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Rifter - A Bot for Rifts!

i run the Core profile right now, 5 rifts without any problems .. works like a charm right now. Thx for all your work, also the dungeon explore algorithm seems to be better than before.
i ve added two things to the blacklist

<TargetBlacklist actorId="24042"/> <!-- Tool/Weapon Rack -->
<TargetBlacklist actorId="25303"/> <!-- Tool/Weapon Rack -->

dont know if the actorId's were wrong or if they are just different in some places but this fixed it for me.

And btw. dont change the name of the .xml file ^^ .. took me a while till i noticed !!
 
Im having a issue here. The bot isnt using health potions when im on low health.
Any clue ?
 
Sorry probably a mistake by me but sometimes the bot will exit the rift without killing the boss. Alrady tried working with elite range pull and so on without success. Any idea?
 
My dh ran into two issue. First, it stopped at a townrun. The bot just stopped and my guy stood there for 1 hour until i stopped it.

Secondly, my guy tp back to town after the bot displayed "the boss is dead" when the rift was at 96%. It reached the stone when the boss didn't appear and yet the bot still assumed that the run was over.

Beside these two problem, everything else seems to work just fine.

Good job
 
I'm using the Core Version of Rifter and he skips many enemies until he finds the portal stone. After that the Bot just stands there spamming sprint but not moving anymore.

Shouldnt it clear all rifts until the end? or is that only possible in the extended version?
 
NoWayLol meaby u should try add actorsno of blood shard - it drops every time when boss was killed:

[283C272C] Type: Item Name: HoradricRelic-73596 ActorSNO: 359504

but i think something is wrong with checking in profile - it really often didnt realise u killed boss even if boss is on the list

and i check with adding blood shard to the list - still sometime bot didnt realise that
 
I got two issues, the first rift I did it went really well, but he didn´t explore dalgur oasis and at like 90% when he found the town stone he quit, he explored like 20% of the whole map.

The other thing is that I am running with rifter core, and after I killed the boss he is still running around killing mobs, I don´t mind that but still it isn´t supposed to.
 
I am in a game with lvl 6 rift, i ll keep it open just tell me which data you need and how i do get them.
 
Alright it's time for me to get some sleep! The bot, while it may make some minor mistakes every once and a while, is mostly afk which is awesome. It's in a really good place now and it can only get better from here! Didn't get as much done as I had hoped today because the thread issues and all that, but still got an afk version out currently so that makes me pretty happy.

Speaking of happy, thanks for all the donations today! No one left notes so I have no idea who donated, but it's much appreciated. :)

Current to-do list:
1) Get map hash so we won't need boss IDs, and better support for going toward boss once spawned. Need a Dev to add support for this.
2) Better support for Blood Shards. Example; Pick up if less then 500, if more ignore. Maybe some tags for them so we can add in support to buy items of choice.
3) Fix all the remaining little issues. Stuff like not completing quests and leaving early, which those issues seem to be very uncommon now.
4) Then the biggest part of this project of all; Per-map support. Start to break problematic maps into sub profiles that have specific rules to follow. The general code is sort of working now but no matter where the box settings are some maps will always have stuck issues. If we start making sub profiles for special maps those issues will disappear, but that will be a hugeee project of it's own.

That's pretty much all I can think of right now. That list is in order of priority as well. Anyway, I will see you all tomorrow, keep posting bug reports and issues. Tomorrow gots lots of work and tweaking to do, that is if I can get some support for some of the things we need to bring it home. :P

At the moment, it sometimes leave without killing the boss when it hits the townstone.
How about make it leave when it "recognizes" the drop of blood shard? (assuming it's 100% drop from the boss)
It has to kill the boss to see the blood shard so.. this ensures the death of boss.
I do not know if it's possible but just a suggestion.
 
At the moment, it sometimes leave without killing the boss when it hits the townstone.
How about make it leave when it "recognizes" the drop of blood shard? (assuming it's 100% drop from the boss)
It has to kill the boss to see the blood shard so.. this ensures the death of boss.
I do not know if it's possible but just a suggestion.

Bloodshards dont have 100% drop chance from boss, i don't think. Theres been some rifts that i havent gotten blood shards from it.
 
Using latest core version it killed rift guardian and moved on until it found portal stone and left the game eventually (didnt talk to Orek because it thought it hadn't killed the rift guardian).

Just did it twice in a row now...
 
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Bloodshards dont have 100% drop chance from boss, i don't think. Theres been some rifts that i havent gotten blood shards from it.

That is incorrect. They do have a 100% drop rate from Rift Guardians.
 
Even after killing the rift boss it won't turn in the quest anymore. It just leaves and remakes.
 
Using latest core version it killed rift guardian and moved on until it found portal stone and left the game eventually (didnt talk to Orek because it thought it hadn't killed the rift guardian).

Just did it twice in a row now...

Same problem here. It was working perfectly last night. I'm just going to roll back to an earlier rev. Rev 56 seems to work well.
 
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first of all i would like to say thanks and big up! It runs like a charm for the most times.. BUT sometimes, it's just standing and doing sprint/shouts and when i click on floor it starts running again, so its getting stuck sometimes when trying to find "level 2", not afkable for me but otherwise it works very good!
 
Same problem here. It was working perfectly last night. I'm just going to roll back to an earlier rev. Rev 56 seems to work well.

Could you link me Rev 56 by any chance? I dont have it anymore.
 
Bloodshards dont have 100% drop chance from boss, i don't think. Theres been some rifts that i havent gotten blood shards from it.

They might have dropped under you, in which they would have been instantly added to your currency.
But they are 100%
 
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