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[A3 Inferno] Tinnkaizer

Just use fallendev profile for which act you wanna use. Most other profiles has been abandoned, since fallen and his team does a very good job!

hi...new user

[03:26:58.264 N] Loaded profile Tinnkaizer 0.9
[03:26:58.381 N] Forced townrun initiated! Reason:Request from: ForceTowunRun tag
[03:26:58.382 N] [Trinity] Looks like we are being asked to force a town-run by a profile/plugin/new DB feature, now doing so.

start the profile and then just stand after the force town run? How to do?
 
hi...new user

[03:26:58.264 N] Loaded profile Tinnkaizer 0.9
[03:26:58.381 N] Forced townrun initiated! Reason:Request from: ForceTowunRun tag
[03:26:58.382 N] [Trinity] Looks like we are being asked to force a town-run by a profile/plugin/new DB feature, now doing so.

start the profile and then just stand after the force town run? How to do?

Yes, Tinnkaizer first empty inventory, then begin the run, so you don't do another towrun.. Great profile, stable and without stucks.
 
[00:44:38.567 N] [Trinity] Your bot got stuck! Trying to unstuck (attempt #4 of 15 attempts) Act="A3" questId="101758" stepId="1" worldId="119290"
[00:44:38.800 N] Path with 2 hops received (partial: True)
[00:44:45.031 N] Path with 3 hops received (partial: True)
[00:44:46.130 N] Path with 2 hops received (partial: True)
 
Can someone just help me how i get this profile to work?
Im new with Demobuddy! :S
 
This one is buggy. Use others.

Sent from my SPH-L710 using TheBuddyForum mobile app
 
Hello Tinnkaizer, how can i skip skycrow in ur profile? i dont wanna do this map..

ty
 
Hello Tinnkaizer, how can i skip skycrow in ur profile? i dont wanna do this map..

ty

just edit it yourself. open up the xml files and change the path that leads to skycrown to your next preferred map
 
just edit it yourself. open up the xml files and change the path that leads to skycrown to your next preferred map
Yeah, great work. Especially since Skycrown is not in another xml file.
Next time before posting such helpful tips look inside profile files.

Kililin, to remove Skycrown you need to edit Tinnkaizer.xml.
Find these lines:
Code:
        <!-- Skycrown Battlements Section -->
        <While condition="(CurrentLevelAreaId != 93173) and (CurrentLevelAreaId != 92960)">
            <!-- TotD 1 -->
            <If condition="CurrentLevelAreaId == 80791">
                <MoveTo questId="101758" stepId="1" x="1040.822" y="989.6584" z="-9.9" pathPrecision="5" name="WP Double Check" />
                <UseWaypoint questId="101758" stepId="1" actorId="6442" x="1040.822" y="989.6584" z="-9.9" waypointNumber="1" />
            </If>

             <!-- FoS/Bridge of Korsikk -->
            <If condition="(CurrentLevelAreaId == 155048) or (CurrentLevelAreaId == 112565)">
                <MoveTo questId="101758" stepId="1" x="3452.229" y="609.7181" z="0.3065126" pathPrecision="5" name="WP Double Check" />
                <UseWaypoint questId="101758" stepId="1" actorId="6442" x="3452.229" y="609.7181" z="0.3065126" waypointNumber="1" />
            </If>

            <!-- Keeps 3 -->
            <If condition="CurrentLevelAreaId == 136448">
                <MoveTo questId="101758" stepId="1" actorId="6442" pathPrecision="5" name="WP Double Check" />
                <UseWaypoint questId="101758" stepId="1" actorId="6442" waypointNumber="1" />
            </If>

            <!-- AC 1 -->
            <If condition="CurrentLevelAreaId == 86080">
                <MoveTo questId="101758" stepId="1" actorId="6442" pathPrecision="5" name="WP Double Check" />
                <UseWaypoint questId="101758" stepId="1" actorId="6442" waypointNumber="1" />
            </If>

            <!-- TotC 1 -->
            <If condition="CurrentLevelAreaId == 119653">
                <MoveTo questId="101758" stepId="1" x="958.845" y="1097.812" z="-9.899994"  pathPrecision="5" name="WP Double Check" />
                <UseWaypoint questId="101758" stepId="1" actorId="6442" x="958.845" y="1097.812" z="-9.899994" waypointNumber="1" />
            </If>

            <If condition="not ActorExistsAt(6442, Me.Position.X, Me.Position.Y, Me.Position.Z, 100)">
                <LogMessage message="[Tinnkaizer] Couldn't find any WP, going back to Town" />
                <While condition="not Me.IsInTown">
                    <UseTownPortal questId="101758" stepId="1" />
                </While>
            </If>

            <If condition="Me.IsInTown">
                <UseWaypoint questId="101758" stepId="1" actorId="6442" x="402.5403" y="414.342" z="1.5338" waypointNumber="1" />
            </If>
        </While>

        <!-- Stonefort -->
        <If condition="CurrentLevelAreaId == 93173">
            <!-- Entrance to Skycrown Battlements -->
            <MoveTo questId="101758" stepId="1" x="4272.195" y="4186.26" z="-24.9" pathPrecision="15" />
            <While condition="CurrentLevelAreaId == 93173">
                <UsePortal questId="101758" stepId="1" portalMarkerHash="-1078336204" destinationWorldId="81019" interactRange="25" />
            </While>
        </If>

        <!-- Skycrown Battlements -->
        <If condition="CurrentLevelAreaId == 92960">
            <LogMessage message="[Tinnkaizer] Clearing Skycrown Battlements from Exit to Entrance" />
            <TrinityMoveTo questId="101758" stepId="1" x="2784.965" y="3213.894" z="0.1000038" pathPrecision="15" unsafeRandomDistance="5" name="SC-1" />
            <TrinityMoveTo questId="101758" stepId="1" x="3020.624" y="3226.314" z="25.14568" pathPrecision="15" unsafeRandomDistance="5" name="SC-2" />
            <TrinityMoveTo questId="101758" stepId="1" x="2907.709" y="3539.585" z="0.3137337" pathPrecision="15" unsafeRandomDistance="5" name="SC-3" />
            <TrinityMoveTo questId="101758" stepId="1" x="3510.146" y="3680.91" z="25.25825" pathPrecision="15" unsafeRandomDistance="5" name="SC-4" />
            <TrinityMoveTo questId="101758" stepId="1" x="3809.547" y="3694.492" z="-24.71772" pathPrecision="15" unsafeRandomDistance="5" name="SC-5" />

            <!-- Door To Town -->
            <While condition="not Me.IsInTown">
                <TrinityMoveTo questId="101758" stepId="1" x="3810.154" y="3679.493" z="-22.55594" pathPrecision="20" name="SC-Entrance" />
                <UsePortal questId="101758" stepId="1" portalMarkerHash="732643260" destinationWorldId="172909" interactRange="25" />
            </While>

            <!-- New Game -->
            <WaitTimer questId="101758" stepId="1" waitTime="500" />
            <LeaveGame reason="I am complete" />
        </If>
And replace them with:
Code:
        <!-- Exit Game Section -->
        <While condition="(CurrentLevelAreaId != 93173) and (CurrentLevelAreaId != 92960)">
            <!-- TotD 1 -->
            <If condition="CurrentLevelAreaId == 80791">
                <MoveTo questId="101758" stepId="1" x="1040.822" y="989.6584" z="-9.9" pathPrecision="5" name="WP Double Check" />
                <UseWaypoint questId="101758" stepId="1" actorId="6442" x="1040.822" y="989.6584" z="-9.9" waypointNumber="0" />
            </If>

             <!-- FoS/Bridge of Korsikk -->
            <If condition="(CurrentLevelAreaId == 155048) or (CurrentLevelAreaId == 112565)">
                <MoveTo questId="101758" stepId="1" x="3452.229" y="609.7181" z="0.3065126" pathPrecision="5" name="WP Double Check" />
                <UseWaypoint questId="101758" stepId="1" actorId="6442" x="3452.229" y="609.7181" z="0.3065126" waypointNumber="0" />
            </If>

            <!-- Keeps 3 -->
            <If condition="CurrentLevelAreaId == 136448">
                <MoveTo questId="101758" stepId="1" actorId="6442" pathPrecision="5" name="WP Double Check" />
                <UseWaypoint questId="101758" stepId="1" actorId="6442" waypointNumber="0" />
            </If>

            <!-- AC 1 -->
            <If condition="CurrentLevelAreaId == 86080">
                <MoveTo questId="101758" stepId="1" actorId="6442" pathPrecision="5" name="WP Double Check" />
                <UseWaypoint questId="101758" stepId="1" actorId="6442" waypointNumber="0" />
            </If>

            <!-- TotC 1 -->
            <If condition="CurrentLevelAreaId == 119653">
                <MoveTo questId="101758" stepId="1" x="958.845" y="1097.812" z="-9.899994"  pathPrecision="5" name="WP Double Check" />
                <UseWaypoint questId="101758" stepId="1" actorId="6442" x="958.845" y="1097.812" z="-9.899994" waypointNumber="0" />
            </If>

            <If condition="not ActorExistsAt(6442, Me.Position.X, Me.Position.Y, Me.Position.Z, 100)">
                <LogMessage message="[Tinnkaizer] Couldn't find any WP, going back to Town" />
                <While condition="not Me.IsInTown">
                    <TrinityTownPortal questId="101758" stepId="1" />
                </While>
            </If>

            <!-- New Game -->
            <If condition="Me.IsInTown">
            	<WaitTimer questId="101758" stepId="1" waitTime="500" />
            	<LeaveGame reason="I am complete" />
            </If>
        </While>

Should do the trick if I didn't miss something.
Doing it on a run without testing so let me know if everything works for you.
 
always stuck in areat crater
x="1211.615" y="858.8076" z="0.1" (new Vector3(1211.615f,858.8076f,0.1f))
 
Sorry for double post, but I want to encourage everyone who is interested in the future of this profile to vote on the poll in the first post.
There are currently 11 votes cast, and with 0.9 having over 5000 downloads, I need a larger sample size of users to draw a more correct conclusion, so please vote!

Also feel free to offer more suggestions for improvements, since I'll be working on the code, now is the time to suggest changes you'd like to see


Hello Tinnvec, I have used and loved this profile since sometime last year, thank you for the great work. As for suggestions, my Tempest Rush Monk tends to ALWAYS get stuck on teleporters..he is too fast and rushes past them and then the bot cant realize what has happened and idles out.

I am not sure if this is a problem with the coordinates of the Teleporters on your profile, a Trinity issue or just the fact that my monk is so fast he just misses them :(

Besides for that I notice him getting stuck on those damn Hell Forges in Arreat Crater quite commonly, iirc this was stated to be a DB issue and not a problem with the profile though =/

Thanks for taking input to improve your profile :) will vote now btw.
 
For some odd reason when I use this script it wants to instead go to whatever latest quest I'm on. Even though I do have kill azmo quest selected.
 
tin have no intention of updating this profile till the expansion, it works fine as is so if you got stuck it's something on your end.
 
awesome profile for lvling ! good job!
i am doing now 10*100 and this profile is very helpful
using barb 160k dps unbuffed. mp2.
===== Misc Statistics =====
Total tracking time: 10h 26,00m 3s
Total deaths: 10 [0,96 per hour]
Total games (approx): 28 [2,68 per hour]
Total XP gained: 501,41 million [48,05 million per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 5329 [510,72 per hour]
Items dropped by ilvl:
- ilvl58: 333 [31,91 per hour] {6,25 %}
- ilvl59: 131 [12,55 per hour] {2,46 %}
- ilvl60: 872 [83,57 per hour] {16,36 %}
- ilvl61: 1766 [169,25 per hour] {33,14 %}
- ilvl62: 1469 [140,79 per hour] {27,57 %}
- ilvl63: 758 [72,65 per hour] {14,22 %}
 
Hello, how can i set the MP with this profile ? I select MP2 in the game and when i start, it's in MP0.
 
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