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Venture Bay honor quest

Zylin

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Jan 15, 2010
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Hey all

Seeing as BG's in my battlegroup have horrible ques, i would like to request some sort of mixed mode, so that while it waits for bg, it does this quest: http://www.wowhead.com/quest=12433

The quest awards 1 honor the first time you do it, but 6 honor every time after that, the quest is quite simple, accept quest run to a point to pick up 1 item, then return, and repeat.
Even on servers with quite fast ques this could get you a bit of extra honor, as it takes almost no time to complete it...

Thanks in advance!


EDIT: Alliance version http://www.wowhead.com/quest=12443
 
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Hey all

Seeing as BG's in my battlegroup have horrible ques, i would like to request some sort of mixed mode, so that while it waits for bg, it does this quest: http://www.wowhead.com/quest=12433

The quest awards 1 honor the first time you do it, but 6 honor every time after that, the quest is quite simple, accept quest run to a point to pick up 1 item, then return, and repeat.
Even on servers with quite fast ques this could get you a bit of extra honor, as it takes almost no time to complete it...

Thanks in advance!


EDIT: Alliance version http://www.wowhead.com/quest=12443

Super simple to create with the HB questing system. HOWEVER - since HB doesnt "fly", its not all that great since running riding a ground mount makes it 6 honor every ~3.5 mins vs 2 min if using a flyer. This also assumes nobody else is doing the quest, otherwise you wait 45 seconds for item(s) to respawn.

I do get your point though, doing this quest on a loop + queueing for BG's would be max honor.
 
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Super simple to create with the HB questing system.

Seeing as i have absolutely no experience with creating HB profiles, i have refrained from making a try, but if you could point me towards a guide for this, i would greatly appreciate it.
 
Do this:
<PickUp QuestName="Seeking Solvent" QuestId="12433" GiverName="Gurtor" GiverId="27565" />
<Objective QuestName="Seeking Solvent" QuestId="12433" Type="CollectItem" ItemId="37664" CollectCount="1" />
<TurnIn QuestName="Seeking Solvent" QuestId="12433" TurnInName="Gurtor" TurnInId="27565" />

Then loop this...somehow... ??

<Objective QuestName="Always Seeking Solvent" QuestId="12434" Type="CollectItem" ItemId="37664" CollectCount="1" />
<TurnIn QuestName="Always Seeking Solvent" QuestId="12434" TurnInName="Gurtor" TurnInId="27565" />


Not 100% sure about the "Always Seeking Solvent" quest ID, there are 2 (I presume one is alliance, but since the numbers are consecutive, I guess this is horde). I dont know if its possible to loop the second part, but for always seeking solvent there is no quest pickup. You only get the quest pickup once per day.

You're welcome. :)
 
Code:
<HBProfile>
    <Name>Grizzly honor</Name>
    <MinDurability>0.4</MinDurability>
    <MinFreeBagSlots>2</MinFreeBagSlots>
    <SellGrey>True</SellGrey>
    <SellWhite>true</SellWhite>
    <SellGreen>true</SellGreen>
    <SellBlue>False</SellBlue>
    <MinLevel>1</MinLevel>
    <MaxLevel>85</MaxLevel>
    <MailWhite>true</MailWhite>
    <MailGreen>true</MailGreen>
    <MailBlue>True</MailBlue>
    <MailPurple>True</MailPurple>

    <SubProfile>
        <Name>Grizzly Hills</Name>
        <MinLevel>68</MinLevel>
        <MaxLevel>85</MaxLevel>
        <Vendors>
        </Vendors>
   <Quest Id="12434" Name="Always Seeking Solvent">
       <Objective Type="CollectItem" ItemId="37664" CollectCount="1">
           <CollectFrom>
               <GameObject Id="189976" Name="Element 115" />
           </CollectFrom>
           <Hotspots>
               <Hotspot X="2707.685" Y="-1969.241" Z="6.437047" />
           </Hotspots>
       </Objective>
   </Quest>


        <Mailboxes>
        </Mailboxes>
        <BlacklistedQuestgivers>
        </BlacklistedQuestgivers>
        <ForcedQuestList>
        </ForcedQuestList>
        <GrindArea>
        <Factions>14 15 16 18 21 188 1917 1953 1985</Factions>
        <TargetMinLevel>67</TargetMinLevel>
        <MaximumHotspotTime>600000</MaximumHotspotTime>
        <RandomizeHotspots>true</RandomizeHotspots>
        <Hotspots>
            <Hotspot X="2706.305" Y="-1970.974" Z="5.700716" />
        </Hotspots>
        </GrindArea>
        <Blackspots>
        </Blackspots>
        <AvoidMobs>
        </AvoidMobs>
    </SubProfile>

So i read around on the wiki and using your info, and info found by myself came up with this, and a LOT of other variations of it, but i cant even get it to pickup the items, it will run right around it, and just grind mobs, as if it was on grind mode, any ideas or pointers?
 
Code:
<HBProfile>
    <Name>Grizzly honor</Name>
    <MinDurability>0.4</MinDurability>
    <MinFreeBagSlots>2</MinFreeBagSlots>
    <SellGrey>True</SellGrey>
    <SellWhite>true</SellWhite>
    <SellGreen>true</SellGreen>
    <SellBlue>False</SellBlue>
    <MinLevel>1</MinLevel>
    <MaxLevel>85</MaxLevel>
    <MailWhite>true</MailWhite>
    <MailGreen>true</MailGreen>
    <MailBlue>True</MailBlue>
    <MailPurple>True</MailPurple>

    <SubProfile>
        <Name>Grizzly Hills</Name>
        <MinLevel>68</MinLevel>
        <MaxLevel>85</MaxLevel>
        <Vendors>
        </Vendors>
   <Quest Id="12434" Name="Always Seeking Solvent">
       <Objective Type="CollectItem" ItemId="37664" CollectCount="1">
           <CollectFrom>
               <GameObject Id="189976" Name="Element 115" />
           </CollectFrom>
           <Hotspots>
               <Hotspot X="2707.685" Y="-1969.241" Z="6.437047" />
           </Hotspots>
       </Objective>
   </Quest>


        <Mailboxes>
        </Mailboxes>
        <BlacklistedQuestgivers>
        </BlacklistedQuestgivers>
        <ForcedQuestList>
        </ForcedQuestList>
        <GrindArea>
        <Factions>14 15 16 18 21 188 1917 1953 1985</Factions>
        <TargetMinLevel>67</TargetMinLevel>
        <MaximumHotspotTime>600000</MaximumHotspotTime>
        <RandomizeHotspots>true</RandomizeHotspots>
        <Hotspots>
            <Hotspot X="2706.305" Y="-1970.974" Z="5.700716" />
        </Hotspots>
        </GrindArea>
        <Blackspots>
        </Blackspots>
        <AvoidMobs>
        </AvoidMobs>
    </SubProfile>

So i read around on the wiki and using your info, and info found by myself came up with this, and a LOT of other variations of it, but i cant even get it to pickup the items, it will run right around it, and just grind mobs, as if it was on grind mode, any ideas or pointers?

Well in the <AvoidMobs></AvoidMobs> maybe you could add in all the mobs on the route there?
 
you could try putting quest info inside <QuestOrder> tags.

<QuestOrder>
<PickUp ....>
<Objective ...>
<TurnIn ...>
</QuestOrder>

It looks like the hotspost in your main profile are the same as the quest specific hotspots. Tell us if you get it working pls.

good luck
 
I tried this yesterday and I was only able to do it once. Is there a trick to do it more than once? :cool:
 
This part of your profile is called a 'quest override':
Code:
   <Quest Id="12433" Name="Always Seeking Solvent">
       <Objective Type="CollectItem" ItemId="37664" CollectCount="1">
           <CollectFrom>
               <GameObject Id="37664" Name="Element 115" />
           </CollectFrom>
           <Hotspots>
               <Hotspot X="2707.685" Y="-1969.241" Z="6.437047" />
           </Hotspots>
       </Objective>
   </Quest>

It looks like you got the Id= incorrect for the GameObject. From WowHead, it looks like it should be 37664 instead of 189976. (The snippet above has been corrected.)

However, a Quest Override is insufficient to complete what you desire. As Beans suggested, you will also need to add a <QuestOrder> to your profile also. Something akin to:
Code:
<QuestOrder>
    <PickUp QuestName="Seeking Solvent" QuestId="12433" GiverName="Gurtor" GiverId="27565" />
    <Objective QuestName="Seeking Solvent" QuestId="12433" Type="CollectItem" ItemId="37664" CollectCount="1" />
    <TurnIn QuestName="Seeking Solvent" QuestId="12433" TurnInName="Gurtor" TurnInId="27565" /> 

    <!-- Again -->
    <PickUp QuestName="Seeking Solvent" QuestId="12433" GiverName="Gurtor" GiverId="27565" />
    <Objective QuestName="Seeking Solvent" QuestId="12433" Type="CollectItem" ItemId="37664" CollectCount="1" />
    <TurnIn QuestName="Seeking Solvent" QuestId="12433" TurnInName="Gurtor" TurnInId="27565" /> 

    <!-- Again -->
    <PickUp QuestName="Seeking Solvent" QuestId="12433" GiverName="Gurtor" GiverId="27565" />
    <Objective QuestName="Seeking Solvent" QuestId="12433" Type="CollectItem" ItemId="37664" CollectCount="1" />
    <TurnIn QuestName="Seeking Solvent" QuestId="12433" TurnInName="Gurtor" TurnInId="27565" /> 

    <!-- Again, etc -->
    <!-- ... -->
</QuestOrder>

It looks like you are very close, just need a little more debugging. It takes a couple of tries to get profiles right most of the time. You might want to try modeling yours a little closer to the Quest Start Profile provided in the Wiki. That should help eliminate come common mistakes.

Beans said:
Not 100% sure about the "Always Seeking Solvent" quest ID, there are 2 (I presume one is alliance, but since the numbers are consecutive, I guess this is horde).
This is correct--there are discrete quests with the same name for Horde and Alliance. You will need to figure out which quest ID is appropriate for your faction. The ID of the solvent looks like it remains the same for both factions.


Edit 28-Oct-2010: I have yet to actually do these quests, but it looks like the quest ID is the *same* for Horde & Alliance, but the NPC which gives it differs. For Alliance, the quest appears to come from Barblefink (ID 27495), and the Horde's appears to come from Gurtor (ID 27565). It appears that there may be some pre-req quests to open up the repeatable ones.

Additionally, from WoWHead:
Lard on 27-Oct-2010 in //www.wowhead.com/quest=12434#comments said:
Looks like this quest has been removed with today's update.
So, it may not even work any more. In short, the problem could be some IDs in the profile, or the patch may have removed the quest repeatable benefits altogether.

cheers & good luck,
CJ
 
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yes .. write it a thousend times in a row ...

no joking!

sincery spud

no thats not what i mean :-) . I just went there by myself and did that quest, after finishing the first time the questgiver didnt want to give it to me again.
 
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