I have spent countless hours trying to track down and solve this issue, unfortunately I've not been able to replicate it or find fault in the movement code. I know there must be something there, but I can't find it.
EDIT: Regarding the caster issue
To me, every single caster that my warrior fights it doesnt move to melee, so he dies.
You guys should just use the default warrior CC for now. That's what I'm doing.
Update
3 Oct 2010
- Possible resolution to the Warrior vs Caster ranged issue.
- Fix to pull mobs underground, if you are also underground (ie in a cave)
- Force facing the target. Since HB's .IsSafelyFacing is not reliable it will now force the face target procedure.
@ lvl 72 Fury spec
I never see the CC actually using the Ragedump at all.