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Wizard Botting Setups - ROS

klutte

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Seeing as there is no class forums i thought i'd make a thread where people could share their current setups when it comes to botting a Wizard. That is, a thread where the first posts get less and less interesting the more patches and changes that are made to the game, and the last pages always stays update with opinions and advice.
Generally speaking, besides discussions about the speccs posted, there is a few things that would be nice to see from each setup to make it simple to skimm through if you wanna skip the accompanying walls of texts:

1: Skill calculator(preferably a link that is from the english version of the game guide, or if you dont wanna use the Blizz skill calc, written out skills with runes and passives - Wizard - Game Guide - Diablo III)
2: The profile(plural or singular) names(or if you have a custom profile that isnt public here, the zone) that the specc is being used on, preferably with what torment level is being used on each profile.
3: Just a short sentence with general information about your gear. Unbuffed or selfbuffed dps and toughness - and if you have any special items or +% ability dmg rolls that are relevant to mention.
4: If you happen to have a trinity setting that isnt obvious, that is actually super important for your setup.



So first up me, im no guru at efficiency, but its working reasonably well.

Disintergate t2/t3 farming
1: Wizard - Game Guide - Diablo III Sometimes prefer teleport fracture at t3 instead of archon.
2: Legendary road/Core of Arreat 1.5 TP/In a Rush - Dahglur Oasis - Usually run in t2 since i dont care much for experience, but also t3, and Oasis i mostly do to change scenery and if i wanna get a chance for the crafting material and key.
3: Selfbuffed dps = 1,438 million, Toughness = 5 million
Have +30% Disintergate damage from boots and source, except that nothing special
4:
 
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Hello, i'm pretty low at botting, but i've found a build.

Frost Orb t2 farming
1. Wizard - Game Guide - Diablo III.
2. Mostly Legendary road full (2-3lph) 4 death per hour
3. Selfbuffed dps 811k, toughness 3 mill. almost maxed out on frozen orb + and blackhole
 
about wizard exploit

Not sure how this got past beta testing....

1. Put Blackhole and Mirror Images on your skill bar.

2. Use Event Horizon on black hole, use any mirror image rune ( whatever makes them last longer is better! )

3. Use illusionist passive for effectively no cooldown on mirror images!

4. The event horizon rune sucks up ALL ELITE objects which INCLUDES: Walls, Desecrate, Poison orbs, Plague puddles, Frozen orbs, Molten explosions! And more!
 
Seeing as there is no class forums i thought i'd make a thread where people could share their current setups when it comes to botting a Wizard. That is, a thread where the first posts get less and less interesting the more patches and changes that are made to the game, and the last pages always stays update with opinions and advice.
Generally speaking, besides discussions about the speccs posted, there is a few things that would be nice to see from each setup to make it simple to skimm through if you wanna skip the accompanying walls of texts:

1: Skill calculator(preferably a link that is from the english version of the game guide, or if you dont wanna use the Blizz skill calc, written out skills with runes and passives - Wizard - Game Guide - Diablo III)
2: The profile(plural or singular) names(or if you have a custom profile that isnt public here, the zone) that the specc is being used on, preferably with what torment level is being used on each profile.
3: Just a short sentence with general information about your gear. Unbuffed or selfbuffed dps and toughness - and if you have any special items or +% ability dmg rolls that are relevant to mention.
4: If you happen to have a trinity setting that isnt obvious, that is actually super important for your setup.



So first up me, im no guru at efficiency, but its working reasonably well.

Disintergate t2/t3 farming
1: Wizard - Game Guide - Diablo III Sometimes prefer teleport fracture at t3 instead of archon.
2: Legendary road/Core of Arreat 1.5 TP/In a Rush - Dahglur Oasis - Usually run in t2 since i dont care much for experience, but also t3, and Oasis i mostly do to change scenery and if i wanna get a chance for the crafting material and key.
3: Selfbuffed dps = 1,438 million, Toughness = 5 million
Have +30% Disintergate damage from boots and source, except that nothing special
4:

What settings do you use for Trinity. The default?
 
What settings do you use for Trinity. The default?
Yeah the default, if i happen to use archon i make sure it only uses it on elites etc. Then i just follow whatever settings i get asked to set for each profile, for manglemaw for example Kevin has a screenshot saying you should use destroy destructibles, not that i like farming manglemaw, seems abit to risky and i already have 20 crafting materials from him.
I know there are people who go into the variables though and changes stuff like frost orb minimum cost and the millisecond delay etc, but im not one of those, maybe someone here got a setup for that tho, hopefully there will be some input from more experienced wizards :P
 
any consistent wizz build so ?

I see many people going for max dps and desintegrate..

Is it most viable?
 
I think Magic Missile is better than disintergate for botting atm.

The mandatory item you need is a Mirrorball(source) that gives preferably + 2 magic missiles(you can gamble it from kadal or hope for a drop out in the world). On other items you might wanna get +firedamage% and + Magic missile% on pants/belt/source. Thing is though, that its not that important to have all that maxed out, you are probably fine off without all your slots with % affixes, aslong as you have the mirrorball. Currently doing Manglemaw t6 with templar follower equipped with a shitty legacy azurewrath for freeze and this build, same build as is up on diablofans frontpage:
Wizard - Game Guide - Diablo III
Since i dont really like killing the same mob over and over, i tend to do legendary road aswell or hellrifts, which i think this build is even better on, even though you are only looking at t3/t4 on that profile on my current gear level, as it is now i havent recorded stats for a long time so cant give that atm :P

https://www.youtube.com/watch?v=4jNKxb9TI18

That conflag dot really starts stacking up
 
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Is there some special way to setup the TrinityCombatRoutine or the build on the wizzy itself so the it doesn't die all the time? Mine dies quite often (Mostly to blues) on T1-T2 legendary road/hell rift with 1.1mill sheet DPS and 4.87mill sheet toughness buffed. Currently using a similar disintegrate build as the OP. What gives? I notice it is really bad at kiting away when at low health, even when messing with the kite distance, as well as checking the "kite on low HP" box.
 
Kiting isnt really the way to go with disintergate, sure move out of bad shit, but else u kinda need to be able to take the damage. You tried using templar with healing/knockback on low health? Maybe get some defensive passives, blurr might be nice on paper, but when you do take damage you might wanna take something else, Unstable anomaly is extremly good, or maybe galvanizing ward. Black hole is also very nice for disintergate since it will give you at least 5 seconds of free dps while they are being cced. Teleport Fracture might help aswell, or mirror images. Azurewrath on templar helps alot vs single yellow mobs, and maximus on enchantress also is nice since that demon will give you lots of time dpsing while the mobs attacks it.

If you cant handle t2, just stick to t1 until you have the gear(since we have so much intellect that translate into all res and can place paragon points in defensive), rings and amulets are usually what will make you able to go up torment, so make sure you check your inventory for uppgrades there before the bot vendors them, or go do some rifts so you get bloodshards. That is, not rely on getting legendary rings, since those are usually shitty and in comparison the yellows are pretty much as good. Act 1 bounty mace might be nice aswell, that poison nova can at times be extremly valuable :P

I cant say if frozen orb is good for botting, since i havent played it since level 60. But its rather easy, at least on your gear level when you have lots of yellows to switch specc fast.
 
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Kiting isnt really the way to go with disintergate, sure move out of bad shit, but else u kinda need to be able to take the damage. You tried using templar with healing/knockback on low health? Maybe get some defensive passives, blurr might be nice on paper, but when you do take damage you might wanna take something else, Unstable anomaly is extremly good, or maybe galvanizing ward. Black hole is also very nice for disintergate since it will give you at least 5 seconds of free dps while they are being cced. Teleport Fracture might help aswell, or mirror images. Azurewrath on templar helps alot vs single yellow mobs, and maximus on enchantress also is nice since that demon will give you lots of time dpsing while the mobs attacks it.
One of the big problems I'm noticing is that the bot tends to drop blackhole on nearby AoE trash rather than prioritizing it on champs. If I had azurewrath or maximus, I would be using them on my followers. :P Just came back from an extended break so having to re-gear everything with low paragon level at the moment.

If you cant handle t2, just stick to t1 until you have the gear(since we have so much intellect that translate into all res and can place paragon points in defensive), rings and amulets are usually what will make you able to go up torment, so make sure you check your inventory for uppgrades there before the bot vendors them, or go do some rifts so you get bloodshards. That is, not rely on getting legendary rings, since those are usually shitty and in comparison the yellows are pretty much as good. Act 1 bounty mace might be nice aswell, that poison nova can at times be extremly valuable :P

I cant say if frozen orb is good for botting, since i havent played it since level 60. But its rather easy, at least on your gear level when you have lots of yellows to switch specc fast.
Yeah, I've been sticking with T1 as of late. A lot of arcane waller champ spawns on Leg Roads still destroy me fairly quickly, even with 1200+ resists. Also, the Mallet champ spawns from the Cursed Chest in Hell Rift runs usually cause me to relog after dying so many times. Not really sure what to do about those Cursed Spawn Mallet dudes. Standing still=instant death if they all get their alpha strike off on my wiz.
 
Well,

Depends on the profile you run:

Act1: Legendary Road. T3 max

I'm using classic Frozen orb build, with archon in backup on elites. energy armor with all resist Kiting enabled.

Act1: Manglemaw T5 (smooth), T6 ~~5death/hour

Slow Time, Hydra, melee archon, and full dps buffs. ~~55 games/hour

Both with azurewrath maxed ias templar.
 
Well,

Depends on the profile you run:

Act1: Legendary Road. T3 max

I'm using classic Frozen orb build, with archon in backup on elites. Kiting enabled.

Act1: Manglemaw T5 (smooth), T6 ~~5death/hour

Slow Time, Hydra, melee archon, and full dps buffs. ~~55 games/hour

Both with azurewrath maxed ias templar.
When you say "kiting enabled", which settings are you using, the "avoid death" one or the "keep at distance"? Also, when my wiz uses archon, it just runs around arcane blasting everything which usually ends up getting it killed. What gives?
 
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Keep at distance, and you set like 5 or 10 yards. Then the bot will arcane beam your target and keep it at set distance.
 
Keep at distance, and you set like 5 or 10 yards. Then the bot will arcane beam your target and keep it at set distance.
Thanks! I think I fixed it, but it's really weird. Lowering the archon minimum distance feels like it completely changed the way the bot actually acts around mobs now. It feels a lot smarter. This is what I lowered and my wizard seems to have 10x more surivibility just due to the way it's moving around now versus running towards mobs with 10%~ HP.
z1zijnd.webp
 
Is it pretty safe to use DemonBuddy for ROS? I have a wizard that can clear t2 fairly easy. But don't want to risk getting banned too much. An feedback is greatly appreciated.
 
Anybody who knows how I can force the bot to cast Frost Nova before it casts Archon under any circumstances?

There's a rune available for Frost Nova that increases damage done by 30% to chilled / frozen targets by Frost Nova. If I could somehow force the bot to cast Frost Nova before going into Archon, it would be an absolute DPS increase.
 
While i dont know how to make the bot act that way, im pressuming u are using archon for elites, maybe manglemaw. So ice armor - ice reflect might work as well for you, unless u are trying to utilize the archon explosion rune. Pretty sure there is other alot more viable options to frost nova if you are planning to run archon, just the fact you have archon as one of your 6 skills, leaves you with only 5 skills for the rest and using one of those 5 with frost nova gives you 4... Unless you have CDR gear or mirrorball, im guessing you have a both a arcane power skill and a spender, so then you only have 2 skills left for buffs/cc :P
 
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