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TankLeader has been abandoned?

darkalkon

New Member
Joined
Apr 23, 2013
Messages
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Hello

It's amazing that after 1 full month, yet we have not received a new update or new profiles for new maps.

Shortly, take out the 8.9 version and will bring another new map.

This abandoned this project????
 
I have to say that I agree.
There have been no updates, neither of the bot itself nor of its development.

I have paid for something which I expected qualitiy of. But so far there has just been dissapointment.

The customers shouldnt have pushed you devs into releaseing TL2 early, something which might have added to the very unfinished state TL2 is still in.

Without a proper working unstuck/stuck prevention/collision detection and a "gun pointing forward" function I wouldnt recommend using this bot due to a very high risk of being banned, because nothing says more "I am a bot" then constantly driving against friendly tanks with your gun pointing behind you.
 
TL is working. It doesn't have a significant ban risk and never will because there are so few TL users. If there is a bug that stops you overnight botting, of course I will assign someone to fix it. But for now, this is a stable bot for a stable game and is not likely to change.
 
TL is working. It doesn't have a significant ban risk and never will because there are so few TL users. If there is a bug that stops you overnight botting, of course I will assign someone to fix it. But for now, this is a stable bot for a stable game and is not likely to change.

I dont think were expecting much change here.

We are asking for profiles that are new to TL2 that have not yet been made. You have given US the ability to create them but then again, isnt that why we paid you guys for the program?

The collision detection is shit I agree, but I could live with that if we had some profiles to use.
I simply do not have the time to make these profiles and run tests, etc.

Please help meet us half way at least.

Thanks,
Jou
 
I dont think were expecting much change here.

We are asking for profiles that are new to TL2 that have not yet been made. You have given US the ability to create them but then again, isnt that why we paid you guys for the program?

The collision detection is shit I agree, but I could live with that if we had some profiles to use.
I simply do not have the time to make these profiles and run tests, etc.

Please help meet us half way at least.

Thanks,
Jou
You paid for the bot, not for profiles. You must learn how to create your own profiles.
 
Okay, I thought as the TL was left xD

standza

Okay we can create our own profiles but:

Not one of the developers could create a video where we teach several examples of how to create a good profile and it work?

I already and tried to create profiles, it seems very easy, but none works and why we follow the tutorial glommy

Honestly, a video, which shows how to create profiles perfectly, it would help us a lot.
 
TL is working. It doesn't have a significant ban risk and never will because there are so few TL users. If there is a bug that stops you overnight botting, of course I will assign someone to fix it. But for now, this is a stable bot for a stable game and is not likely to change.

stable, really?
i can't get it to run for more than 15 minutes.
and im not the only one around here.
 

And we are actually looking in to those issues and we will fix them. As for the profiles, they are not strictly needed for the bot to run. They add a certain degree of flexibility in the way that if you are willing to put the effort in, you can tell the bot where to go. We don't provide profiles for the bot because we want to see diversity, not all bots going the same direction again. The idea behind having the users create their own profiles and possibly sharing them was that there'd be more diversity in where the bots go, ergo less bot trains in game and less detection overall.

As compared to other bots however, TankLeader has a very, very low ban rate. I've seen bots where people would actually get banned within a day of using it, and it's not from reports.
 
Hello Aevitas

We're not saying is a waste TankLeader or bad

The truth is good, very good, but only asked for some help to create profiles and Tl is updated as fast as possible, as it is a beta, you should update more often.

regards
 
Thanks for the reply Aevitas.

I understand now why you made profiles optional.
At first I was under the impression it needed them to even start moving.

Thanks again for the update!

Keep us posted on the other important aspects such as Collision Detection, etc...
 
Prompt constantly looking down the barrel and on the middle of the map tank turns riding and barrel looks at one point going straight to the tank and the trunk sideways in reality can not go forward unless smotrish turns tower at Toko team kill watched one boat kept in the Tower of unreduced movement Where tweak
UTB formula target selection / / We want to start off with a beefy amount of weight,

/ / So we can gradually steal a bit of it everytime. Muhahahahhaehuheuheuheu!

Weight = 5000 - (10 * s.Distance) - (10 * (100 - s.HealthPercentage)) - (s.Tier * 50) + (s.CanHit? 1000: 5),

and where to rotate the turret
 
Prompt constantly looking down the barrel and on the middle of the map tank turns riding and barrel looks at one point going straight to the tank and the trunk sideways in reality can not go forward unless smotrish turns tower at Toko team kill watched one boat kept in the Tower of unreduced movement Where tweak
UTB formula target selection / / We want to start off with a beefy amount of weight,

I hope this doesnt offend you but what you wrote is almost unreadable.
 
http://translate.google.com.ua/с русского на английский

which means that the profile-Team="1"/> <- 0 -> Team="1"/> <- 1 -> Team="1"/> <- 2 ->Team="1"/> <! - 3 -> Team="1"/> <! - 4 -> Team="2"/> <- 28 -> Team="2"/> <- 27 ->
 
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