Hello,
I've been using the bot with some AOE spells and I decided to go for 2 Flame Totem build and I spent everything on respecing my passive skill points. And as I suspected the bot did not work 'well' with this totem build. I also tried ApocsRangerRoutine and TotemLogic v0.0.1. The Apoc's worked but did not perform well, other one didn't work. So I decided to tinker with the API.
At first I tried to make the player dodge damage by running around but I failed. I than tried to make the player run to one of the Totems and I failed again. (Edit: Kinda did this part, look at post #3)
I understand the general structure of the code but I can't get my head around a few things. For example if I want the player to stand still while there are enemies around, where should I do that? And how?
How would I do something like "if player takes damage [....]". How would I know player is taking damage without saving health and checking regularly if it is going down?
I know it is a lot to ask but can I get an overall description/tutorial on using the API? You all know it would make a nice sticky post
.
I have some programming experience, I made some games using Corona SDK, I'm okay with Java, but this is too much for me to understand without help. But I'm sure I'd be coming up with beautiful stuff once I have a mentor of some sort.
Also, the people who develop plugins and routines: ARE YOU HUMAN? How can someone understand and extend these codes with just looking at them. You make me feel so ignorant!!!
Any help is appreciated, please help me get my engine running! Thanks a lot in advance.
I've been using the bot with some AOE spells and I decided to go for 2 Flame Totem build and I spent everything on respecing my passive skill points. And as I suspected the bot did not work 'well' with this totem build. I also tried ApocsRangerRoutine and TotemLogic v0.0.1. The Apoc's worked but did not perform well, other one didn't work. So I decided to tinker with the API.
At first I tried to make the player dodge damage by running around but I failed. I than tried to make the player run to one of the Totems and I failed again. (Edit: Kinda did this part, look at post #3)
I understand the general structure of the code but I can't get my head around a few things. For example if I want the player to stand still while there are enemies around, where should I do that? And how?
How would I do something like "if player takes damage [....]". How would I know player is taking damage without saving health and checking regularly if it is going down?
I know it is a lot to ask but can I get an overall description/tutorial on using the API? You all know it would make a nice sticky post

I have some programming experience, I made some games using Corona SDK, I'm okay with Java, but this is too much for me to understand without help. But I'm sure I'd be coming up with beautiful stuff once I have a mentor of some sort.
Also, the people who develop plugins and routines: ARE YOU HUMAN? How can someone understand and extend these codes with just looking at them. You make me feel so ignorant!!!

Any help is appreciated, please help me get my engine running! Thanks a lot in advance.