Shadeslayer
New Member
- Joined
- Sep 2, 2013
- Messages
- 23
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Hello,
Sorry if this was posted before, but I have 2 suggestions which would go a long way to improving Trinity.
1) Add the Grotesque explosions to Avoidance. Please. Their explosions are deadly at high mp's especially when the bot kills 3-4 of them simultaneously and stands in the explosion. Or worse, runs into it.
2) Add Town Portal logic. I'm sure this is a big problem for many users. Char tries to TP with 3-4 mobs around him, gets hit, doesn't fight back and dies. Very very often. Please implement some kind of check/ have the bot kill all enemies in the immediate area prior to opening TP.
I know both of these are possible as they're both features of Funky Trinity. I would do it myself if I had knowledge of coding, but alas I don't
Sorry if this was posted before, but I have 2 suggestions which would go a long way to improving Trinity.
1) Add the Grotesque explosions to Avoidance. Please. Their explosions are deadly at high mp's especially when the bot kills 3-4 of them simultaneously and stands in the explosion. Or worse, runs into it.
2) Add Town Portal logic. I'm sure this is a big problem for many users. Char tries to TP with 3-4 mobs around him, gets hit, doesn't fight back and dies. Very very often. Please implement some kind of check/ have the bot kill all enemies in the immediate area prior to opening TP.
I know both of these are possible as they're both features of Funky Trinity. I would do it myself if I had knowledge of coding, but alas I don't
