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Three Musketeers - fast legendary farm after 2.0.4

I have the same issue where if I AFK for over 2-3 hours, I either come back to the game frozen, or a disc. I will try the windows defender thing as well and report back. Are you guys on Windows 8?
I wonder if u have the same problem as me. Because when i look carefully, the game actually still botting but the game( only the window game's sreen) frozen (IT ONLY HAPPEN IF U CLICK ANYTHING IN DIABLO, WHICH MEAN IF U LEAVE UR MONITOR ON, EVERYTHING WILL LOOK FINE WITHOUT A CLICK). and my problem only happen with ghom bot, not kulle
 
Kevin,

Can I ask you for some help? I'm confused on how to use the table you've put into the first post...

My Ghom stats are in my sig for easy reference... Should I be on T4 for most efficiency? or lower...?

why you confused? i desribe all pretty clear
to prevent questions like


please tell me what difficulty i must to run or what build better, really got me :)
the table - solve this all, please read it
 
Last edited:
Can share your build? I seems unable to gear for T5 and T6

T5 Barb (With poison immune amulet)

===== Misc Statistics =====
Total tracking time: 6h 47m 56s
Total deaths: 0 [0 per hour]
Total games (approx): 334 [49.12 per hour]
Total XP gained: -- Wrong --
Total Gold gained: -- Wrong --

===== Item DROP Statistics =====
Items:
Total items dropped: 1005 [147.81 per hour]
Items dropped by ilvl:

Items dropped by quality:
- White: 30 [4.41 per hour] {2.99 %}
- Magic: 132 [19.41 per hour] {13.13 %}
- Rare: 825 [121.34 per hour] {82.09 %}
- Legendary: 18 [2.65 per hour] {1.79 %}



===== Item PICKUP Statistics =====
Items:
Total items picked up: 975 [143.4 per hour]
Item picked up by ilvl:

Items picked up by quality:
- Magic: 132 [19.41 per hour] {13.54 %}
- Rare: 825 [121.34 per hour] {84.62 %}
- Legendary: 18 [2.65 per hour] {1.85 %}

===== End Of Report =====




T6 DH (With poison immune amulet)

===== Misc Statistics =====
Total tracking time: 1h 54m 11s
Total deaths: 0 [0 per hour]
Total games (approx): 94 [49.39 per hour]
Total XP gained: -- Wrong --
Total Gold gained: -- Wrong --

===== Item DROP Statistics =====
Items:
Total items dropped: 285 [149.74 per hour]
Items dropped by ilvl:

Items dropped by quality:
- White: 6 [3.15 per hour] {2.11 %}
- Magic: 37 [19.44 per hour] {12.98 %}
- Rare: 236 [123.99 per hour] {82.81 %}
- Legendary: 6 [3.15 per hour] {2.11 %}



===== Item PICKUP Statistics =====
Items:
Total items picked up: 279 [146.59 per hour]
Item picked up by ilvl:

Items picked up by quality:
- Magic: 37 [19.44 per hour] {13.26 %}
- Rare: 236 [123.99 per hour] {84.59 %}
- Legendary: 6 [3.15 per hour] {2.15 %}

===== End Of Report =====

Edit: Exp and gold is messed up
 
Using Waypoint. Number:25
[SafeMoveTo] Initialized
[SafeMoveTo] ReachedDestination!
Leaving game, reason: The END
Profile completed
Number of games completed: 20
Last run acquired 0 gold.
[Trinity] New Game - resetting everything

After a few runs it starts to lag before he enters to kull. After the lag he is standing on the entrance and starts leaving the game.
If i restart the bot it works fine for like 20 runs until this happens again.

Ps. The screen is always in the same position locked. It start lagging a bit on the way to the entrance and 3 meters before the entrence the screen get locked for like 5 sec. (Im running the Adventure Kull (no fast leav)).

I have the exact same issue with Ghom : it kills him just fine once, sometimes twice, then it starts an infinite loop of : restart game >TP to Ghom's WP> Walk to the door> lag A LOT as it gets near the door> Exit game (without tp) without even entering the room...

I am using the Ghom.xml profile, tried with every DB version from 355 to 388, with your settings or the default settings. I have 0 issues with the Rifter or bounties profile, and I am completly lost. :)

Can you please tell me how to edit my profile ? Maybe to make it wait a bit more before leaving the game ? or checking that it entered the room ?

Thx in advance Kevin :)




Edit ; here is what it says



Loaded profile [Three Musketeers v0.4] Ghom
[Trinity] New Game - resetting everything
GameChanged. Clearing actors
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
Loaded profile [Three Musketeers v0.4] Ghom
Game joined, Resetting profile caches.
ToggleTargeting, new values: Looting:True LootRadius:50 Combat:False KillRadius:70
Using Waypoint Waypoint-140 Number:3
Leaving game, reason: The END
Number of games completed: 3
Profile completed
Last run acquired 0 gold.
[Trinity] New Game - resetting everything
Exception when terminating bot thread. System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
à GreyMagic.Executor.WaitForInjection(Int32 timeout)
à GreyMagic.Executor.Execute(Int32 timeout)
à GreyMagic.Executor.GrabFrame()
à GreyMagic.ExternalProcessMemory.AcquireFrame(Boolean isHardLock)
à Zeta.Bot.BotMain.()
 
Last edited:
T4 Barbarian (for speed)

===== Misc Statistics =====
Total tracking time: 8h 59m 27s
Total deaths: 3 [0,33 per hour]
Total games (approx): 484 [53,83 per hour]
Total XP gained: 476554,33 million [53002,91 million per hour]
Total Gold gained: 34271,02 Thousand [3811,66 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 1455 [161,83 per hour]
Items dropped by ilvl:

Items dropped by quality:
- White: 49 [5,45 per hour] {3,37 %}
- Magic: 198 [22,02 per hour] {13,61 %}
- Rare: 1188 [132,13 per hour] {81,65 %}
- Legendary: 20 [2,22 per hour] {1,37 %}



===== Item PICKUP Statistics =====
Items:
Total items picked up: 1406 [156,38 per hour]
Item picked up by ilvl:

Items picked up by quality:
- Magic: 198 [22,02 per hour] {14,08 %}
- Rare: 1188 [132,13 per hour] {84,5 %}
- Legendary: 20 [2,22 per hour] {1,42 %}

===== End Of Report =====
 
I'm currently running t5 ghom on dh with about 55-56gph no instant leave, most of the deaths would be avoided if pot bothered to use health pot...
spec:
Demon Hunter - Game Guide - Diablo III

I had to edit the demonhunter.cs for cluster range(Have it at 20 now iirc) and to fix prep+punishment(you can see the fix in plugins/trinity section)

If I had cindercoat+fire dmg amu and better weapon/weapons I'd prob do t6

Hi, would you mind posting your cluster arrow code? i still can't figure out how to edit the range of it, thanks in advance :)
 
why you confused? i desribe all pretty clear
to prevent questions like


please tell me what difficulty i must to run or what build better, really got me :)
the table - solve this all, please read it

@Kevin, English is not your first language? lol

@Anyone else, since Kevin does not speak English. The table is very confusing, as it is not based on English calculations. Can anyone decipher this magical table please?
 
ye, any1, describe it please for this man, everyone understand it here, but not him :(
 
ye, any1, describe it please for this man, everyone understand it here, but not him :(

I don't mean to be so rude, I've just asked a few times now for your help and you always give me a very ignorant answer.


From looking at the table, the calculations are just confusing.

You say "if you know your games per hour number, you can calculate which torment and profile better, using this table"

So, My games per hour, average, on T4 is 48 games.

Now, am I supposed to multiply that by a number on the table? Or am i supposed to randomly guess one of the random numbers on the table and multiply that by something? Very confusing.


Overall, my question is what is the most efficient torment I should run, for my stats. And there is no possible way for me to know that from this table. ~
 
can anyone tell me what difficulty my wizzard can run Ghom and Kulle without dying ?

my wizzard have 655k dps buffed, 7m toughness buffed

what is the best build for wizzard for this profile ? I am playing on hardcore
 
can anyone tell me what difficulty my wizzard can run Ghom and Kulle without dying ?

my wizzard have 655k dps buffed, 7m toughness buffed

what is the best build for wizzard for this profile ? I am playing on hardcore


According to Kevin, you should use his table in the original post.... lol goodluck... lol tell me if you can figure it out, cause i'm very confused by it.
 
if you know your games per hour
FOR EACH difficulty level OBVIOUSLY

you can calculate what difficulty is more profitable
how?
exp per run * games per hour = exp per hour

arithmetics of elementary school
 
Why does my bot wait 4-5 secs before entering the encounter room with the Ghom profile?

I have tried to remove or edit in the wait time, but nothing helped? Anyone familiar with this problem and know how to fix it?

And no its not waiting for a CD to get ready.
 
my bot always leave after using the waypoint to keep depths 3.. dont know how to fix :(
 
if you know your games per hour
FOR EACH difficulty level OBVIOUSLY

you can calculate what difficulty is more profitable
how?
exp per run * games per hour = exp per hour

arithmetics of elementary school

Ok... that is a better explanation of your table, HOWEVER, that is still a very bad/misleading table.

As DB already tells us the Exp/Gold per hour, which we will see every time we change our Difficulty and when we find out our games per hour.


It does NOT explain WHICH difficulty we should be playing on, unless you mean we are to just test all of the difficulties ourselves and based on our own tests find the one that works the best, but your table is useless and irrelevant at that point.

Just saying,

Otherwise, great work on the profiles =P
 
Hi, would you mind posting your cluster arrow code? i still can't figure out how to edit the range of it, thanks in advance :)
Open up DemonHunter.cs, if you scroll down there's a section for Cluster Arrow that's commented as such. In the return statement, the second parameter is the range. He kind of sidesteps alot and runs circles around you so it's still kind of slow on DH as compared to a lesser geared Barb.

I don't mean to be so rude, I've just asked a few times now for your help and you always give me a very ignorant answer.


From looking at the table, the calculations are just confusing.

You say "if you know your games per hour number, you can calculate which torment and profile better, using this table"

So, My games per hour, average, on T4 is 48 games.

Now, am I supposed to multiply that by a number on the table? Or am i supposed to randomly guess one of the random numbers on the table and multiply that by something? Very confusing.


Overall, my question is what is the most efficient torment I should run, for my stats. And there is no possible way for me to know that from this table. ~

1. Find out number of games: 48
2. Find out difficulty: T4, ignore all the columns except T4 column.
3. What are you running for the 48 games per hour?
3a. Kulle (no quest no adds)? 48 x 2.6 million exp/hr
3b. Kulle (with quest no adds)? 48 x 10.4 million exp/hr, 48 x 46000 gold/hr
3c. Ghom? 48 x 13.1 million exp/hr, 48 x 63800 gold/hr

Not that hard. It just substitutes the glitchy exp/hr and gold/hr logs.
 
Last edited:
Using Waypoint. Number:25
[SafeMoveTo] Initialized
[SafeMoveTo] ReachedDestination!
Leaving game, reason: The END
Profile completed
Number of games completed: 20
Last run acquired 0 gold.
[Trinity] New Game - resetting everything

After a few runs it starts to lag before he enters to kull. After the lag he is standing on the entrance and starts leaving the game.
If i restart the bot it works fine for like 20 runs until this happens again.

Ps. The screen is always in the same position locked. It start lagging a bit on the way to the entrance and 3 meters before the entrence the screen get locked for like 5 sec. (Im running the Adventure Kull (no fast leav)).

I have the exact same issue with Ghom : it kills him just fine once, sometimes twice, then it starts an infinite loop of : restart game >TP to Ghom's WP> Walk to the door> lag A LOT as it gets near the door> Exit game (without tp) without even entering the room...

I am using the Ghom.xml profile, tried with every DB version from 355 to 388, with your settings or the default settings. I have 0 issues with the Rifter or bounties profile, and I am completly lost. :)

Can you please tell me how to edit my profile ? Maybe to make it wait a bit more before leaving the game ? or checking that it entered the room ?

Thx in advance Kevin :)




Edit ; here is what it says



Loaded profile [Three Musketeers v0.4] Ghom
[Trinity] New Game - resetting everything
GameChanged. Clearing actors
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
Loaded profile [Three Musketeers v0.4] Ghom
Game joined, Resetting profile caches.
ToggleTargeting, new values: Looting:True LootRadius:50 Combat:False KillRadius:70
Using Waypoint Waypoint-140 Number:3
Leaving game, reason: The END
Number of games completed: 3
Profile completed
Last run acquired 0 gold.
[Trinity] New Game - resetting everything
Exception when terminating bot thread. System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
à GreyMagic.Executor.WaitForInjection(Int32 timeout)
à GreyMagic.Executor.Execute(Int32 timeout)
à GreyMagic.Executor.GrabFrame()
à GreyMagic.ExternalProcessMemory.AcquireFrame(Boolean isHardLock)
à Zeta.Bot.BotMain.()



Can you please answear me Kevin ? Instead of people who want you to tell them on what Torment level they should play ? I spent 2 hours trying to get this to work, always the sam issue...

I am sure this is linked with the poor performances of my laptop somehow, but I can't fix your profile myself :(
 
According to Kevin, you should use his table in the original post.... lol goodluck... lol tell me if you can figure it out, cause i'm very confused by it.
Okay, here is how it is you thick rude ****
You see those numbers 9,4 for T3 ghom ? that's the full exp from one run.
you see that number in yellow? that's the number of runs you need to do an hour. Before its worth being in that Torment.

So perhaps instead of being rude to others, you would be wise to STFU. Cuz clearly you aren't very smart
 
Ok... that is a better explanation of your table, HOWEVER, that is still a very bad/misleading table.
why?

As DB already tells us the Exp/Gold per hour, which we will see every time we change our Difficulty and when we find out our games per hour.

the proper games per hour number/ exp/ gold you can receive only from log file, because in db window numbers are very floating
but exp/gold usually bugged in logs in last 10 db releases or so

so this tablet is very usefull for people who can understand it
 
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