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Trinity 1.8.0 topic?

Kevin Spacey

Community Developer
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i need to report a lot of issues, but i cant find oficcial topic by rrrix
w8ting for it:)
 
there

aKgeORa.jpg
 
quest tools too.. i download the bot and they was in it
 
bot is not picking white/grey items
need for crafts
 
Theres is alot of issues with 1.8.0.

1) It only picks white items if the trinity item rules are set.
2) Custom made rules are not working
3) It salvages hardly any items because of bad item rules. (Aka.. filling up stash)
4) It don't explore the whole map and tend to ignore mobs. I.e if a elite pack is pulled it runs away and eventually ends up killing only a few mobs.
5) During the salvaging process it gets stuck into the blacksmiths chest on the ground in Act 1.

Thats what ive noticed so far. But other than that it works flawlessly.
 
Rrrix is still heavily developing Trinity 1.8, therefore a bug tracking topic is a bit redundant at this point. Most issues are known, just more work than was possible in the rather short amount of time (tons of stuff had to be rewritten).

I am sure he'll open a topic as soon as he feels like community input is of use :)
 
my guy randomly stops fighting for 5 to 10 seconds at a time
 
Hi guys, and gals,

Yes Trinity 1.8 is bundled with DB :) No official topic currently. This will suffice until 1.8.1.

I had only a couple of short days to get it "working" with the new DB and D3. I'm actually fairly happy it's not crashing, throwing a bunch of exceptions, running into walls constantly or doing other silly stuff.

I was able to add some logic for the new AoE types, but, as tia mentions item handling is terrible.

Loot 2.0 and this patch totally changes how we deal with items, so, we need a new approach for items in Trinity. This is probably the biggest change until RoS is released.

Anyways more feedback/ideas/suggestions are always welcome. Look for an update in the next few days.
 
hi rrrix! this is some stuff to be fixed

- bot dont pickup diamonds
- dont pick up crafted materials(tears, derbis, esences)
- some1 noticed it dont pick up legendary rings etc
- stuck when trying to salvage
I9F0ad2.jpg

- after this bot leave game due to gold timer, start it again and salvage those items, and idle after this
- EXP count broken
 
Last edited:
  1. Diamonds: I know. Fix coming...
  2. For Crafted materials, set your "misc item level" to 1, and disable picking up follower items. (This will also pickup all the new crafting plans and stuff).
  3. For legendary rings, i don't believe you, i have 3 already :)
  4. Salvaging is a known DB bug, not a Trinity bug.
  5. Exp count broken is known issue with DB.
 
Last edited:
- For Crafted materials, set your "misc item level" to 1, and disable picking up follower items. (This will also pickup all the new crafting plans and stuff).
- For legendary rings, i don't believe you, i have 3 already :)

- yes it was my fault
- don believe in that hearings too =)
 
So, until we get an auto-equipper and/or updated loot rules, I think it's probably best to just salvage everything so we can craft some nice items.

If anyone else is having trouble, try clicking the "Set Questing" button at the bottom of the Pickup tab in Trinity, so your pickup looks kinda like this. You can use Trinity Scoring Only here (since we're just after crafting mats).

p6uCnNs.png


Then, set your scoring to maximum on all 3 categories:

6hiZm5j.png
 
So, until we get an auto-equipper and/or updated loot rules, I think it's probably best to just salvage everything so we can craft some nice items.

If anyone else is having trouble, try clicking the "Set Questing" button at the bottom of the Pickup tab in Trinity, so your pickup looks kinda like this. You can use Trinity Scoring Only here (since we're just after crafting mats).

p6uCnNs.png


Then, set your scoring to maximum on all 3 categories:

6hiZm5j.png

First thanks for the great work! Well, I wonder if you could add an option of "not identify legendary"?
 
i think max is to much, couse some items dont have so much scoring and still are better then before patch like:
Armor - Shoulder 'Champion Torrent'. Score = 41537 (got dont counted bonus from new items)
Strength=210. Vitality=217. Pickup Radius=1. +All Resist=74. Globe Bonus=4462

Armor - Boots 'Climber's Entity'. Score = 57888 ( close to good priced ice climbers before)
Strength=214. Vitality=214. Movement Speed %=10. Pickup Radius=2. +All Resist=72

in my opinion is good to start from lower values like 40k and move on if to much trash there

second 1 option is to use just old rare item rules but as i read in reports they dont work( that yellow items still are sellable)

rixx if you give piority on repear on rules, i think a lot of ppl will do self ( maybe not best but enought) rules, and save you some time

eventualy gnillers rules are great to start from ( they are too based like scoring, but only counting really worth stats)
 
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