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Mesh Manual Download link

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xenn88

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Due to several people having issues with downloading the mesh files,

I have uploaded my Mesh folder online.

This should containt all of outland and northrend,
and most of the horde areas.

hope it is helpfull to someone :)
 
Last edited by a moderator:
Thanks for the help xenn, i really like the idea of the altarnitive way..
But so far mesh host came back up already but still Thumbs up for help :)
 
The purpose of these not being available is to slow down the people cracking the bot. Shouldn't really host these publicly anymore. From what I understand the bot won't be storing a copy locally eventually.
 
Yeh host is back up .. but thanks anyway bro.
The purpose of these not being available is to slow down the people cracking the bot. Shouldn't really host these publicly anymore. From what I understand the bot won't be storing a copy locally eventually.
I didnt know about this or I wouldnt have requested .. sorry
 
The purpose of these not being available is to slow down the people cracking the bot. Shouldn't really host these publicly anymore. From what I understand the bot won't be storing a copy locally eventually.

The mesh server is encrypted?
 
For me HB is down again i get the same error again was good for another 5 hours but it just started again

[2:18:37:576] System.Net.WebException: Kan geen verbinding met de externe server maken ---> System.Net.Sockets.SocketException: Kan geen verbinding maken omdat de doelcomputer de verbinding actief heeft geweigerd 188.165.14.154:80
bij System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress)
bij System.Net.Sockets.Socket.InternalConnect(EndPoint remoteEP)
bij System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Int32 timeout, Exception& exception)
--- Einde van intern uitzonderingsstackpad ---
bij System.Net.HttpWebRequest.GetResponse()
bij Styx.Logic.Pathing.OnDemandDownloading.MeshServer.DownloadTiledMesh(String mapName, Int32 tileX, Int32 tileY)
bij b4.LoadTiledNavMeshData(Int32 tileX, Int32 tileY)
bij Tripper.Navigation.Navigator.a(TileIdentifier A_0, LoadedTileFlags A_1, Boolean A_2)
bij Tripper.Navigation.Navigator.a(Int32 A_0, Int32 A_1)
bij Tripper.RecastManaged.Detour.NavMeshTileLoader.TileLoader(Int32 x, Int32 y, Void* userArg)
bij dtNavMesh.findPath(dtNavMesh* , UInt32 startRef, UInt32 endRef, Single* startPos, Single* endPos, dtQueryFilter* filter, UInt32* path, Int32 maxPathSize)
bij Tripper.RecastManaged.Detour.NavMesh.FindPath(PolygonReference startRef, PolygonReference endRef, Vector3 startPos, Vector3 endPos, QueryFilter filter, Int32 maxPathSize)
bij Tripper.Navigation.Navigator.GeneratePath(Vector3 start, Vector3 end, QueryFilter filter, Int32 maxLength, StraightPathFlags[]& pathFlags, PolygonReference[]& straightPolys)
bij Tripper.Navigation.PathFollowing.TripperNav.MoveTowards(Vector3 point)
bij Styx.Logic.Pathing.Navigator.MoveTo(WoWPoint destination)
bij Bots.Grind.LevelBot.b3(Object A_0)
bij TreeSharp.Action.RunAction(Object context)
bij TreeSharp.Action.a.a()
bij TreeSharp.Composite.Tick(Object context)
bij TreeSharp.Decorator.a.a()
bij TreeSharp.Composite.Tick(Object context)
bij TreeSharp.Decorator.a.a()
bij TreeSharp.Composite.Tick(Object context)
bij TreeSharp.PrioritySelector.a.b()
bij TreeSharp.Composite.Tick(Object context)
bij QuestBot.Actions.PerformQuestObjectiveOrdered.a.a()
bij TreeSharp.Composite.Tick(Object context)
bij TreeSharp.PrioritySelector.a.b()
bij TreeSharp.Composite.Tick(Object context)
bij TreeSharp.Decorator.a.a()
bij TreeSharp.Composite.Tick(Object context)
bij TreeSharp.PrioritySelector.a.b()
bij TreeSharp.Composite.Tick(Object context)
bij TreeSharp.PrioritySelector.a.b()
bij TreeSharp.Composite.Tick(Object context)
bij Styx.Logic.BehaviorTree.TreeRoot.b()
 
The purpose of these not being available is to slow down the people cracking the bot. Shouldn't really host these publicly anymore. From what I understand the bot won't be storing a copy locally eventually.

Ok didnt know that, well if admin thinks theyre not appropriate they can delete the thread ;-)

Just trying to help the ones that got stranded
 
Due to people attempting to crack the bot, we don't allow the meshes to be uploaded to 3rd party sites.

The reason for recent mesh downloading issues was a DNS reset. It's been resolved, and shouldn't be causing any more issues.
 
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