nomnomnom
Well-Known Member
- Joined
- Feb 18, 2011
- Messages
- 1,506
- Reaction score
- 73
Internal revision 1.5.6.3. has been released.
General:
* Fixed the crashes of HonorBuddy when Hotkeymode or Semi Hotkeymode were selected.
* Added Defensive Stance to the AuraBook.
* Added some stability options to the DamageTracker.
* Added boolean CalculateBerserkerStance to the DamageTracker.
* Fixed AttackSpeed logging - Required for DamageTracker.
* Added WieldsOneHandedWeapons check.
* Improved the TalentManager Pulse() method.
* Added the check IsCastingAtMe.
Fury:
* Added Enable Stance Dance function (EXPERIMENTAL!!! - Uses DamageTracker) Disabled by default.
Protection:
* Made Threat Based Logics for Shield Block and Barrier enabled by default.
* Added IsCastingAtMe check to negate MAGIC damage via Shield Barrier - Making the Logic even smarter!
=============================================
Fury has received a new function "Stance Dance". This function tries to predict which Stance will generate more rage. It can decide Battle and Berserker Stance. The logic will NOT kick in when you are in Defensive stance. Based on the damage received, it can calculate which stance would PROBABLY be better in the next upcoming seconds. For example; At a high screech level on Thok, it'll switch to berserker stance.
Keep in mind; Its experimental and not finished yet. Also lots of testing and finetuning needs to be done. This function is disabled by default, but you can enable it in the GUI.
General:
* Fixed the crashes of HonorBuddy when Hotkeymode or Semi Hotkeymode were selected.
* Added Defensive Stance to the AuraBook.
* Added some stability options to the DamageTracker.
* Added boolean CalculateBerserkerStance to the DamageTracker.
* Fixed AttackSpeed logging - Required for DamageTracker.
* Added WieldsOneHandedWeapons check.
* Improved the TalentManager Pulse() method.
* Added the check IsCastingAtMe.
Fury:
* Added Enable Stance Dance function (EXPERIMENTAL!!! - Uses DamageTracker) Disabled by default.
Protection:
* Made Threat Based Logics for Shield Block and Barrier enabled by default.
* Added IsCastingAtMe check to negate MAGIC damage via Shield Barrier - Making the Logic even smarter!
=============================================
Fury has received a new function "Stance Dance". This function tries to predict which Stance will generate more rage. It can decide Battle and Berserker Stance. The logic will NOT kick in when you are in Defensive stance. Based on the damage received, it can calculate which stance would PROBABLY be better in the next upcoming seconds. For example; At a high screech level on Thok, it'll switch to berserker stance.
Keep in mind; Its experimental and not finished yet. Also lots of testing and finetuning needs to be done. This function is disabled by default, but you can enable it in the GUI.