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Bot Crashing on VM after a few minutes - asking for Net Framework 2.XXXX

Fate

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Hey Guys!

I have the following problem:

I am using a VM running XP SP3. I installed Net Framework 4 (Web Installer as well as the Stand-Alone) and Visual C++ 2010. The bot runs fine for like 5-10 minutes. After that I get the error as seen on the picture attached.

What do I have to change? AFAIK I installed all necessary tools and programs.

Would be great to get some useful advice here!

Regards,

Fate
 

Attachments

  • 3876 2013-08-09 04.08.txt
    3876 2013-08-09 04.08.txt
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  • HB_Error.webp
    HB_Error.webp
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Honorbuddy is not supported on virtual machines.
You are on your own.
 
Hmmm. Well. I bought like 20 HB keys for botting. For maximum safety I need to run VMs and ***s. There must be a way to get some help regarding this error, right? I can change the VM tags and say I am using XP as main OS. So there should really be some kind of possibility to receive help here :(
 
I thought xp was no longer a possibility - this proves not the case. How many vm's are you running at once? 5 or more?
 
Yeah, I thought one of those .net versions required were no longer available for xp...

Anyways, if he's running 5 or more on the same machine it's probably the shared memory space crash that occurs.

It's discussed in the dungeonbuddy thread (last 3rd of the thread). Though with DB, the crash occurs sooner - more like 5 min or less.

We can run 3 or 4 simultaneous with a host - but any more than that results in a crash. This is on win7 VM's tho...

Good to hear officially VMs are not supported. I didn't realize that was the case.

(Everything definitely runs better outsidVM VM)

OP see if you can confirm what I'm saying. Can you run 1 or 2 just fine?
 
Get a Windows 7 VM, Windows XP sucks. Or just run it bare metal because that always works better.
 
Many reputable people on these forums have stated that they run a variety of accounts securely without VMs. I started with VM to begin with - but no more.
 
how does a vm improve security? whats the logic behind that?
 
There is none. There is only FUD. A VM does not improve security, has never, will never.

It's all tinfoil hat theory. While it may not be that useful and more effort than it's worth (IMO), swiftly saying it has no effect isn't exactly true. The changing of hardware id's and various addresses can give the allusion you're on a different computer, and people have had accounts chain-banned because they were linked together somehow by Blizzard.

Get a Windows 7 VM, Windows XP sucks. Or just run it bare metal because that always works better.

If you're legitimately ever going to buy a new Windows license there's no reason to not get Windows 8, it uses less resources at the cost of extra setup time and removal of all the bloated metro and windows accounts.

For the OP: Id try removing .Net Framework 4 and the C++ Redistributable, then reinstalling them. It sounds like they're either damaged or somethings wrong with the VM. If that doesn't work I haven't the slightest clue :(
 
When I was using vm's I was concerned about running different bnet names on the same ip.

Also I wanted a way to separate my main (never bot) and bots on the same machine but be able run both.


I realize experience shows they only ban the one attached to the bot - but better safe than sorry, and I didn't want to risk accidentally attaching to my main account...
 
When I was using vm's I was concerned about running different bnet names on the same ip.
You do realise that as long as all VMs use the same internet connection, they are on the same IP according to Blizzard. The IP of the local system doesn't do jack squat.

As said: FUD.
"Hardware ID": Blizzard only knows the MAC address of your router. Heck, not even that; they only know the MAC address of your ISPs router. The rest of your hardware doesn't get an "ID" since Blizzard isn't allowed, by privacy laws, to see it.
"IP": Blizzard only knows the IP addres of your router. Your local IP, and hence VM IP, are invisible to Blizzard.

The only thing that would theoretically help in those cases is using a V P N. and that brings a whole HOST of other problems.
 
You do realise that as long as all VMs use the same internet connection, they are on the same IP according to Blizzard. The IP of the local system doesn't do jack squat.

As said: FUD.
"Hardware ID": Blizzard only knows the MAC address of your router. Heck, not even that; they only know the MAC address of your ISPs router. The rest of your hardware doesn't get an "ID" since Blizzard isn't allowed, by privacy laws, to see it.
"IP": Blizzard only knows the IP addres of your router. Your local IP, and hence VM IP, are invisible to Blizzard.

The only thing that would theoretically help in those cases is using a V P N. and that brings a whole HOST of other problems.


VM = VEEPEEN . If you are not getting a DEDICATED IP address dont bother installing a VM. Why? Because the IP check up is prioritized by blizzard than the Hardware ID. Which is logical. Plus they will have no clue if you are using veepeen cause its a dedicated IP address + hardware ID changed VM
P.S they can still find you, by your personal data and the method of payments if you have the same stuff over and over but its very difficult imo cause they have to go through many departments to check the method of payments etc..
 
I wasn't clear the way I connected my VMs... They were each on different vnets. So yeah, I was aware, and as a result I was creative with my net interfaces.

I used a combination of wireless usb dongles, laptop wireless, Ethernet, and cellphone tethers, and hotspots.

This kept each account in its own interface, net ip, and thus MAC address. They did not share any hardware.

Similar to what you could get with V-P-N only with hardware - and without being identified as using those v.p.n. ips.

As stated, it was overkill - but all angles were thought out. I botted smart and never got hit with a ban. Mostly I quested / ran dungeons. Probably only farmed 15% if the time.

Did it this way for a year. It was a pain in the ass to use, update, and scale.
 
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