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Default Warrior (Arms and Fury) by Fpsware

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ill post bugs as i find em

still dont pop recklessness^^, pops deathwish constantly but not reckless:P

*edit*
not big deal but if the warrior is JUST a bit too far away to attack it doesnt moove to the enemy, if its non hostile for example, only when it mooves a bit further away it mooves to it^^,
 
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And i (Read Fpsware) also disabled the UI ;)

There is no UI in any of the 'default CC's. :p

/Jedi Mind Trick This is not the UI you are looking for... move along.
 
ill post bugs as i find em

still dont pop recklessness^^, pops deathwish constantly but not reckless:P

*edit*
not big deal but if the warrior is JUST a bit too far away to attack it doesnt moove to the enemy, if its non hostile for example, only when it mooves a bit further away it mooves to it^^,

Recklessness, I was confusing this with Retaliation. I'm adding this now.
 
New build uploaded.

Added Recklessness - not to be confused with Retaliation :p


Conditions of use:

if (!ClassHelper.Stance.IsBerserkerStance) return false;
if (!Utils.Adds) return false;
if (!Self.IsHealthAbove(40)) return false;
//if (!CLC.ResultOK(Settings.Recklessness)) return false;
if (Target.IsLowLevel) return false;
 
wont it pop eaven if ur out of combat now? dont u need like "if (me.combat sumthin sumthing?:P
 
As this is only a 'default CC' its is not designed to be too advanced, its only supposed to get the job done and use the most suitable basic grinding spec. But, as always with the CCs I develop, it got a few more features than expected. With that said I won't be adding any new features to this CC, I will only be undertaking bug fixes.

If you want an advanced warrior CC (with a UI) you will need to keep any eye out for Themyscira 3.0, coming soon to a PC near you.

Some advanced features you can expect to see:
* Full support for Protection spec grinding
* 100% RAF support - Tank and DPS roles
* More spells and abilities
* More bugs, 100% free of charge
 
since i cant find any more issues^^, perhaps you can forward something to whoever it might concern...:P "since noone listens to my ideas xD"
unless ur top of pvp bracket, HB sometimes ignores enemies on foot, it is fixed by putting this in each default pvp profile... "so it might be default in releases of HB"

<GrindArea>
<TargetMinLevel>10</TargetMinLevel>
<TargetMaxLevel>80</TargetMaxLevel>
 
FPSware, what are the criteria for casting an insta slam? I've seen bloodsurge proc a couple of times now (with the latest version) and it's not cast it yet, although the mob was close to death ~20% remaining, so wondering if execute might take precedence or something?
 

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wont it pop eaven if ur out of combat now? dont u need like "if (me.combat sumthin sumthing?:P

FPSware, what are the criteria for casting an insta slam? I've seen bloodsurge proc a couple of times now (with the latest version) and it's not cast it yet, although the mob was close to death ~20% remaining, so wondering if execute might take precedence or something?

When Bloodsurge procs what is the EXACT name of the buff that appears on you? Is it Bloodsurge or Slam!

I think I may have got the buff name wrong. Currently its looking for a buff name "Bloodsurge", but that is the talent, not the buff correct?
 
When Bloodsurge procs what is the EXACT name of the buff that appears on you? Is it Bloodsurge or Slam!

I think I may have got the buff name wrong. Currently its looking for a buff name "Bloodsurge", but that is the talent, not the buff correct?

Yes I believe you're looking for "Slam!". This is what I have to enter with alert mods such as Event Alert.
 
well its weird cause on my fury warr it uses slam when its procced..
 
New build uploaded.

Bloodsurge proc should now be handled properly.
 
"work work" :D little peon eah:P

just fyi it was Bloodsurge that was the buff name
 
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The latest build popped my DPS to 1k+ at Fury spec. lvl70.
 
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