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Crusader Trinity?

The "REAL" question is: Did they got opportunity to work on crusader in PTR so we could have it ready for 25th march or not?
 
yes i retarded.

Okay...

I really don't knolw what difference "yes" or "no" will bring to you, but you won't be able to level a Crusader with DB/trinity on 25th.

You don't need a PhD to reallyze that even if no spell is changed/modified from Beta and the routine was already prepared (I doubd that anyone on this world will waste time to create a routine for beta phase), again it will requre at least 2-3 days to check/verify every spell, hook, new quest IDs, etc.

I actually don't know what is more disturbing, your answer or lack of commone sense.

/cheers
 
me myself edit the codes for every class in trinity to adjust it better for me, its not hard. i think that this thread implied to asked someone private had a simple one for crusader that just worked. because i have no idea how to link it so Trinity can read it.
 
me myself edit the codes for every class in trinity to adjust it better for me, its not hard. i think that this thread implied to asked someone private had a simple one for crusader that just worked. because i have no idea how to link it so Trinity can read it.
The assumption here being that DB does not need an update to include the new expansion info. Quite the assumption if I may add.
 
I didn't have the beta, so, no there is nothing yet.

When I play the Crusader a little and get some build ideas, of course there will be a routine.

It will work like this:

1) Support basic skills, no rune support
2) Figure out spell/skill/power prioritization
3) Determine any special movement / OOC buffs
4) Prioritize most common runes


It will probably take a MINIMUM 1 month or so to get past #4 into "Crusader works very well" land, as long as it's similar in gameplay to the other classes and I don't need to come up with some crazy routine logic for handling weird combat mechanisms and such.
 
I didn't have the beta, so, no there is nothing yet.

When I play the Crusader a little and get some build ideas, of course there will be a routine.

It will work like this:

1) Support basic skills, no rune support
2) Figure out spell/skill/power prioritization
3) Determine any special movement / OOC buffs
4) Prioritize most common runes


It will probably take a MINIMUM 1 month or so to get past #4 into "Crusader works very well" land, as long as it's similar in gameplay to the other classes and I don't need to come up with some crazy routine logic for handling weird combat mechanisms and such.

Regardless rrrix, db wouldnt be where it is today if it wasnt for you, so even if it takes you 3 months to get crusader in a "good" place m sure we will all appreciate it. Ofc there will be the odd impatient child out there but these things take time, plus you yourself needs to enjoy the game ! :D

Happy launch evening !!
 
The assumption here being that DB does not need an update to include the new expansion info. Quite the assumption if I may add.

All the code is already there for the crusader spells :o
They just need to be added and you can pretty much guess them from the tooltips
 
i didn't have the beta, so, no there is nothing yet.

When i play the crusader a little and get some build ideas, of course there will be a routine.

It will work like this:

1) support basic skills, no rune support
2) figure out spell/skill/power prioritization
3) determine any special movement / ooc buffs
4) prioritize most common runes


it will probably take a minimum 1 month or so to get past #4 into "crusader works very well" land, as long as it's similar in gameplay to the other classes and i don't need to come up with some crazy routine logic for handling weird combat mechanisms and such.

gl! :)
 
I'd be more worried about DB random dungeon navigation problems which are going to be more apparent due to randomly generated rifts.
Also to a lesser degree, bounties in randomly generated areas.
=/
 
I didn't have the beta, so, no there is nothing yet.

When I play the Crusader a little and get some build ideas, of course there will be a routine.

It will work like this:

1) Support basic skills, no rune support
2) Figure out spell/skill/power prioritization
3) Determine any special movement / OOC buffs
4) Prioritize most common runes


It will probably take a MINIMUM 1 month or so to get past #4 into "Crusader works very well" land, as long as it's similar in gameplay to the other classes and I don't need to come up with some crazy routine logic for handling weird combat mechanisms and such.
Rix I have a feeling that Crusader is going to be the new barb.. it does ubserd dmg, and is super tanky, as well as sporting great movement. If you have any ideas about crusader builds please post them here http://www.thebuddyforum.com/demonb.../154725-crusader-trinity-theory-crafting.html
 
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