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Trinity Performance Issues

Tompost

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Mar 24, 2013
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[Trinity][Performance] Execution of the block RefreshDiaObjectCache.Kiting took 11438.65ms.
[Trinity][Performance] Execution of the block RefreshDiaObjectCache took 11466.60ms.
[Trinity][Performance] Execution of the block HandleTarget.CheckForNewTarget took 11467.06ms.
[Trinity][Performance] Execution of the block HandleTarget took 11582.32ms.
[Trinity][Performance] Execution of the block RefreshDiaObjectCache.Kiting took 11974.95ms.
[Trinity][Performance] Execution of the block RefreshDiaObjectCache took 12000.65ms.
[Trinity][Performance] Execution of the block HandleTarget.CheckForNewTarget took 12001.10ms.
[Trinity][Performance] Execution of the block HandleTarget took 12003.59ms.
[Trinity][Performance] Execution of the block RefreshDiaObjectCache.Kiting took 10672.11ms.
[Trinity][Performance] Execution of the block RefreshDiaObjectCache took 10690.36ms.
[Trinity][Performance] Execution of the block HandleTarget.CheckForNewTarget took 10691.06ms.

Anyone know why?
 
Never could figure out why the bot spams

11:01:21.215 ERROR PerformanceLogger [Trinity][Performance] Execution of the block NavigateTo took 1706.15ms.
11:01:21.216 ERROR PerformanceLogger [Trinity][Performance] Execution of the block HandleTarget.HandleBasicMovement took 1706.87ms.
11:01:21.217 ERROR PerformanceLogger [Trinity][Performance] Execution of the block HandleTarget took 1716.80ms.
11:01:24.492 ERROR PerformanceLogger [Trinity][Performance] Execution of the block NavigateTo took 1788.74ms.
11:01:24.493 ERROR PerformanceLogger [Trinity][Performance] Execution of the block HandleTarget.HandleBasicMovement took 1789.77ms.
11:01:24.495 ERROR PerformanceLogger [Trinity][Performance] Execution of the block HandleTarget took 1794.44ms.
11:01:27.647 ERROR PerformanceLogger [Trinity][Performance] Execution of the block NavigateTo took 1919.25ms.
11:01:27.647 ERROR PerformanceLogger [Trinity][Performance] Execution of the block HandleTarget.HandleBasicMovement took 1919.94ms.
11:01:27.649 ERROR PerformanceLogger [Trinity][Performance] Execution of the block HandleTarget took 2019.51ms.
11:02:01.422 ERROR PerformanceLogger [Trinity][Performance] Execution of the block RefreshDiaObjectCache.AvoidanceCheck took 21173.95ms.
11:02:01.423 ERROR PerformanceLogger [Trinity][Performance] Execution of the block RefreshDiaObjectCache took 21205.79ms.
11:02:01.424 ERROR PerformanceLogger [Trinity][Performance] Execution of the block HandleTarget.CheckForNewTarget took 21206.54ms.
11:02:03.847 ERROR PerformanceLogger [Trinity][Performance] Execution of the block NavigateTo took 2227.81ms.
11:02:03.848 ERROR PerformanceLogger [Trinity][Performance] Execution of the block HandleTarget.HandleBasicMovement took 2228.61ms.
11:02:03.849 ERROR PerformanceLogger [Trinity][Performance] Execution of the block HandleTarget took 23632.31ms.

When your bot does that does it dummy it down and u die over and over again?
 
Never could figure out why the bot spams

11:01:21.215 ERROR PerformanceLogger [Trinity][Performance] Execution of the block NavigateTo took 1706.15ms.
11:01:21.216 ERROR PerformanceLogger [Trinity][Performance] Execution of the block HandleTarget.HandleBasicMovement took 1706.87ms.
11:01:21.217 ERROR PerformanceLogger [Trinity][Performance] Execution of the block HandleTarget took 1716.80ms.
11:01:24.492 ERROR PerformanceLogger [Trinity][Performance] Execution of the block NavigateTo took 1788.74ms.
11:01:24.493 ERROR PerformanceLogger [Trinity][Performance] Execution of the block HandleTarget.HandleBasicMovement took 1789.77ms.
11:01:24.495 ERROR PerformanceLogger [Trinity][Performance] Execution of the block HandleTarget took 1794.44ms.
11:01:27.647 ERROR PerformanceLogger [Trinity][Performance] Execution of the block NavigateTo took 1919.25ms.
11:01:27.647 ERROR PerformanceLogger [Trinity][Performance] Execution of the block HandleTarget.HandleBasicMovement took 1919.94ms.
11:01:27.649 ERROR PerformanceLogger [Trinity][Performance] Execution of the block HandleTarget took 2019.51ms.
11:02:01.422 ERROR PerformanceLogger [Trinity][Performance] Execution of the block RefreshDiaObjectCache.AvoidanceCheck took 21173.95ms.
11:02:01.423 ERROR PerformanceLogger [Trinity][Performance] Execution of the block RefreshDiaObjectCache took 21205.79ms.
11:02:01.424 ERROR PerformanceLogger [Trinity][Performance] Execution of the block HandleTarget.CheckForNewTarget took 21206.54ms.
11:02:03.847 ERROR PerformanceLogger [Trinity][Performance] Execution of the block NavigateTo took 2227.81ms.
11:02:03.848 ERROR PerformanceLogger [Trinity][Performance] Execution of the block HandleTarget.HandleBasicMovement took 2228.61ms.
11:02:03.849 ERROR PerformanceLogger [Trinity][Performance] Execution of the block HandleTarget took 23632.31ms.

When your bot does that does it dummy it down and u die over and over again?

Yep. All it needs to do is have that happen once (the 23000 ms) and my bot dies. Level 10 HC...
 
It is trinity v .25.. A lot of people have been posting about the performance issues. Downgrade to .24 and see if it fixes.. (Also if you are using ezupdater you may need to disable it until the problem is resolved otherwise it will reinstall .25 and the problems will be back)
 
Ya I been haveing the same issue seems like it just started happening the past few days mostley
 
Ya I been haveing the same issue seems like it just started happening the past few days mostley

Well, that was what I concluded by a lot of people having the issue after updating to .25.. Alot of the performance posts have been showing up since the forum came back online. The only thing that has changed in the last few days was a DB update and a trinity update. I wiped my folder out and went back to .355 with trinity .22 .. (Since the last few updates have been a big buggy, anymore when the updates come out I just install them fresh.. /DBNEW/ .. Without modifying my working DB. Try it out and if and if it doesnt work to my liking, then I just go back to my last known good versions and run them until I find an update that works good for me.)
 
rrix has been trying to make the avoidance better and has more logic which might slow things down.

But functions like navigateto have still been very small and is practically just a few calls to Demonbuddy.

So I would guess Demonbuddy memory access is delayed somehow.
 
So can a developer help with this issue?

Nesox or Rrrix .. Some people saying they fixed from downgrading from the beta to the normal release and some people saying downgrading trinity fixed. If you are running a beta db, you might try backing up to the normal release.
 
Bump, no one knows why? Tried on beta and release, old and new versions of Trinity, each on new fresh install.
 
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