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Full Questing - All Acts - Complete

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Welcome to Demonbuddy my friend. Let me clarify:

I didn't say it's 99% AFK able from levels 1-60, it's simply designed to be a profile that does not require constant re-loading, manual checking, changing of quest steps, boss kills, interacting with NPC's, etc in order to complete the entire quest chain.

Profiles do not control loot, equipment, combat, town-runs, skills, builds, AoE avoidance, etc. These are other plugins and places (like Trinity, AutoEquipper/AutoGear, QuestTools).

There are only a small handful of other people who contribute anything to this forum. Most are leachers who take without giving back.

I make my profiles and plugins for free to everyone. I have spent many hundreds of hours on all things related to this bot and never have I required payment for it. I do this in my spare time, this is not my job. Please keep this in mind before expecting perfection.

And you rock at it, thank you sir.
 
New zip posted

I stopped keep track of fixes :(

Thanks for this.

Will this also fix the breakable object for my WD?

Where else can i report this bug/build also?

Is not the combat routine the problem?
 
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I tested, this works for me, no issues. Can you reset all your Trinity Variables and Trinity settings? Maybe a fresh install?

Are you force-ignoring destructibles (World Objects tab)?
 
I tested, this works for me, no issues. Can you reset all your Trinity Variables and Trinity settings? Maybe a fresh install?

Are you force-ignoring destructibles (World Objects tab)?

Hang on.. Let me test.

I'm using default settings of that '' Skip destructibles unless stuck ''
 
I tested, this works for me, no issues. Can you reset all your Trinity Variables and Trinity settings? Maybe a fresh install?

Are you force-ignoring destructibles (World Objects tab)?

Tested, And yes i get the stuck.. i did the fresh install and again he stand still front of the breakable door, if i clicked somewhere else he goes back to that door because that's the way he needs to go. but he doesnt attack the door or click on the breakable door.

Use the same build. as i post it before:

Witch Doctor - Game Guide - Diablo III
 
Can you turn all of these logs on and reproduce it one more time?
ZE5ypRz.png


I see this in the logs:

Blacklisting target a3dun_Keep_Door_Destructable ActorSNO=55325 RActorGUID=-1963196321 due to possible stuck/flipflop!

This means it's trying to target too many things at once and can't decide which it should actually attack.
 
It runs flawlessly for me. I've lvld 3 toons today no problem.. It's hc, so I watch and hop in for the butcher, Belail, gear, the odd stuck, my fear limit etc.. It's smart, lets me hop in and out without a hiccup, it could do it all in one game.. Thank you so much for your efforts..
 
Hi,

I'm new to DB, and it's awesome. I won't regret spending cash on it :)
And these profiles are great, I really appreciate all the creator's efforts and abilities. And I was trying to get a new barbarian character before RoS, but I get stuck from the very first turning on of this profile. I wish someone can help me with getting out from this trouble. I get multiple lines similar to:
2014-03-23 05:10:18,244 [Main Bot Thread] ERROR ProfileManager (null) - System.Exception: Element TrinityUseOnce is not supported. Please check your XML and try again. (<TrinityUseOnce id="100">
<!-- Check for Musty Cellar - RNG #1 -->
<MoveToActor questId="87700" stepId="27" x="2362" y="2813" z="27" actorId="176007" interactRange="10" maxSearchDistance="50" isPortal="True" destinationWorldId="80730" />
</TrinityUseOnce>) Line 124
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(XElement , Type )
at ...(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at ..(XElement , PropertyInfo )
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)

I'll attach a log file, and pic if it is necessary.View attachment 13760 2014-03-23 01.07 Errors.zip
 
This profile isn't doing Town runs correctly. It says it's going to, and then nothing happens:

Code:
2014-03-23 10:34:51,642 [Main Bot Thread] DEBUG Logger (null) - [Trinity][Weight] Found New Target WaitForLootDrops dist=2 IsElite=False Radius=0
2014-03-23 10:34:52,461 [Main Bot Thread] INFO  Logger (null) - [Trinity] No more space to pickup a 2-slot item, now running town-run routine.
2014-03-23 10:34:52,583 [Main Bot Thread] INFO  Logger (null) - [Trinity] Waiting for town run timer
2014-03-23 10:34:52,584 [Main Bot Thread] INFO  Logger (null) - [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
2014-03-23 10:34:52,678 [Main Bot Thread] INFO  Logger (null) - [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
2014-03-23 10:34:52,718 [Main Bot Thread] INFO  Logger (null) - [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
2014-03-23 10:34:52,802 [Main Bot Thread] INFO  Logger (null) - [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
2014-03-23 10:34:52,855 [Main Bot Thread] INFO  Logger (null) - [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
2014-03-23 10:34:52,926 [Main Bot Thread] INFO  Logger (null) - [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
2014-03-23 10:34:52,980 [Main Bot Thread] INFO  Logger (null) - [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
2014-03-23 10:34:53,055 [Main Bot Thread] INFO  Logger (null) - [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
2014-03-23 10:34:53,104 [Main Bot Thread] INFO  Logger (null) - [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
2014-03-23 10:34:53,191 [Main Bot Thread] INFO  Logger (null) - [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
2014-03-23 10:34:53,227 [Main Bot Thread] INFO  Logger (null) - [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
2014-03-23 10:34:53,313 [Main Bot Thread] INFO  Logger (null) - [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
2014-03-23 10:34:53,349 [Main Bot Thread] INFO  Logger (null) - [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
2014-03-23 10:34:53,440 [Main Bot Thread] INFO  Logger (null) - [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
2014-03-23 10:34:53,471 [Main Bot Thread] INFO  Logger (null) - [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
2014-03-23 10:34:53,575 [Main Bot Thread] INFO  Logger (null) - [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
2014-03-23 10:34:53,611 [Main Bot Thread] INFO  Logger (null) - [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
2014-03-23 10:34:53,704 [Main Bot Thread] INFO  Logger (null) - [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
2014-03-23 10:34:53,746 [Main Bot Thread] INFO  Logger (null) - [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
2014-03-23 10:34:53,826 [Main Bot Thread] INFO  Logger (null) - [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
2014-03-23 10:34:53,880 [Main Bot Thread] INFO  Logger (null) - [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
2014-03-23 10:34:53,947 [Main Bot Thread] INFO  Logger (null) - [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
2014-03-23 10:34:54,017 [Main Bot Thread] INFO  Logger (null) - [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
2014-03-23 10:34:54,076 [Main Bot Thread] INFO  Logger (null) - [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
2014-03-23 10:34:54,139 [Main Bot Thread] INFO  Logger (null) - [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
2014-03-23 10:34:54,209 [Main Bot Thread] INFO  Logger (null) - [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
2014-03-23 10:34:54,261 [Main Bot Thread] INFO  Logger (null) - [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
2014-03-23 10:34:54,330 [Main Bot Thread] INFO  Logger (null) - [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
2014-03-23 10:34:54,387 [Main Bot Thread] INFO  Logger (null) - [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
2014-03-23 10:34:54,450 [Main Bot Thread] INFO  Logger (null) - [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
2014-03-23 10:34:54,594 [Main Bot Thread] INFO  Logger (null) - [Trinity] TownRun complete

Let me know if you need different logs
 
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View attachment 8056 2014-03-23 15.34 Errors.txt
Hello, after unzipping the quest file into the newly created DBQuesting folder (which contains a new installation of DB) upon starting the bot I'm getting the following message:
Compiler Error: c:\Users\user\Downloads\DBQuesting\Plugins\Trinity\Cache\CacheDictionaries.cs(9,18) : error CS0101: The namespace 'Trinity' already contains a definition for 'CacheData'
what am I doing wrong? I hope this info is enough, I'm really sorry if not I'm new here and could use the guidance :P
Thanks in advance
 
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Tyvm for ur (seems) awesome profile..just a thing... how can i let the char to pick up money,loot and everything else? (like armor etc..) does it also equip better pieces of armor/weapon?
Please let me know how to set that..

Thanks in advance...
 
Tyvm for ur (seems) awesome profile..just a thing... how can i let the char to pick up money,loot and everything else? (like armor etc..) does it also equip better pieces of armor/weapon?
Please let me know how to set that..

Thanks in advance...

Trinity(plugin) can be configured to pickup/stash/salvage/sell your items. In order to equip better armor/weapons you need an auto-equiper(plugin).


PS - I replied to your "Big Problem" thread.. Im guessing from the sounds of it you got your bot up and running? :)
 
Trinity(plugin)PS - I replied to your "Big Problem" thread.. Im guessing from the sounds of it you got your bot up and running? :)

That's right m8 :)

Just which options should i change to let my char to pick up magic items blue++ and gold and sell useless stuff?

Also where can i find autoequiper plugin?

Thanks again...
 
after i copy past the plugin into demonbuddy and login into demonbuddy, the Plugin bar have nothign in it...

someone help me please.

i'm trying to run A3
 
Used this in the pasted going to use it again. :) Will let u know how it goes. Thanks
 
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