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ERROR :Failed to enter battle, Vehicle is not ready

Zivert

New Member
Joined
Mar 16, 2014
Messages
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Exactly as stated, I followed all setup instructions exactly and up until hitting start the Tank leader client functions as intended. After starting it says vehicle queued, but never enters battle and just loops this process over and over.

Log is below, the highlighted part is where the problem occurs I believe

[23:50:03.212 D] Reloading AssemblyLoader<Scylla.CommonBot.ITargetingProvider> - Initializing
[23:50:03.378 D] Reloading AssemblyLoader<Scylla.CommonBot.ITankRoutine> - Initializing
[23:50:07.289 N] Logging in...
[23:50:07.704 N]
Max Sessions
[23:50:07.943 N] Authentication failed.
[23:50:18.756 D] Reloading AssemblyLoader<Scylla.CommonBot.ITargetingProvider> - Initializing
[23:50:18.920 D] Reloading AssemblyLoader<Scylla.CommonBot.ITankRoutine> - Initializing
[23:50:20.539 N] Logging in...
[23:50:20.966 N] Login Success!
[23:50:20.967 N] Welcome to TankLeader 2. Please wait until initialisation finishes.
[23:50:20.967 N] Windows NT 6.2.9200.0
[23:50:21.984 N] Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
[23:50:21.984 N] Checking for updates...
[23:50:21.985 N] Update check concluded!
[23:50:21.986 N] TankLeader version 2.0.307.177 initialising.
[23:50:21.986 N] [ProfileManager] Reloading profiles from disk.
[23:50:21.987 N] Finished loading profiles; found 0 profiles in total.
[23:50:21.992 D] Custom Python types set up successfully.
[23:50:21.992 D] Setting up Ekans..
[23:50:22.135 D] Ekans set up successfully.
[23:50:22.135 D] Setting up garage..
[23:50:22.136 D] Garage set up successully.
[23:50:22.136 D] Setting up player object..
[23:50:22.136 D] Player object set up successfully.
[23:50:22.136 D] Registering window handle for hotkeys..
[23:50:22.137 D] Done!
[23:50:22.137 N] ScyllaWot initialisation has completed.
[23:50:22.138 D] BotMain initialisation completed.
[23:50:22.139 D] Reloading AssemblyLoader<Scylla.Common.Plugins.IPlugin> - Initializing
[23:50:22.476 D] Reloading AssemblyLoader<Scylla.Common.Plugins.IPlugin> - Initializing plugins !THROTTLED!
[23:50:22.480 D] Reloading AssemblyLoader<Scylla.CommonBot.ITankRoutine> - RoutineManager.Reload !THROTTLED!
[23:50:22.480 D] Routines reloaded; list follows:
[23:50:22.481 D] Routine: Default Artillery by aevitas - Version 0.0.0.0
[23:50:22.481 D] Routine: Default Battle Tank by aevitas - Version 0.0.0.0
[23:50:22.481 D] Routine: Aimbot Routine by aevitas - Version 2.0.307.177
[23:50:22.482 D] Reloading AssemblyLoader<Scylla.CommonBot.ITargetingProvider> - Targeting.Reload !THROTTLED!
[23:50:22.482 D] TargetingProviders reloaded; new list follows:
[23:50:22.482 D] Name: Default Artillery Targeting by aevitas - Type: Artillery - Version 0.0.0.0
[23:50:22.483 D] Name: Default Targeting by aevitas - Type: Obstacles - Version 0.0.0.0
[23:50:22.483 D] Name: Distance Targeting by aev1tas - Type: Other - Version 0.0.0.0
[23:50:22.483 D] Name: Excecute Targeting by aev1tas - Type: Other - Version 0.0.0.0
[23:50:22.483 D] Name: Health Targeting by aev1tas - Type: Other - Version 0.0.0.0
[23:50:22.483 D] Name: Tier Targeting by aev1tas - Type: Other - Version 0.0.0.0
[23:50:22.484 N] PauseKeys plugin enabled.
[23:50:22.484 D] [Targeting] Source folder: C:\Users\Grandmaster Chase\Desktop\tankleader\TargetingProviders
[23:50:22.484 D] [Routines] Source folder: C:\Users\Grandmaster Chase\Desktop\tankleader\Routines
[23:50:22.485 N] Initialisation completed. Have fun!
[23:50:34.939 D] Start/Stop button clicked!
[23:50:34.971 N] Starting the bot!
[23:50:34.979 D] Added new hook [Death] 60115285-e0d4-4a0a-87b9-2e62892c9335
[23:50:34.979 D] Added new hook [PreBattle] 7488687c-9eaa-446e-9a49-02538d828406
[23:50:34.979 D] Added new hook [Battle] 750c9973-77ae-4742-b918-fcb7a66b404c
[23:50:34.980 D] Added new hook [AfterBattle] b84cf8eb-ceb1-4de1-8dcb-b7162060c2f4
[23:50:34.984 D] Replaced hook [GameBehaviour] f838bbfd-d40e-4e55-8310-6cbeed1cd87a
[23:50:34.985 D] Replaced hook [GarageBehaviour] f6387b63-0899-4084-92d3-a5d7e3de7089
[23:50:34.985 N] Loading custom profiles...
[23:50:34.985 N] [ProfileManager] Reloading profiles from disk.
[23:50:34.985 N] Finished loading profiles; found 0 profiles in total.
[23:50:34.985 N] Profiles loaded. No custom profiles found.
[23:50:34.988 D] ObjectiveManager cleared.
[23:50:34.988 N] Stuck Provider changed to Default Obstacle Targeting.
[23:50:34.990 N] Poi set to None. Reason: Starting up.
[23:50:34.999 N] Attempting to connect to the server.
[23:50:35.122 D] Successfully connected to remote host.
[23:50:35.210 D] [Queue] 1 possible vehicles set in configuration.
[23:50:35.390 D] Queueing update finished.
[23:50:35.614 N] Waiting for 5 seconds before queueing.
[23:50:40.615 D] ObjectiveManager cleared.
[23:50:40.615 D] HotspotManager cleared!
[23:50:40.615 D] [Targeting] Cleared. Reason: We may need a different one!
[23:50:40.615 D] [RoutineManager] Cleared. Reason: We no longer need it.
[23:50:41.208 N] Poi set to Queue. Reason: Joining battle with T2 Light Tank.
[23:50:41.227 D] System.Exception: Couldn't obtain any routine called . That's bad.
at Scylla.CommonBot.RoutineManager.GetRoutine(String name)
at Scylla.CommonBot.CommonBehaviours.(Object )
at Scylla.BehaviourTree.Action.RunAction(Object context)
at Scylla.BehaviourTree.Action..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.BehaviourTree.Sequence..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.BehaviourTree.Decorator..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.BehaviourTree.PrioritySelector..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.BehaviourTree.PrioritySelector..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.Common.HookExecutor.Run(Object context)
at Scylla.BehaviourTree.Action.RunAction(Object context)
at Scylla.BehaviourTree.Action..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.BehaviourTree.Decorator..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.BehaviourTree.PrioritySelector..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.CommonBot.BotMain.()
[23:50:41.277 D] [Queue] 1 possible vehicles set in configuration.

[23:50:41.395 D] Queueing update finished.

[23:50:41.821 N] Waiting for 5 seconds before queueing.
[23:50:46.821 D] ObjectiveManager cleared.
[23:50:46.821 D] HotspotManager cleared!
[23:50:46.821 D] [Targeting] Cleared. Reason: We may need a different one!
[23:50:46.821 D] [RoutineManager] Cleared. Reason: We no longer need it.
[23:50:47.070 N] Poi set to Queue. Reason: Joining battle with T2 Light Tank.
[23:50:47.088 D] System.Exception: Couldn't obtain any routine called . That's bad.
at Scylla.CommonBot.RoutineManager.GetRoutine(String name)
at Scylla.CommonBot.CommonBehaviours.(Object )
at Scylla.BehaviourTree.Action.RunAction(Object context)
at Scylla.BehaviourTree.Action..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.BehaviourTree.Sequence..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.BehaviourTree.Decorator..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.BehaviourTree.PrioritySelector..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.BehaviourTree.PrioritySelector..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.Common.HookExecutor.Run(Object context)
at Scylla.BehaviourTree.Action.RunAction(Object context)
at Scylla.BehaviourTree.Action..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.BehaviourTree.Decorator..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.BehaviourTree.PrioritySelector..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.CommonBot.BotMain.()
[23:50:47.138 D] [Queue] 1 possible vehicles set in configuration.
[23:50:47.446 D] Queueing update finished.
[23:50:47.734 N] Waiting for 5 seconds before queueing.
[23:50:52.734 D] ObjectiveManager cleared.
[23:50:52.734 D] HotspotManager cleared!
[23:50:52.734 D] [Targeting] Cleared. Reason: We may need a different one!
[23:50:52.734 D] [RoutineManager] Cleared. Reason: We no longer need it.
[23:50:52.975 N] Poi set to Queue. Reason: Joining battle with T2 Light Tank.
[23:50:53.127 D] System.Exception: Couldn't obtain any routine called . That's bad.
at Scylla.CommonBot.RoutineManager.GetRoutine(String name)
at Scylla.CommonBot.CommonBehaviours.(Object )
at Scylla.BehaviourTree.Action.RunAction(Object context)
at Scylla.BehaviourTree.Action..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.BehaviourTree.Sequence..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.BehaviourTree.Decorator..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.BehaviourTree.PrioritySelector..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.BehaviourTree.PrioritySelector..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.Common.HookExecutor.Run(Object context)
at Scylla.BehaviourTree.Action.RunAction(Object context)
at Scylla.BehaviourTree.Action..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.BehaviourTree.Decorator..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.BehaviourTree.PrioritySelector..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.CommonBot.BotMain.()
[23:50:53.233 D] [Queue] 1 possible vehicles set in configuration.
[23:50:53.349 D] Queueing update finished.
[23:50:53.587 N] Waiting for 5 seconds before queueing.
[23:50:58.587 D] ObjectiveManager cleared.
[23:50:58.587 D] HotspotManager cleared!
[23:50:58.587 D] [Targeting] Cleared. Reason: We may need a different one!
[23:50:58.587 D] [RoutineManager] Cleared. Reason: We no longer need it.
[23:50:59.018 N] Poi set to Queue. Reason: Joining battle with T2 Light Tank.
[23:50:59.034 D] System.Exception: Couldn't obtain any routine called . That's bad.
at Scylla.CommonBot.RoutineManager.GetRoutine(String name)
at Scylla.CommonBot.CommonBehaviours.(Object )
at Scylla.BehaviourTree.Action.RunAction(Object context)
at Scylla.BehaviourTree.Action..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.BehaviourTree.Sequence..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.BehaviourTree.Decorator..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.BehaviourTree.PrioritySelector..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.BehaviourTree.PrioritySelector..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.Common.HookExecutor.Run(Object context)
at Scylla.BehaviourTree.Action.RunAction(Object context)
at Scylla.BehaviourTree.Action..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.BehaviourTree.Decorator..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.BehaviourTree.PrioritySelector..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.CommonBot.BotMain.()
[23:50:59.086 D] [Queue] 1 possible vehicles set in configuration.
[23:50:59.204 D] Queueing update finished.
[23:50:59.628 N] Waiting for 5 seconds before queueing.
[23:51:04.628 D] ObjectiveManager cleared.
[23:51:04.628 D] HotspotManager cleared!
[23:51:04.628 D] [Targeting] Cleared. Reason: We may need a different one!
[23:51:04.628 D] [RoutineManager] Cleared. Reason: We no longer need it.
[23:51:04.697 D] Start/Stop button clicked!
[23:51:04.697 N] Waiting for ExecutionState to become available for BotMain.Stop.
[23:51:04.873 N] Poi set to Queue. Reason: Joining battle with T2 Light Tank.
[23:51:04.889 D] System.Exception: Couldn't obtain any routine called . That's bad.
at Scylla.CommonBot.RoutineManager.GetRoutine(String name)
at Scylla.CommonBot.CommonBehaviours.(Object )
at Scylla.BehaviourTree.Action.RunAction(Object context)
at Scylla.BehaviourTree.Action..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.BehaviourTree.Sequence..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.BehaviourTree.Decorator..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.BehaviourTree.PrioritySelector..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.BehaviourTree.PrioritySelector..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.Common.HookExecutor.Run(Object context)
at Scylla.BehaviourTree.Action.RunAction(Object context)
at Scylla.BehaviourTree.Action..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.BehaviourTree.Decorator..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.BehaviourTree.PrioritySelector..()
at Scylla.BehaviourTree.Composite.Tick(Object context)
at Scylla.CommonBot.BotMain.()
[23:51:04.899 N] Stopping the bot! Remote client requested stopping the bot.
[23:51:04.899 N] Poi set to None. Reason: The bot was stopped.
[23:51:04.909 D] All hooks cleared!
 
are you receiving an in game message or something?
 
Yes the message is in the game itself

Sent from my SPH-L720 using TheBuddyForum mobile app
 
In-game message has nothing to do with TL, you might be missing a crew in your vehicle.
 
No my tanks work perfectly fine when I queue without using Tankleader. Its only when I start the bot and it attempts to enter battle itself.
 
pm me your Skype and we will teamviewer it
 
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