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Trinity 1.8.23

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Instantaneously blacklisting the demon flyers in act3 (fields of slaughter, rakkis etc) even the elite ones.

[Trinity] Blacklisting target demonFlyer_B ActorSNO=130794 RActorGUID=-xxxxxxxxxx due to possible stuck/flipflop!
 
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This issue has been in the last few releases

WD Issue:
- Not casting Big Bad Voodoo on single Boss's (Testing on Ghom) Seems to work when multiple elites are there (Kulle)
 
Had Problems with the normal version of db, downloaded the beta and fixed, ty :P
 
Hopefully the automatic quest gets removed. If we get full inventory after killing the Rift Boss it will talk to the giver and close the dungeon with loot still inside.
 
This issue has been in the last few releases

WD Issue:
- Not casting Big Bad Voodoo on single Boss's (Testing on Ghom) Seems to work when multiple elites are there (Kulle)

The range for triggering BBV is really short and Ghom is so big that unless you get very close to him it wont fire. You can increase the range by modifying:

Code:
if (!UseOOCBuff && CombatBase.CanCast(SNOPower.Witchdoctor_BigBadVoodoo) && !Player.IsIncapacitated && TargetUtil.EliteOrTrashInRange(12f))

in Combat\Abilities\WitchDoctor.cs. You might need 30-40+ to get it to work reliably on Ghom.
 
This trinity version is actually quite amazing. The trinity lag is significantly improved.

A few flip/flop stucks, just needs to move a little bit manually to circumvent, seems looting caused. Turned on trinity logging and will post when I see it again.

Thanks again
 
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The bot spins around normal shrines with the message "waiting for event".
 
Compiler Error: c:\Users\xxx\Documents\Demonbuddy\Plugins\Trinity\Cache\RefreshGizmo.cs(146,17) : warning CS0162:
 
Hey rrrix could you investigate why any version of trinity not use Demon Hunter pet active skills? For example wolf companion active gives +30% damage for 10 seconds and it would be nice for elites/uniques. Thanx

Im glad to see so many great features at .23 version, cant wait to test it.
 
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.23 doesnt work, i change to beta and trinity .21 or .22 i hope upgrade and fixed soon
 
wd is not using piranhas
nor grasp of death
i think its a ground aoe thing...
 
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The range for triggering BBV is really short and Ghom is so big that unless you get very close to him it wont fire. You can increase the range by modifying:

Code:
if (!UseOOCBuff && CombatBase.CanCast(SNOPower.Witchdoctor_BigBadVoodoo) && !Player.IsIncapacitated && TargetUtil.EliteOrTrashInRange(12f))

in Combat\Abilities\WitchDoctor.cs. You might need 30-40+ to get it to work reliably on Ghom.

This does not work at all. The code is the exact same as in Trinity 1.8.19 and it works perfectly.
 
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omg
how to disable auto quest interaction?
can't use some profiles. bot interract with any questgivers and move to act2 from act1
 
This does not work at all. The code is the exact same as in Trinity 1.8.19 and it works perfectly.

I just ran Ghom with the range set to 20 instead of 12 and it used BBV. Only change made.
 
Anyone know how/if/when combat incorporation of the Crusaders "Blessed Shield" will be added to the combat routine? Combined with a Jeckingboard, makes environment destruction a non-issue and clears mob packs very easily from ranged. As is, it is not even an ability I can adjust in the combat settings. I tested a run, and occasionally my Crusader would throw out a blessed shield, but despite the fact it was the only rune dump, he would still cast his wrath regen ability with full wrath bubble, when he could be unloading shield after shield.

Is there a way I can fix this? Is there someone I can talk to that could incorporate it with a little bit more in-depth explanation?
 
When I update trinity with live version not the beta one, trinity tab disappears from plugins tab and therefore I cannot load any profiles. Im afraid version 23 is not working atm gotta stick with 22 instead.
 
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