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[Party Plugin] SimpleFollow - Multi-Bot Party Plugin

Friend 3 Not Getting Invites...

Bot is setup for invite friend 1,2,3 and it invites all 3 initially. However if friend #3 gets d/c, crash, or drop from party for any reason, leader does not invite him back to group. Leader just opens friendlist, then closes friendlist, waits a few seconds, then opens friendslist, then closes.. Only way to get 3rd back in party is to manually hit the invite button when flist is open..

Thanks

View attachment No Invite 3 Logs.zip
 
Guys please i need a little help,
I runing Core of Arret + Azmodan Kill,
My problem is when i click in Azmodan Portal my host account never click in Accpet ! i need manually click accpet and followers click normal, but host never clicked
What i can do?
Thanks
 
Super Slow Motion

After running for a little while my followers begin to run in super-slow-motion. (Regardless of what the update interval is set to) .. Trying to explain with as much detail as possible. Its just during navigation though, when attacking or looting is triggered they run around at normal speed, but when my leader is moving across the map or something they move at nearly 1/10 of normal speed. It is not like they are not getting updated cords, its D3 running ultra slow. I checked my performance monitor, CPU usage is not even 10% while this is happening. Its so slow on the followers that the leader leaves them ,they get too far away, port to town, use banner, leader leaves them again and repeat. The second I stop demonbuddy I can move them around normal with no lag. When I restart it goes back to slow motion. When this starts happening I have to close DB out, restart it and it will clear it up for a little while..

Logs:
View attachment Slow Motion.zip
 
No matter how much I change the simplefollow.cs file to the IP# of my leader the plugin keep on trying localhost :/
 
New version posted

Lots of stability fixes
Social window will now close if no more invites are pending

Teleport to player now supported (no more banners!)
 
will try as soon as im finish with reset questing. lookin for that TF even though itll be replace in couple days lol
 
Spams:
[SimpleFollow] Unexpected error 1 - could not follow
When going through "portal" entrances, wells etc, but functioning properly regardless as far as I can see.
 
No matter how much I change the simplefollow.cs file to the IP# of my leader the plugin keep on trying localhost :/

You shouldn't even need to do that now. Since the new version a few days ago I used the bindIP feature in plugins/config window and it works good. But if you cant get that to work give me the LAN IP of your Leader machine and I'll make your cs file.
 
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One problem with "Teleport to Player" is that if you fight close to the city in Act I it won't teleport to the player due to him being too close, whereas the banner would actually work. Maybe you could add logic for this scenario?
 
currently using Royal audience profile and i can vouch vuwrr about the:
[SimpleFollow] Unexpected error 1 - could not follow
[SimpleFollow] Unexpected error 1 - could not follow
[SimpleFollow] Unexpected error 1 - could not follow
these errors doesnt happen on the first run for the bots but the next game.

The stay party works nicely. Although, upon rejoin the next game the follower exits and rejoins then the unexpected errors occurs.
 
currently using Royal audience profile and i can vouch vuwrr about the:
[SimpleFollow] Unexpected error 1 - could not follow
[SimpleFollow] Unexpected error 1 - could not follow
[SimpleFollow] Unexpected error 1 - could not follow
these errors doesnt happen on the first run for the bots but the next game.

The stay party works nicely. Although, upon rejoin the next game the follower exits and rejoins then the unexpected errors occurs.

I'm getting a couple of those too but it is really only temporary, and the followers continue to work. No biggie IMO, do you feel otherwise?
 
I'm getting a couple of those too but it is really only temporary, and the followers continue to work. No biggie IMO, do you feel otherwise?
I think the only minor thing that isn't working is selecting the right party member to teleport to, it doesn't seem to be working correctly when I do not remake my party. At the moment I run a profile where party gets ported together so its fine for now but would be awesome if it could somehow find out who the leader is.
 
I think the only minor thing that isn't working is selecting the right party member to teleport to, it doesn't seem to be working correctly when I do not remake my party. At the moment I run a profile where party gets ported together so its fine for now but would be awesome if it could somehow find out who the leader is.

I just had this happen too. I found and fixed it - updated in next version. Here's a replacement .cs if you want to use it.
 

Attachments

Follower getting stuck in town filling log with errors.

View attachment 121902

What was your leader doing while this happened? For some reason it couldn't find a usable "player index" (it reads this from the banner).

Try this, it should at least no longer throw an error.
 

Attachments

Last edited:
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