in dbuddy\Plugins\Trinity\Movement you have a file called NavHelper.cs
Now, if you change row 202-205 to this, it will change the way the bot navigates and it will take less performance.
I'm not 100% sure how it affects the bots performance overall (time per run etc), but for me it works flawlessly
I'm sure rrrix will find a way to fix this in a neater way after some time.
Original Code:
Modified code:
Modfied file here:
NavHelper.cs - Pastebin.com
Been running YA Riftbot for 2 hours straight now without a SINGLE red line in the log window! Post results in this thread to see if you can replicate my good results
Now, if you change row 202-205 to this, it will change the way the bot navigates and it will take less performance.
I'm not 100% sure how it affects the bots performance overall (time per run etc), but for me it works flawlessly
I'm sure rrrix will find a way to fix this in a neater way after some time.
Original Code:
Code:
const float gridSquareSize = [B]2.5f;[/B]
const int maxDistance = [B]150;[/B]
const int maxWeight = 100;
const int maxZDiff = 14;
Modified code:
Code:
const float gridSquareSize = [B]5f;[/B]
const int maxDistance = [B]50;[/B] [B][/B][B][COLOR="#FF0000"]Edit: < this one can be tampered with, i'm using 100 right now and that works just a good[/COLOR][/B]
const int maxWeight = 100;
const int maxZDiff = 14;
Modfied file here:
NavHelper.cs - Pastebin.com
Been running YA Riftbot for 2 hours straight now without a SINGLE red line in the log window! Post results in this thread to see if you can replicate my good results
Last edited: