Did you add a range check for trap launcher?
I don't doubt you but when I was fighting Immerseus it kept trying to launch the trap, I actually had to get close to the boss for it to actually work. Not too sure if the log will help.
HEy Alxaw,
just wanted to say i love your rotation.
but i got a little issue with the AoE in Automatic Mode. It looks like the AoE rotation is only triggering when my toon is close to multiple mobs, not when mobs are around my target which i'm attacking and i stand at max range.
Also if your pet dies, i constantly tries to mend it
Just an other thing, it won't cast lifeblood even if i set it to 99%
yeah i know i don't have a log yet, trying to reproduce it when i'm raiding tonight![]()
internal static Composite BeastmasteryInterrupts()
{
return new PrioritySelector(
new ThrottlePasses(1, System.TimeSpan.FromMilliseconds(1000), RunStatus.Failure,
Spell.Cast("Silencing Shot")
));
}
"Silencing shot" has been replaced by "Counter Shot".But in your code,you?re still using the "Silencing shot"
no news on that comment :/
so why is this still casting stampede on trash?
It's not doing it for me on either survival or BM. It's working perfectly fine according to settings. Have you tried reinstalling your hb and the routine entirely?
Hi,alxaw!
Your CC is great,I love it.But I have a suggestion,can you remove the "Explosive Trap" in the single-target-rotations or add an option in UI (Allowing the player to choose whether to use the ?Explosive Trap? in the single-target-rotations)
I have some problem to put this routine inside the HB... hb not found this...
I have to download the .zip and put in routine folder... and hb when start not found...
View attachment 107874