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Battlefield: Barrens

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So I noticed an issue, if the toon is going for a barrel of oil, and gets attacked it never goes back for the barrel, looks really bottish...
 
So I noticed an issue, if the toon is going for a barrel of oil, and gets attacked it never goes back for the barrel, looks really bottish...

Using a bot looks really bottish.
This is an issue with CollectThings blacklisting.
 
First, use Quest mode.

Second:
[14:37:13.666 N] [Compiler Error]: c:\Users\User\Desktop\beta\Quest Behaviors\Development\TEMPLATE_QB.cs(61,18) : error CS0260: Missing partial modifier on declaration of type 'Honorbuddy.Quest_Behaviors.TEMPLATE_QB.TEMPLATE_QB'; another partial declaration of this type exists
[14:37:13.666 N] [Compiler Error]: c:\Users\User\Desktop\beta\Quest Behaviors\Vehicles\MountVehOnly.cs(30,18) : error CS0101: The namespace 'Honorbuddy.Quest_Behaviors.MountVehOnly' already contains a definition for 'MountVehOnly'
[14:37:13.666 N] [Compiler Error]: c:\Users\User\Desktop\beta\Quest Behaviors\Vehicles\NoControlVehicle.cs(30,18) : error CS0101: The namespace 'Honorbuddy.Quest_Behaviors.NoControlVehicle' already contains a definition for 'NoControlVehicle'
[14:37:13.666 N] [Compiler Error]: c:\Users\User\Desktop\beta\Quest Behaviors\Vehicles\VehicleBehavior.cs(28,18) : error CS0101: The namespace 'Honorbuddy.Quest_Behaviors.VehicleBehavior' already contains a definition for 'VehicleBehavior'

Your Quest Behaviors folder is corrupt. Fresh install, then copy mine or Kick's Quest Behaviors from our SVN to yours.
 
Hey Brodie,

Decided I would use your Battlefield barrens profile and I got this.

Starting the bot!
Currently Using BotBase : Questing
[Compiler Error]: c:\Honorbuddy\Quest Behaviors\CombatUseItemOnV2.cs(505,25) : error CS0103: The name 'UtilityBehaviorPS_PetSetStance' does not exist in the current context
[Compiler Error]: c:\Honorbuddy\Quest Behaviors\CombatUseItemOnV2.cs(522,37) : error CS0103: The name 'UtilityBehaviorPS_PetActionFollow' does not exist in the current context
[Compiler Error]: c:\Honorbuddy\Quest Behaviors\CombatUseItemOnV2.cs(523,37) : error CS0103: The name 'UtilityBehaviorPS_PetSetStance' does not exist in the current context
[Compiler Error]: c:\Honorbuddy\Quest Behaviors\InteractWith.cs(453,40) : error CS0104: 'MobType' is an ambiguous reference between 'Honorbuddy.QuestBehaviorCore.MobType' and 'Honorbuddy.QuestBehaviorCore.XmlElements.MobType'
Errors in quest behaviors!
Bot Stopped! Reason: Errors in quest behaviors!

I figured my quest behaviours folder was corrupt so i did a fresh install and it did not go away.

Any insight into a remedy?
 
Hey Brodie,

Decided I would use your Battlefield barrens profile and I got this.

Starting the bot!
Currently Using BotBase : Questing
[Compiler Error]: c:\Honorbuddy\Quest Behaviors\CombatUseItemOnV2.cs(505,25) : error CS0103: The name 'UtilityBehaviorPS_PetSetStance' does not exist in the current context
[Compiler Error]: c:\Honorbuddy\Quest Behaviors\CombatUseItemOnV2.cs(522,37) : error CS0103: The name 'UtilityBehaviorPS_PetActionFollow' does not exist in the current context
[Compiler Error]: c:\Honorbuddy\Quest Behaviors\CombatUseItemOnV2.cs(523,37) : error CS0103: The name 'UtilityBehaviorPS_PetSetStance' does not exist in the current context
[Compiler Error]: c:\Honorbuddy\Quest Behaviors\InteractWith.cs(453,40) : error CS0104: 'MobType' is an ambiguous reference between 'Honorbuddy.QuestBehaviorCore.MobType' and 'Honorbuddy.QuestBehaviorCore.XmlElements.MobType'
Errors in quest behaviors!
Bot Stopped! Reason: Errors in quest behaviors!

I figured my quest behaviours folder was corrupt so i did a fresh install and it did not go away.

Any insight into a remedy?

After fresh install, recopy quest behaviors from my SVN to your HB folder. You're just missing some updated QB core files.
 
why is there like a 10 second pause between waypoints? Just curious
 
Any way I can add some xml to ignore Kor'kron Supply Satchel - Item - World of Warcraft , its unique item, I already have one, and my character is bugging out trying to loot it

If HB won't blacklist the mob its trying to loot from after a few attempts, you should write it up as a support issue.
There isn't any XML that can be added to the profile to ignore a specific item from a loot window.
 
If HB won't blacklist the mob its trying to loot from after a few attempts, you should write it up as a support issue.
There isn't any XML that can be added to the profile to ignore a specific item from a loot window.

I see, ty :)
 
Hi Brodie.

I keep getting this error when i try to use your profile i have tryed to upgrade and repair and reinstall HB but noting helps i run it in Questing mode hope you can help me

Starting the bot!
Currently Using BotBase : Questing
[Compiler Error]: c:\Users\Christian Kiel\Desktop\Bot\Quest Behaviors\Deprecated\Escort6641.cs(20,18) : error CS0101: Navneomr?det 'Honorbuddy.Quest_Behaviors.Escort6641' indeholder allerede en definition af 'Escort6641'
[Compiler Error]: c:\Users\Christian Kiel\Desktop\Bot\Quest Behaviors\Development\TEMPLATE_QB.cs(64,18) : error CS0260: Manglende delvis modifikator p? erkl?ringen af typen 'Honorbuddy.Quest_Behaviors.TEMPLATE_QB.TEMPLATE_QB', der findes en anden delvis erkl?ring af denne type
[Compiler Error]: c:\Users\Christian Kiel\Desktop\Bot\Quest Behaviors\SpecificQuests\DeathknightStart\FindAndBeatNpcs.cs(35,18) : error CS0101: Navneomr?det 'Honorbuddy.Quest_Behaviors.DeathknightStart.FindAndBeatNpcs' indeholder allerede en definition af 'FindAndBeatNpcs'
[Compiler Error]: c:\Users\Christian Kiel\Desktop\Bot\Quest Behaviors\SpecificQuests\DeathknightStart\IntotheRealmofShadows.cs(31,18) : error CS0101: Navneomr?det 'Honorbuddy.Quest_Behaviors.DeathknightStart.IntotheRealmofShadows' indeholder allerede en definition af 'IntotheRealmofShadows'
[Compiler Error]: c:\Users\Christian Kiel\Desktop\Bot\Quest Behaviors\SpecificQuests\DeathknightStart\TheGiftThatKeepsOnGiving.cs(44,18) : error CS0101: Navneomr?det 'Honorbuddy.Quest_Behaviors.DeathknightStart.TheGiftThatKeepsOnGiving' indeholder allerede en definition af 'TheGiftThatKeepsOnGiving'
[Compiler Error]: c:\Users\Christian Kiel\Desktop\Bot\Quest Behaviors\SpecificQuests\DeathknightStart\TheGiftThatKeepsOnGiving.cs(299,18) : error CS0101: Navneomr?det 'Honorbuddy.Quest_Behaviors.DeathknightStart.TheGiftThatKeepsOnGiving' indeholder allerede en definition af 'WoWUnitExtentions'
[Compiler Error]: c:\Users\Christian Kiel\Desktop\Bot\Quest Behaviors\Vehicles\MountVehOnly.cs(30,18) : error CS0101: Navneomr?det 'Honorbuddy.Quest_Behaviors.MountVehOnly' indeholder allerede en definition af 'MountVehOnly'
[Compiler Error]: c:\Users\Christian Kiel\Desktop\Bot\Quest Behaviors\Vehicles\NoControlVehicle.cs(30,18) : error CS0101: Navneomr?det 'Honorbuddy.Quest_Behaviors.NoControlVehicle' indeholder allerede en definition af 'NoControlVehicle'
[Compiler Error]: c:\Users\Christian Kiel\Desktop\Bot\Quest Behaviors\Vehicles\VehicleBehavior.cs(28,18) : error CS0101: Navneomr?det 'Honorbuddy.Quest_Behaviors.VehicleBehavior' indeholder allerede en definition af 'VehicleBehavior'
Errors in quest behaviors!
 
Hi Brodie.

I keep getting this error when i try to use your profile i have tryed to upgrade and repair and reinstall HB but noting helps i run it in Questing mode hope you can help me

Starting the bot!
Currently Using BotBase : Questing
[Compiler Error]: c:\Users\Christian Kiel\Desktop\Bot\Quest Behaviors\Deprecated\Escort6641.cs(20,18) : error CS0101: Navneomr?det 'Honorbuddy.Quest_Behaviors.Escort6641' indeholder allerede en definition af 'Escort6641'
[Compiler Error]: c:\Users\Christian Kiel\Desktop\Bot\Quest Behaviors\Development\TEMPLATE_QB.cs(64,18) : error CS0260: Manglende delvis modifikator p? erkl?ringen af typen 'Honorbuddy.Quest_Behaviors.TEMPLATE_QB.TEMPLATE_QB', der findes en anden delvis erkl?ring af denne type
[Compiler Error]: c:\Users\Christian Kiel\Desktop\Bot\Quest Behaviors\SpecificQuests\DeathknightStart\FindAndBeatNpcs.cs(35,18) : error CS0101: Navneomr?det 'Honorbuddy.Quest_Behaviors.DeathknightStart.FindAndBeatNpcs' indeholder allerede en definition af 'FindAndBeatNpcs'
[Compiler Error]: c:\Users\Christian Kiel\Desktop\Bot\Quest Behaviors\SpecificQuests\DeathknightStart\IntotheRealmofShadows.cs(31,18) : error CS0101: Navneomr?det 'Honorbuddy.Quest_Behaviors.DeathknightStart.IntotheRealmofShadows' indeholder allerede en definition af 'IntotheRealmofShadows'
[Compiler Error]: c:\Users\Christian Kiel\Desktop\Bot\Quest Behaviors\SpecificQuests\DeathknightStart\TheGiftThatKeepsOnGiving.cs(44,18) : error CS0101: Navneomr?det 'Honorbuddy.Quest_Behaviors.DeathknightStart.TheGiftThatKeepsOnGiving' indeholder allerede en definition af 'TheGiftThatKeepsOnGiving'
[Compiler Error]: c:\Users\Christian Kiel\Desktop\Bot\Quest Behaviors\SpecificQuests\DeathknightStart\TheGiftThatKeepsOnGiving.cs(299,18) : error CS0101: Navneomr?det 'Honorbuddy.Quest_Behaviors.DeathknightStart.TheGiftThatKeepsOnGiving' indeholder allerede en definition af 'WoWUnitExtentions'
[Compiler Error]: c:\Users\Christian Kiel\Desktop\Bot\Quest Behaviors\Vehicles\MountVehOnly.cs(30,18) : error CS0101: Navneomr?det 'Honorbuddy.Quest_Behaviors.MountVehOnly' indeholder allerede en definition af 'MountVehOnly'
[Compiler Error]: c:\Users\Christian Kiel\Desktop\Bot\Quest Behaviors\Vehicles\NoControlVehicle.cs(30,18) : error CS0101: Navneomr?det 'Honorbuddy.Quest_Behaviors.NoControlVehicle' indeholder allerede en definition af 'NoControlVehicle'
[Compiler Error]: c:\Users\Christian Kiel\Desktop\Bot\Quest Behaviors\Vehicles\VehicleBehavior.cs(28,18) : error CS0101: Navneomr?det 'Honorbuddy.Quest_Behaviors.VehicleBehavior' indeholder allerede en definition af 'VehicleBehavior'
Errors in quest behaviors!

Fresh install. Your Quest behaviors are corrupted. Then copy from SVN. If you are using my plugin, do a fresh install of that too (you can leave the settings folder alone, just remove and replace all the rest).
 
Great Profile

Excellent profile! There are a couple of spots that the characters get jammed up in and I had to remove the "Avoid Kor'Kron Demolisher" line. It did not fight the mob but aggroed the engineers around it. Unfortunately, the engineers roam. So avoiding both is not going to work. No big deal though. I run two characters so taking down the demo is easy.

Thanks again.
 
Excellent profile! There are a couple of spots that the characters get jammed up in and I had to remove the "Avoid Kor'Kron Demolisher" line. It did not fight the mob but aggroed the engineers around it. Unfortunately, the engineers roam. So avoiding both is not going to work. No big deal though. I run two characters so taking down the demo is easy.

Thanks again.

I put in the avoidance code for the Demos because not everyone has the gear to take one down. Tanks sure, but everyone else, no. Survival beats speed out for now.
 
Yeah, but it still aggros them by accident when going for Mercenary Engineers. So the character ends up dying anyway. I don't know a good work around for this either. Avoiding engineers would cause further problems.

Also, is it possible to switch the quest behavior to "InteractWith"??
 
Yeah, but it still aggros them by accident when going for Mercenary Engineers. So the character ends up dying anyway. I don't know a good work around for this either. Avoiding engineers would cause further problems.

Also, is it possible to switch the quest behavior to "InteractWith"??

No.
InteractWith only pulls mobs by dancing on top of them, and will result in either prolonged battles, deaths, or both. Casters would not be able to attack as the bot will persistently try to move to 0 yards, cancelling any casts. The original had that. It did not work well.
 
That's the droid I was looking for. I'm gonna dig around in Collectthings.cs and see if I can adjust the blacklist timer or something. I love doing this stuff. It is getting me off my lazy butt and in to code. (I'll make a backup as usual)
 
That's the droid I was looking for. I'm gonna dig around in Collectthings.cs and see if I can adjust the blacklist timer or something. I love doing this stuff. It is getting me off my lazy butt and in to code. (I'll make a backup as usual)

CollectThings is (unfortunately) being Deprecated. Unfortunately again, there is no alternative, so whatever changes are made will be your own, as I don't think this behavior is being supported anymore.
 
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