They seem to have nerfed the drop rate, I am seeing my friends pull anywhere from 1-6 per rift run, and more from blood shards. I am about to just stop my bot and do rift runs, I need forgotten souls and that was one of the great things about botting at such a high paragon. Lots of legendaries I didn't need with some chance of upgrades, but here I am:
===== Misc Statistics =====
Total tracking time: 10h 0m 36s
Total deaths: 0 [0.00 per hour]
Total games (approx): 150 [14.98 per hour]
Total XP gained: 164799.74 million [16463.33 million per hour]
Total Gold gained: 3368.64 Thousand [336.52 Thousand per hour]
===== Item DROP Statistics =====
Items:
Total items dropped: 836 [83.52 per hour]
Items dropped by quality:
- White: 6 [0.60 per hour] {0.72 %}
- Magic: 342 [34.17 per hour] {40.91 %}
- Rare: 484 [48.35 per hour] {57.89 %}
- Legendary: 4 [0.40 per hour] {0.48 %}
I ran 3 rifts on T2 and 2 on T1 and got a grand total of 12 legendaries alone not including 1 from blood shards, and 3 souls off the rift guardians. That was all in an hour or so, This is hell rift profile so it isn't the BEST of LP/H runs. But usually I average at minimum 1 per hour, but I dont know sometimes I will get 3-4 legendaries in the same hour after going 2 or so without a single drop. I do know rifts are 100% the way to go for legendaries, Until DB is rift-able I would suggest focusing on high exp bot runs like hell rift(where you have constant max pool stacks) and you complete a bounty every run + get tons of gold for a short 2-3 minute run. Since DB is current not working with bountyprofile.cs I am running it without it, and I still average 420m exp/hr and 2m gold/hr down from 600m exp/hr and 2.5 gold/hr.






