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DB sometimes crash

yangluo13

New Member
Joined
Mar 4, 2013
Messages
35
Reaction score
0
db sometimes crash,and my hero was idle in game
but I bot at HC ,this make me died
It happens in 4 or 5 days for one time
how to solve it, thanks


Code:
 [16:31:48.846 N] System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   at System.Collections.Generic.List`1.set_Capacity(Int32 value)
   at System.Collections.Generic.List`1.EnsureCapacity(Int32 min)
   at System.Collections.Generic.List`1.Add(T item)
   at Zeta.Pathfinding.PathFinder.FindPath(Point startPoint, Point endPoint, Boolean includeDiagonals, Int32 maxMilliseconds, Boolean allowPartialPaths)
   at Zeta.Navigation.DefaultNavigationProvider.(Vector3 , Boolean , Single )
   at Zeta.Navigation.DefaultNavigationProvider.(Vector3 , String , Boolean )
   at Zeta.Navigation.DefaultNavigationProvider.MoveTo(Vector3 destination, String destinationName, Boolean useRaycast)
   at Zeta.Navigation.Navigator.MoveTo(Vector3 destination, String destinationName, Boolean useRaycast)
   at Trinity.DbProvider.PlayerMover.NavigateTo(Vector3 moveTarget, String destinationName)
[16:31:54.369 N] System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   at System.Collections.Generic.List`1.set_Capacity(Int32 value)
   at System.Collections.Generic.List`1.EnsureCapacity(Int32 min)
   at System.Collections.Generic.List`1.Add(T item)
   at Zeta.Pathfinding.PathFinder.FindPath(Point startPoint, Point endPoint, Boolean includeDiagonals, Int32 maxMilliseconds, Boolean allowPartialPaths)
   at Zeta.Navigation.DefaultNavigationProvider.(Vector3 , Boolean , Single )
   at Zeta.Navigation.DefaultNavigationProvider.(Vector3 , String , Boolean )
   at Zeta.Navigation.DefaultNavigationProvider.MoveTo(Vector3 destination, String destinationName, Boolean useRaycast)
   at Zeta.Navigation.Navigator.MoveTo(Vector3 destination, String destinationName, Boolean useRaycast)
   at Trinity.DbProvider.PlayerMover.NavigateTo(Vector3 moveTarget, String destinationName)
[16:31:58.378 N] System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   at System.Collections.Generic.List`1.set_Capacity(Int32 value)
   at System.Collections.Generic.List`1.EnsureCapacity(Int32 min)
   at System.Collections.Generic.List`1.Add(T item)
   at Zeta.Pathfinding.PathFinder.FindPath(Point startPoint, Point endPoint, Boolean includeDiagonals, Int32 maxMilliseconds, Boolean allowPartialPaths)
   at Zeta.Navigation.DefaultNavigationProvider.(Vector3 , Boolean , Single )
   at Zeta.Navigation.DefaultNavigationProvider.(Vector3 , String , Boolean )
   at Zeta.Navigation.DefaultNavigationProvider.MoveTo(Vector3 destination, String destinationName, Boolean useRaycast)
   at Zeta.Navigation.Navigator.MoveTo(Vector3 destination, String destinationName, Boolean useRaycast)
   at Trinity.DbProvider.PlayerMover.NavigateTo(Vector3 moveTarget, String destinationName)
[16:32:02.528 N] System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   at System.Collections.Generic.List`1.set_Capacity(Int32 value)
   at System.Collections.Generic.List`1.EnsureCapacity(Int32 min)
   at System.Collections.Generic.List`1.Add(T item)
   at Zeta.Pathfinding.PathFinder.FindPath(Point startPoint, Point endPoint, Boolean includeDiagonals, Int32 maxMilliseconds, Boolean allowPartialPaths)
   at Zeta.Navigation.DefaultNavigationProvider.(Vector3 , Boolean , Single )
   at Zeta.Navigation.DefaultNavigationProvider.(Vector3 , String , Boolean )
   at Zeta.Navigation.DefaultNavigationProvider.MoveTo(Vector3 destination, String destinationName, Boolean useRaycast)
   at Zeta.Navigation.Navigator.MoveTo(Vector3 destination, String destinationName, Boolean useRaycast)
   at Trinity.DbProvider.PlayerMover.NavigateTo(Vector3 moveTarget, String destinationName)
[16:32:07.847 N] System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   at System.Collections.Generic.List`1.set_Capacity(Int32 value)
   at System.Collections.Generic.List`1.EnsureCapacity(Int32 min)
   at System.Collections.Generic.List`1.Add(T item)
   at Zeta.Pathfinding.PathFinder.FindPath(Point startPoint, Point endPoint, Boolean includeDiagonals, Int32 maxMilliseconds, Boolean allowPartialPaths)
   at Zeta.Navigation.DefaultNavigationProvider.(Vector3 , Boolean , Single )
   at Zeta.Navigation.DefaultNavigationProvider.(Vector3 , String , Boolean )
   at Zeta.Navigation.DefaultNavigationProvider.MoveTo(Vector3 destination, String destinationName, Boolean useRaycast)
   at Zeta.Navigation.Navigator.MoveTo(Vector3 destination, String destinationName, Boolean useRaycast)
   at Trinity.DbProvider.PlayerMover.NavigateTo(Vector3 moveTarget, String destinationName)
[16:32:13.572 N] System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
   at System.Collections.Generic.List`1.set_Capacity(Int32 value)
   at System.Collections.Generic.List`1.EnsureCapacity(Int32 min)
   at System.Collections.Generic.List`1.Add(T item)
   at Zeta.Pathfinding.PathFinder.FindPath(Point startPoint, Point endPoint, Boolean includeDiagonals, Int32 maxMilliseconds, Boolean allowPartialPaths)
   at Zeta.Navigation.DefaultNavigationProvider.(Vector3 , Boolean , Single )
   at Zeta.Navigation.DefaultNavigationProvider.(Vector3 , String , Boolean )
   at Zeta.Navigation.DefaultNavigationProvider.MoveTo(Vector3 destination, String destinationName, Boolean useRaycast)
   at Zeta.Navigation.Navigator.MoveTo(Vector3 destination, String destinationName, Boolean useRaycast)
   at Trinity.DbProvider.PlayerMover.NavigateTo(Vector3 moveTarget, String destinationName) 
   [16:32:13.650 Q] [Trinity] Player is dead
   [16:32:18.736 N] Player died
 
well, I can.
the log is here

View attachment 2240 2013-08-22 17.12.zip

crash 5~10 each hour
and when the monster so many then db crash..

Code:
[13:20:02.975 D] Generated path to <522.9449, 665.2502, 15.94455> (Interact with object) with 3 hops.
[13:20:04.578 N] Interacting with object g_Portal_Square_Orange-3692
[13:20:05.628 D] Navigator.Clear
[13:20:05.678 N] Interacting with object g_Portal_Square_Orange-3692
[13:20:07.798 N] ========== Grid segmentation resetting!!! ============
[13:20:07.800 D] System.AccessViolationException: Could not read bytes from 00000000 [299]!
   在 Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
   在 Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
   在 Zeta.Internals.Actors.DiaObject.()
   在 Zeta.Internals.Actors.DiaObject.get_ACDGuid()
   在 Zeta.Internals.Actors.DiaObject.Interact()
   在 Zeta.CommonBot.Profile.Common.UseObjectTag.(Object )
   在 Zeta.TreeSharp.Action.RunAction(Object context)
   在 Zeta.TreeSharp.Action..()
   在 Zeta.TreeSharp.Composite.Tick(Object context)
   在 Zeta.TreeSharp.Sequence..()
   在 Zeta.TreeSharp.Composite.Tick(Object context)
   在 Zeta.TreeSharp.Decorator..()
   在 Zeta.TreeSharp.Composite.Tick(Object context)
   在 Zeta.TreeSharp.PrioritySelector..()
   在 Zeta.TreeSharp.Composite.Tick(Object context)
   在 Zeta.TreeSharp.Decorator..()
   在 Zeta.TreeSharp.Composite.Tick(Object context)
   在 Zeta.TreeSharp.PrioritySelector..()
   在 Zeta.TreeSharp.Composite.Tick(Object context)
   在 Zeta.TreeSharp.PrioritySelector..()
   在 Zeta.TreeSharp.Composite.Tick(Object context)
   在 Zeta.TreeSharp.PrioritySelector..()
   在 Zeta.TreeSharp.Composite.Tick(Object context)
   在 Zeta.Common.HookExecutor.Run(Object context)
   在 Zeta.TreeSharp.Action.RunAction(Object context)
   在 Zeta.TreeSharp.Action..()
   在 Zeta.TreeSharp.Composite.Tick(Object context)
   在 Zeta.TreeSharp.PrioritySelector..()
   在 Zeta.TreeSharp.Composite.Tick(Object context)
   在 Zeta.TreeSharp.PrioritySelector..()
   在 Zeta.TreeSharp.Composite.Tick(Object context)
   在 Zeta.Common.HookExecutor.Run(Object context)
   在 Zeta.TreeSharp.Action.RunAction(Object context)
   在 Zeta.TreeSharp.Action..()
   在 Zeta.TreeSharp.Composite.Tick(Object context)
   在 Zeta.TreeSharp.PrioritySelector..()
   在 Zeta.TreeSharp.Composite.Tick(Object context)
   在 Zeta.CommonBot.BotMain.()
[13:20:07.883 D] Replaced hook [ProfileOrderBehavior_Hook] 97e1946a-58a8-4cbf-911b-b95473bbb40a
[13:20:08.133 N] Loaded profile Fallen Warrior's Rest
[13:20:08.143 N] [Trinity] [TrinityMoveTo] Started Tag; x="211.7075" y="359.9952" z="0.1000257"  name="1" questId="1" stepId="0" worldId="60393" levelAreaId="60396"
[13:20:08.143 D] Replaced hook [ProfileOrderBehavior_Hook] 4e3a46ce-8595-4fd5-9b5e-b621770b57b1
[13:20:08.153 D] Generating path to x="211.7075" y="359.9952" z="0.1000257"  (1) - <211.9428, 360.1539, 0.1000257>

Trinity 1.7.3.3
Demonbuddy: 1.0 r1445 Build 315
no other plugin or bot



i can speak a little English , sorry
 
Mine stopped crashing after I started making sure I always run Demonbuddy as Administrator.
 
well, I can.
the log is here

View attachment 102133

crash 5~10 each hour
and when the monster so many then db crash..

Code:
[13:20:02.975 D] Generated path to <522.9449, 665.2502, 15.94455> (Interact with object) with 3 hops.
[13:20:04.578 N] Interacting with object g_Portal_Square_Orange-3692
[13:20:05.628 D] Navigator.Clear
[13:20:05.678 N] Interacting with object g_Portal_Square_Orange-3692
[13:20:07.798 N] ========== Grid segmentation resetting!!! ============
[13:20:07.800 D] System.AccessViolationException: Could not read bytes from 00000000 [299]!
   在 Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
   在 Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
   在 Zeta.Internals.Actors.DiaObject.()
   在 Zeta.Internals.Actors.DiaObject.get_ACDGuid()
   在 Zeta.Internals.Actors.DiaObject.Interact()
   在 Zeta.CommonBot.Profile.Common.UseObjectTag.(Object )
   在 Zeta.TreeSharp.Action.RunAction(Object context)
   在 Zeta.TreeSharp.Action..()
   在 Zeta.TreeSharp.Composite.Tick(Object context)
   在 Zeta.TreeSharp.Sequence..()
   在 Zeta.TreeSharp.Composite.Tick(Object context)
   在 Zeta.TreeSharp.Decorator..()
   在 Zeta.TreeSharp.Composite.Tick(Object context)
   在 Zeta.TreeSharp.PrioritySelector..()
   在 Zeta.TreeSharp.Composite.Tick(Object context)
   在 Zeta.TreeSharp.Decorator..()
   在 Zeta.TreeSharp.Composite.Tick(Object context)
   在 Zeta.TreeSharp.PrioritySelector..()
   在 Zeta.TreeSharp.Composite.Tick(Object context)
   在 Zeta.TreeSharp.PrioritySelector..()
   在 Zeta.TreeSharp.Composite.Tick(Object context)
   在 Zeta.TreeSharp.PrioritySelector..()
   在 Zeta.TreeSharp.Composite.Tick(Object context)
   在 Zeta.Common.HookExecutor.Run(Object context)
   在 Zeta.TreeSharp.Action.RunAction(Object context)
   在 Zeta.TreeSharp.Action..()
   在 Zeta.TreeSharp.Composite.Tick(Object context)
   在 Zeta.TreeSharp.PrioritySelector..()
   在 Zeta.TreeSharp.Composite.Tick(Object context)
   在 Zeta.TreeSharp.PrioritySelector..()
   在 Zeta.TreeSharp.Composite.Tick(Object context)
   在 Zeta.Common.HookExecutor.Run(Object context)
   在 Zeta.TreeSharp.Action.RunAction(Object context)
   在 Zeta.TreeSharp.Action..()
   在 Zeta.TreeSharp.Composite.Tick(Object context)
   在 Zeta.TreeSharp.PrioritySelector..()
   在 Zeta.TreeSharp.Composite.Tick(Object context)
   在 Zeta.CommonBot.BotMain.()
[13:20:07.883 D] Replaced hook [ProfileOrderBehavior_Hook] 97e1946a-58a8-4cbf-911b-b95473bbb40a
[13:20:08.133 N] Loaded profile Fallen Warrior's Rest
[13:20:08.143 N] [Trinity] [TrinityMoveTo] Started Tag; x="211.7075" y="359.9952" z="0.1000257"  name="1" questId="1" stepId="0" worldId="60393" levelAreaId="60396"
[13:20:08.143 D] Replaced hook [ProfileOrderBehavior_Hook] 4e3a46ce-8595-4fd5-9b5e-b621770b57b1
[13:20:08.153 D] Generating path to x="211.7075" y="359.9952" z="0.1000257"  (1) - <211.9428, 360.1539, 0.1000257>

Trinity 1.7.3.3
Demonbuddy: 1.0 r1445 Build 315
no other plugin or bot



i can speak a little English , sorry


open your own thread plz
 
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