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PureRotation V2

there will be an update within the next minutes, i'm currently testing 3 different rotations
- Retribution - looks fine (everything is used so far)
- Destruction Warlock (AOE Rotation)
- Deathknight (Cast on Ground)
 
Update pushed & ZIP file in first post updated

All rotations should work again (also with a broken HB like it is at the current state)
 
Is it possible to code in Binding Shot talent for Hunters to be used as 2nd interrupt spell?
 
Does this routine works well in pvp too for mage, dk, hunter and druid heal?
 
parts of it are in PR already, dunno if wlb did some more work here or there, or in other words ... dunno what is in warena that's not in pure and vice versa
 
I've updated BM hunter quite a bit (will send later after LFRs), and have been debating throwing in some basic PvP rotations (nothing fancy). Is there a good source for PvP info? I haven't done PvP on a hunter in a long, long time.
 
can't open SVN link or use SVN update,please check wether this link is right:purerotation - Revision 1764: /trunk/PureRotation
and twitter also can't opened...

the link is okay, works fine for me, checkout and update works as intended
clean up your working copy or delete the folder and checkout the whole routine from scratch.
if this is also not working .. use the attached zip in first post
 
Can you please disable the Binding Shot or add it in as an option. Currently it requires you to click where to drop it (it's like throwing a trap).

should be fixed now (used the wrong Cast Method)
Update your PureRotation
 
i have download fron the attached zip fil in first post,please keep it as the latest version, i can't open the svn link.thanks.
 
There is a rule for developers:
- we have to attach a updated version (zip or cs-File) of our Project, to our thread, else the thread would be deleted
so ... the Attached File will be updated when necessary :)

could u send me a screen of your issue with the svn update?
and maybe PM me, i'm sure we can fix this :)
 
Im sorry, no doubt this question has been asked, but i was not able to find it... Currently my enh shammy is overriding my fire elemental with searing totem every single time i cast the elemental... is there a way to stop this? or to disable it dropping totems at all? Thanks so much for any feedback
Cheers
Wicked
 
Im sorry, no doubt this question has been asked, but i was not able to find it... Currently my enh shammy is overriding my fire elemental with searing totem every single time i cast the elemental... is there a way to stop this? or to disable it dropping totems at all? Thanks so much for any feedback
Cheers
Wicked

log please, i'm sure this problem was fixed a long time ago
 
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