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Bot Constantly Gets Stuck Putting things in Stash - Happening to Anyone Else?

AlmightyXii

Member
Joined
Sep 28, 2012
Messages
74
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As the title says, when my bot goes to put things in the stash it gets stuck. Puts everything in then in the log it says its moving to go to waypoint but cant so it just sits there. If i manually click the (X) to close the stash it regains control and continues. Anyone else experiencing this problem or have a fix? Because it works flawlessly otherwise.
 
happening to me too, but only on one of the bots. second one runs fine. i'm running two clients on one PC, both screens windowed maximized, not sure if that's causing issues or not. it also hangs on vendoring at times.
 
Going to move this to Support.

Please attach your logs so we can see what is going on.
 
Here is my attached logs. I guess i miss spoke in my original post. Its in the console of the bot at the bottom of the bot that says its trying to move to a waypoint. I'm trying to upload the main file but its not working. Might be too big @ 13.6MB. Looking for alternative upload site.
 
2014-02-08 23:15:26,162 [Main Bot Thread] DEBUG Poi (null) - POI set to Type: None, Location: {0, 0}, Distance: 886, Name: None, Hash Code: 1577025872
2014-02-08 23:15:26,163 [Main Bot Thread] DEBUG Navigator (null) - MoveToCoroutine moving to {437, 777}. Reason: Interacting with POI: Open Chest
2014-02-08 23:15:26,162 [Main Bot Thread] DEBUG Poi (null) - POI set to Type: Chest, Location: {437, 777}, Distance: 29, Name: Chest, Hash Code: -416530025
2014-02-08 23:15:26,163 [Main Bot Thread] DEBUG Navigator (null) - Navigation path index moved to 1
2014-02-08 23:15:26,958 [Main Bot Thread] DEBUG Targeting (null) - Ignoring Tribal Chest [3705] from loot targeting. (Opened Chest)
2014-02-08 23:15:26,960 [Main Bot Thread] DEBUG Poi (null) - POI set to Type: None, Location: {0, 0}, Distance: 892, Name: None, Hash Code: 1768860162
2014-02-08 23:15:26,961 [Main Bot Thread] DEBUG Navigator (null) - MoveToCoroutine moving to {406, 1179}. Reason: Exploration
2014-02-08 23:15:26,960 [Main Bot Thread] DEBUG Poi (null) - POI set to Type: Explore, Location: {406, 1179}, Distance: 397, Name: Explore, Hash Code: -59906683
2014-02-08 23:15:26,962 [Main Bot Thread] DEBUG Navigator (null) - Navigation path index moved to 1
2014-02-08 23:15:26,959 [Main Bot Thread] DEBUG Poi (null) - Cleared POI: Chest
2014-02-08 23:15:27,051 [Main Bot Thread] DEBUG LokiPoe (null) - Pressing bound movement button.
2014-02-08 23:15:28,065 [Main Bot Thread] DEBUG LokiPoe (null) - Pressing bound movement button.
2014-02-08 23:15:29,103 [Main Bot Thread] DEBUG LokiPoe (null) - Pressing bound movement button.
2014-02-08 23:15:30,164 [Main Bot Thread] DEBUG LokiPoe (null) - Pressing bound movement button.
2014-02-08 23:15:30,495 [Main Bot Thread] DEBUG LokiPoe (null) - Pressing bound movement button.
2014-02-08 23:15:31,501 [Main Bot Thread] DEBUG LokiPoe (null) - Pressing bound movement button.
2014-02-08 23:15:32,167 [Main Bot Thread] DEBUG Navigator (null) - Navigation path index moved to 2
2014-02-08 23:15:32,434 [Main Bot Thread] DEBUG Navigator (null) - Navigation path index moved to 3
2014-02-08 23:15:32,435 [Main Bot Thread] DEBUG Navigator (null) - Navigation path index moved to 4
2014-02-08 23:15:32,502 [Main Bot Thread] DEBUG LokiPoe (null) - Pressing bound movement button.
2014-02-08 23:15:32,895 [Main Bot Thread] DEBUG Navigator (null) - Navigation path index moved to 5
2014-02-08 23:15:32,963 [Main Bot Thread] DEBUG LokiPoe (null) - Pressing bound movement button.
2014-02-08 23:15:33,797 [Main Bot Thread] DEBUG Navigator (null) - Navigation path index moved to 6
2014-02-08 23:15:33,865 [Main Bot Thread] DEBUG LokiPoe (null) - Pressing bound movement button.
2014-02-08 23:15:34,392 [Main Bot Thread] DEBUG Navigator (null) - Navigation path index moved to 7
2014-02-08 23:15:34,460 [Main Bot Thread] DEBUG LokiPoe (null) - Pressing bound movement button.
2014-02-08 23:15:34,526 [Main Bot Thread] DEBUG Poi (null) - POI set to Type: Explore, Location: {495, 1141}, Distance: 147, Name: Explore, Hash Code: 635512464
2014-02-08 23:15:34,528 [Main Bot Thread] DEBUG Navigator (null) - Navigation path index moved to 1
2014-02-08 23:15:34,527 [Main Bot Thread] DEBUG Navigator (null) - MoveToCoroutine moving to {495, 1141}. Reason: Exploration
2014-02-08 23:15:34,594 [Main Bot Thread] DEBUG LokiPoe (null) - Pressing bound movement button.
2014-02-08 23:15:34,689 [1] DEBUG BotMain (null) - Stopping the bot. Reason: UI Button Pressed
2014-02-08 23:15:34,728 [Main Bot Thread] DEBUG LokiPoe (null) - Pressing bound movement button.
2014-02-08 23:15:34,730 [Main Bot Thread] DEBUG BotMain (null) - Removing memory patches.
2014-02-08 23:15:34,730 [Main Bot Thread] DEBUG Poi (null) - POI set to Type: None, Location: {0, 0}, Distance: 1122, Name: None, Hash Code: 284674235
2014-02-08 23:15:34,729 [Main Bot Thread] DEBUG Poi (null) - Cleared POI: Explore
2014-02-08 23:15:34,729 [Main Bot Thread] DEBUG TreeHooks (null) - Removed hook [BotBehavior] 8edde844-bb93-4c83-ab8b-0ae9ddd91782
2014-02-09 00:05:22,006 [58] INFO MainWindow (null) - The game process has closed. Closing down the bot. [Hard Close]
 
The log was to large to upload anywhere. I took a snipit from it b/c it matched what I was seeing in the bots console. After it gets done using the chest it spams "pressing bound movement button" until i manually close the stash. I manually close the stash right before the Navigation path index moved to 2 line.
 
Does this always happen, or did it just happen that one time?

You can upload a zipped log to any file sharing site like mediafire or ge.tt and I'll grab it from there.
 
As the title says, when my bot goes to put things in the stash it gets stuck. Puts everything in then in the log it says its moving to go to waypoint but cant so it just sits there. If i manually click the (X) to close the stash it regains control and continues. Anyone else experiencing this problem or have a fix? Because it works flawlessly otherwise.

yes. i have a problem to!

my bot is stuck, when my bot goes to put things in the stash !
 
yes. i have a problem to!

my bot is stuck, when my bot goes to put things in the stash !

Which Act are you in when it happens?

If you put something in your inventory, then hit Start, will the bot get stuck in town, or does it happen after it completes a run?
 
Which Act are you in when it happens?
If you put something in your inventory, then hit Start, will the bot get stuck in town, or does it happen after it completes a run?

1. In All Act's it happens
2. When Inventory full - my bot use teleport and go to vendor and go to stash, put all item in stash and nothing more..

(sorry my inglish is bad)

= text from bot =
Error during bot tick: Buddy.Coroutines.CoroutineException: Exception was thrown by coroutine ---> System.InvalidOperationException: Page has not been populated yet. Please wait.
in Loki.Game.Inventory.Inventories.GetStashTab(Int32 pageIndex)
in Loki.Bot.Logic.Registry.FindBestStashPageForItem(InventoryItem item, Int32 maxStashPagesUsed)
in GrindBot7.GrindBot.. ()
in Buddy.Coroutines.Coroutine.Resume(Object& value)
--- End of inner exception stack trace ---
in Buddy.Coroutines.Coroutine.Resume(Object& value)
in GrindBot7.LokiCoroutine.Tick(Coroutine coroutine)
in GrindBot7.ActionRunCoroutine.Run(Object context)
in Loki.TreeSharp.Action.RunAction(Object context)
in Loki.TreeSharp.Action. . ()
in Loki.TreeSharp.Composite.Tick(Object context)
in Loki.Bot.BotMain. ()

= text from bot =

Moving Blessed Orb to stash page 2
Cleared POI: Stash
POI set to Type: None, Location: {0, 0}, Distance: 371, Name: None, Hash Code: -417158359
Taking waypoint to next area. The Docks [3_3_9]
POI set to Type: Waypoint, Location: {219, 210}, Distance: 99, Name: Waypoint, Hash Code: 1761516469

after bot stusk
 
Please download and try the latest Beta version of the bot.

I still cannot replicate the issues you guys are reporting, but I am testing with Beta. If the issue happens in Release, but not Beta, then it's been fixed already.

The error with the "Page has not been populated yet. Please wait." is not an error, and not the actual issue. It will be removed soon from the beta logging.
 
Please download and try the latest Beta version of the bot.

I still cannot replicate the issues you guys are reporting, but I am testing with Beta. If the issue happens in Release, but not Beta, then it's been fixed already.

The error with the "Page has not been populated yet. Please wait." is not an error, and not the actual issue. It will be removed soon from the beta logging.

OK i will give the beta version a try tonight and report back.
 
I have the same issue. I'm currently using beta 0.1.1330.733

Here is what happens;
1- I log ingame with my char
2- I select the area I wanna bot ( Dosn't matter, doing that everywhere in every act )
3- I hit start, he goes to the WP, select the area and farm like he should. When area is cleared he tp out, take the WP again reset the instance and start again.
4- If his inventory goes full during the run, he tp and goes to stash, everythings is fine since he's going back to the portal but he stand right aside of it and spam the log without taking it !

Screenshot by Lightshot

P.S. I already tried fresh install, dosn't make any change.

Here is the log View attachment 120017
 
Still waiting to get off work to try the beta but thought I would provide some more amplifying information. Like the others it doesnt matter which Act I farm. Bot will start go to the selected zone via waypoint begin clearing. He will waypoint/portal/logout back in when the run is complete and if the inventory is not full start a new run. When the inventory is full the bot will go back to town. Sell at a merchant, move to stash and successfully put the items in the stash however then it just stops moving until i manually close the stash. Upon doing so the bot regains its senses and continues running like nothing happened.

At first I thought it was because i was in window mode and alt tabbed playing some hearthstone but then realized that no matter the window size/setting the problem still happens.
 
Hey I am also having the same issue. I used the beta, and it appears to have helped dramatically but hasn't resolved the issue entirely, it still occurred. Im botting city of sarn so I always TP to act2, the character is always stuck about 3 inches to the right, and 3 inches up from gruest. Here's a sample of the log that just repeats itself over and over with slightly differences.

Cleared POI: PortalToArea
POI set to Type: None, Location: {0, 0}, Distance: 289, Name: None, Hash Code: -819322567
POI set to Type: PortalToArea, Location: {213, 181}, Distance: 19, Name: *********'s Portal, Hash Code: -1441292626
MoveToCoroutine moving to {213, 181}. Reason: Interacting with POI: <Default>
Failed to interact with entity! 10 attempts tried!
Updating blacklisted object [4638] for 00:00:02 (Expires at: 02/11/2014 16:53:33) with flags: Unspecified. Reason: Failed to interact with entity. Max attempts tried.
Cleared POI: PortalToArea
POI set to Type: None, Location: {0, 0}, Distance: 289, Name: None, Hash Code: -871414990
POI set to Type: PortalToArea, Location: {213, 181}, Distance: 19, Name: *********'s Portal, Hash Code: 1823976778
MoveToCoroutine moving to {213, 181}. Reason: Interacting with POI: <Default>
Failed to interact with entity! 10 attempts tried!
Updating blacklisted object [4638] for 00:00:02 (Expires at: 02/11/2014 16:53:34) with flags: Unspecified. Reason: Failed to interact with entity. Max attempts tried.
Cleared POI: PortalToArea
POI set to Type: None, Location: {0, 0}, Distance: 289, Name: None, Hash Code: 222163160
POI set to Type: PortalToArea, Location: {213, 181}, Distance: 19, Name: *********'s Portal, Hash Code: 1355880533
MoveToCoroutine moving to {213, 181}. Reason: Interacting with POI: <Default>
Failed to interact with entity! 10 attempts tried!
Updating blacklisted object [4638] for 00:00:02 (Expires at: 02/11/2014 16:53:34) with flags: Unspecified. Reason: Failed to interact with entity. Max attempts tried.
Cleared POI: PortalToArea
POI set to Type: None, Location: {0, 0}, Distance: 289, Name: None, Hash Code: 111506925
POI set to Type: PortalToArea, Location: {213, 181}, Distance: 19, Name: *********'s Portal, Hash Code: -2006659608
MoveToCoroutine moving to {213, 181}. Reason: Interacting with POI: <Default>
Failed to interact with entity! 10 attempts tried!
Updating blacklisted object [4638] for 00:00:02 (Expires at: 02/11/2014 16:53:35) with flags: Unspecified. Reason: Failed to interact with entity. Max attempts tried.
Cleared POI: PortalToArea
POI set to Type: None, Location: {0, 0}, Distance: 289, Name: None, Hash Code: 1593920627
POI set to Type: PortalToArea, Location: {213, 181}, Distance: 19, Name: *********'s Portal, Hash Code: 1347767063
MoveToCoroutine moving to {213, 181}. Reason: Interacting with POI: <Default>
Failed to interact with entity! 10 attempts tried!
Updating blacklisted object [4638] for 00:00:02 (Expires at: 02/11/2014 16:53:36) with flags: Unspecified. Reason: Failed to interact with entity. Max attempts tried.
Cleared POI: PortalToArea
POI set to Type: None, Location: {0, 0}, Distance: 289, Name: None, Hash Code: 2107170813
POI set to Type: PortalToArea, Location: {213, 181}, Distance: 19, Name: *********'s Portal, Hash Code: 803210940
MoveToCoroutine moving to {213, 181}. Reason: Interacting with POI: <Default>
Failed to interact with entity! 10 attempts tried!
Updating blacklisted object [4638] for 00:00:02 (Expires at: 02/11/2014 16:53:36) with flags: Unspecified. Reason: Failed to interact with entity. Max attempts tried.
Cleared POI: PortalToArea
POI set to Type: None, Location: {0, 0}, Distance: 289, Name: None, Hash Code: 608616772
POI set to Type: PortalToArea, Location: {213, 181}, Distance: 19, Name: *********'s Portal, Hash Code: 1742336003
MoveToCoroutine moving to {213, 181}. Reason: Interacting with POI: <Default>
Failed to interact with entity! 10 attempts tried!
 
Ok, I'll keep looking for this issue then.

Based on the screenshot and what you guys are saying, it looks like it's an issue where other players are blocking the interaction, which would be why it doesn't happen for me when I'm testing (most of the time I'm in an empty instance it seems) and is for you.
 
Ok, I'll keep looking for this issue then.

Based on the screenshot and what you guys are saying, it looks like it's an issue where other players are blocking the interaction, which would be why it doesn't happen for me when I'm testing (most of the time I'm in an empty instance it seems) and is for you.

I dont think so. Happening to me in City of Sarn when no one else is in the instance aka no one blocking anything. Also just tried it with the BETA Client and it still happens.

Last log entry before the freeze:

Requesting the stash page 7.
Requesting the stash page 8.
Moving Hunter Hood to stash page 3
Moving Angelic Kite Shield to stash page 3
Moving Scroll of Wisdom to stash page 1
Moving Portal Scroll to stash page 1
Moving Chromatic Orb to stash page 1
Moving Savant's Robe to stash page 3
Moving Ambush Boots to stash page 3
Moving Armourer's Scrap to stash page 1
Moving Serpent Wand to stash page 1
Moving Orb of Transmutation to stash page 1
Moving Cartographer's Chisel to stash page 1
Moving Jeweller's Orb to stash page 1
Moving Gemcutter's Prism to stash page 1
Moving Orb of Alteration to stash page 1
Moving Conversion Trap to stash page 1
Moving Arctic Breath to stash page 1
Moving Frost Wall to stash page 1
Moving Dunes Map to stash page 1
Moving Blacksmith's Whetstone to stash page 2
Moving Conquest Chainmail to stash page 3
Moving Orb of Augmentation to stash page 2
Cleared POI: Stash
POI set to Type: None, Location: {0, 0}, Distance: 371, Name: None, Hash Code: -1141852125
POI set to Type: PortalToArea, Location: {194, 201}, Distance: 107, Name: ******************'s Portal, Hash Code: 2076030409

Then it just sits there idle until i click and close the stash.
 
The bot is completely useless in this state, cant leave it unattended for over an hour or it just gets stuck and stops. I don't know the specifics, but if the bot is repeatedly hammering packets/commands to the game/server during this time its probably a nice surefire way to get us banned as well. I just came back after a few hours and it had failed so many times here's what I found.

Also, a temporary fix might be to just have a maximum time allowed to be in town for any reason, if that fails just relog and start again.

Error during bot tick: System.NullReferenceException: Object reference not set to an instance of an object.
at GrindBot7.Poi..ctor(NetworkObject obj, PoiType type, Func`1 getter)
at GrindBot7.Poi..ctor(NetworkObject entity, PoiType type)
at GrindBot7.GrindBot.()
at ..()
at GrindBot7.GrindBot.DetermineCurrentPoi()
at GrindBot7.GrindBot.Pulse()
at Loki.Bot.Pulsator.(PulseFlags , PulseFlags , Action , String )
at Loki.Bot.Pulsator.Pulse(PulseFlags flags)
at Loki.Bot.BotMain.()

Error during bot tick: System.NullReferenceException: Object reference not set to an instance of an object.
at GrindBot7.Poi..ctor(NetworkObject obj, PoiType type, Func`1 getter)
at GrindBot7.Poi..ctor(NetworkObject entity, PoiType type)
at GrindBot7.GrindBot.()
at ..()
at GrindBot7.GrindBot.DetermineCurrentPoi()
at GrindBot7.GrindBot.Pulse()
at Loki.Bot.Pulsator.(PulseFlags , PulseFlags , Action , String )
at Loki.Bot.Pulsator.Pulse(PulseFlags flags)
at Loki.Bot.BotMain.()

Error during bot tick: System.NullReferenceException: Object reference not set to an instance of an object.
at GrindBot7.Poi..ctor(NetworkObject obj, PoiType type, Func`1 getter)
at GrindBot7.Poi..ctor(NetworkObject entity, PoiType type)
at GrindBot7.GrindBot.()
at ..()
at GrindBot7.GrindBot.DetermineCurrentPoi()
at GrindBot7.GrindBot.Pulse()
at Loki.Bot.Pulsator.(PulseFlags , PulseFlags , Action , String )
at Loki.Bot.Pulsator.Pulse(PulseFlags flags)
at Loki.Bot.BotMain.()

Error during bot tick: System.NullReferenceException: Object reference not set to an instance of an object.
at GrindBot7.Poi..ctor(NetworkObject obj, PoiType type, Func`1 getter)
at GrindBot7.Poi..ctor(NetworkObject entity, PoiType type)
at GrindBot7.GrindBot.()
at ..()
at GrindBot7.GrindBot.DetermineCurrentPoi()
at GrindBot7.GrindBot.Pulse()
at Loki.Bot.Pulsator.(PulseFlags , PulseFlags , Action , String )
at Loki.Bot.Pulsator.Pulse(PulseFlags flags)
at Loki.Bot.BotMain.()

Error during bot tick: System.NullReferenceException: Object reference not set to an instance of an object.
at GrindBot7.Poi..ctor(NetworkObject obj, PoiType type, Func`1 getter)
at GrindBot7.Poi..ctor(NetworkObject entity, PoiType type)
at GrindBot7.GrindBot.()
at ..()
at GrindBot7.GrindBot.DetermineCurrentPoi()
at GrindBot7.GrindBot.Pulse()
at Loki.Bot.Pulsator.(PulseFlags , PulseFlags , Action , String )
at Loki.Bot.Pulsator.Pulse(PulseFlags flags)
at Loki.Bot.BotMain.()

Error during bot tick: System.NullReferenceException: Object reference not set to an instance of an object.
at GrindBot7.Poi..ctor(NetworkObject obj, PoiType type, Func`1 getter)
at GrindBot7.Poi..ctor(NetworkObject entity, PoiType type)
at GrindBot7.GrindBot.()
at ..()
at GrindBot7.GrindBot.DetermineCurrentPoi()
at GrindBot7.GrindBot.Pulse()
at Loki.Bot.Pulsator.(PulseFlags , PulseFlags , Action , String )
at Loki.Bot.Pulsator.Pulse(PulseFlags flags)
at Loki.Bot.BotMain.()
 
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