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legendaries

ty22

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Apr 10, 2014
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so i went from ranging 1-2.5 legendaries / hour now about .2-.5 im running legendary road full run on t3

what are yall running for legendaries? if yall are getting any better drops
 
They seem to have nerfed the drop rate, I am seeing my friends pull anywhere from 1-6 per rift run, and more from blood shards. I am about to just stop my bot and do rift runs, I need forgotten souls and that was one of the great things about botting at such a high paragon. Lots of legendaries I didn't need with some chance of upgrades, but here I am:

===== Misc Statistics =====
Total tracking time: 10h 0m 36s
Total deaths: 0 [0.00 per hour]
Total games (approx): 150 [14.98 per hour]
Total XP gained: 164799.74 million [16463.33 million per hour]
Total Gold gained: 3368.64 Thousand [336.52 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 836 [83.52 per hour]

Items dropped by quality:
- White: 6 [0.60 per hour] {0.72 %}
- Magic: 342 [34.17 per hour] {40.91 %}
- Rare: 484 [48.35 per hour] {57.89 %}
- Legendary: 4 [0.40 per hour] {0.48 %}


I ran 3 rifts on T2 and 2 on T1 and got a grand total of 12 legendaries alone not including 1 from blood shards, and 3 souls off the rift guardians. That was all in an hour or so, This is hell rift profile so it isn't the BEST of LP/H runs. But usually I average at minimum 1 per hour, but I dont know sometimes I will get 3-4 legendaries in the same hour after going 2 or so without a single drop. I do know rifts are 100% the way to go for legendaries, Until DB is rift-able I would suggest focusing on high exp bot runs like hell rift(where you have constant max pool stacks) and you complete a bounty every run + get tons of gold for a short 2-3 minute run. Since DB is current not working with bountyprofile.cs I am running it without it, and I still average 420m exp/hr and 2m gold/hr down from 600m exp/hr and 2.5 gold/hr.
 
You might wanna check forum first or anything about something that starts with hot and ends with fix.
 
i know its about the hotfix i know thats the reason im getting less just wondering what yall running
 
I think it's because of the chest frequency nerf....it's fucking the bots hard on chest legendaries
 
Special group of people these botters...

HOT FIX
QUOTE

"•Unique Monsters now use the same loot table as Champions.*"

End quote..

What dose Leg road do ??? farms Unique monsters... ?? this profile is no now useless..

I suggest some of you engage your brain every now and them ? or do you use a bot to think as well ?
 
They seem to have nerfed the drop rate, I am seeing my friends pull anywhere from 1-6 per rift run, and more from blood shards. I am about to just stop my bot and do rift runs, I need forgotten souls and that was one of the great things about botting at such a high paragon. Lots of legendaries I didn't need with some chance of upgrades, but here I am:

===== Misc Statistics =====
Total tracking time: 10h 0m 36s
Total deaths: 0 [0.00 per hour]
Total games (approx): 150 [14.98 per hour]
Total XP gained: 164799.74 million [16463.33 million per hour]
Total Gold gained: 3368.64 Thousand [336.52 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 836 [83.52 per hour]

Items dropped by quality:
- White: 6 [0.60 per hour] {0.72 %}
- Magic: 342 [34.17 per hour] {40.91 %}
- Rare: 484 [48.35 per hour] {57.89 %}
- Legendary: 4 [0.40 per hour] {0.48 %}


I ran 3 rifts on T2 and 2 on T1 and got a grand total of 12 legendaries alone not including 1 from blood shards, and 3 souls off the rift guardians. That was all in an hour or so, This is hell rift profile so it isn't the BEST of LP/H runs. But usually I average at minimum 1 per hour, but I dont know sometimes I will get 3-4 legendaries in the same hour after going 2 or so without a single drop. I do know rifts are 100% the way to go for legendaries, Until DB is rift-able I would suggest focusing on high exp bot runs like hell rift(where you have constant max pool stacks) and you complete a bounty every run + get tons of gold for a short 2-3 minute run. Since DB is current not working with bountyprofile.cs I am running it without it, and I still average 420m exp/hr and 2m gold/hr down from 600m exp/hr and 2.5 gold/hr.

Can you elaborate on the Hell Rift method for xp? What profile do you use?
 
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