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PureRotation V2

I wonder how Oracle is going to compare to Tuanha's Special Edition CRs.

By the sound of that explanation by Wulf, It seems as if this is going to be completely OP!
 
Chatted with wulf a bit a little while ago, no offense to tuahna but his CRs will not hold a candle to oracle

Sent from my DROID RAZR using TheBuddyForum mobile app
 
About time wulf does some work around here. ;-)

Can't wait to see what you've done. Sounds really interesting.

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heey millz can you change the aoe for demo locks. atm it just dots everything up and then spam immolation auro but doesnt use carrion swarm. and void ray

the aoe should be more like this

hand of gul dan, meta form, immolation aura, carrion swarm, and keep spamming void ray.

hope this helped

after that it should dot up cause the rotation it uses now is for targets that live for a very long time. the rotation i posted is for the normal and short busty aoe such as lei shen balls and bats on tortos.
wich is more usefull and gain more dps.
 
Last edited:
Dynamic AoE clustering Algorithm...[Complete]
Maximum Heal per spell based on CL technology...[Complete]
Maximum Heal per spell based on Spellpower, base heal, etc...[Complete]
Dynamic Heal selection based on closest heal to deficit, then by cast time, then by mana...[ETA: 1 week]
Dispel Manager transplanted...[ETA: tba]


Percent Complete.
Druid...[85%]
HolyPriest...[70%]
DiscPriest...[45%]
RestoShaman...[80%]
Paladin...[89%]
Monk...[5%]


Oracle will be released separate from PureRotation as it has been written from the ground up to only cater for Healing classes.

At the moment Oracle is healing 10x better than Pure. Everything in Oracle is Dynamic and changes every pulse of the tree. Priority's are changed to AoE and to Single target healing to react to the current situation, if the situation changes, the priority of the spells change.

I know it's taking a long time to release but it get's better and better every time i sit down to code. To see Oracle place an AoE spell perfectly in the centre of clustered players, and choose between single target spells based on how much we *know* that spell will heal for as well as mana cost, cast time, etc is amazing to watch (gone are the days of 'Heal @ 60% HP')

Oracle is nothing like any other healing CR seen on these forums (it has logic that PQR could only dream of having), it's cutting edge and pushes new un-explored boundaries for healing logic.

I only have the weekends free to code as I work long hours. Stay tuned though it's very very close. (and of course Oracle will be completely free)

Wulf

1 - I need go to wc and change my cloths

2 - Donate for this amazing CR when they finish

3 - Delete folder Routines, whit PR and Oracle i dont need any mor
 
Dynamic AoE clustering Algorithm...[Complete]
Maximum Heal per spell based on CL technology...[Complete]
Maximum Heal per spell based on Spellpower, base heal, etc...[Complete]
Dynamic Heal selection based on closest heal to deficit, then by cast time, then by mana...[ETA: 1 week]
Dispel Manager transplanted...[ETA: tba]


Percent Complete.
Druid...[85%]
HolyPriest...[70%]
DiscPriest...[45%]
RestoShaman...[80%]
Paladin...[89%]
Monk...[5%]


Oracle will be released separate from PureRotation as it has been written from the ground up to only cater for Healing classes.

At the moment Oracle is healing 10x better than Pure. Everything in Oracle is Dynamic and changes every pulse of the tree. Priority's are changed to AoE and to Single target healing to react to the current situation, if the situation changes, the priority of the spells change.

I know it's taking a long time to release but it get's better and better every time i sit down to code. To see Oracle place an AoE spell perfectly in the centre of clustered players, and choose between single target spells based on how much we *know* that spell will heal for as well as mana cost, cast time, etc is amazing to watch (gone are the days of 'Heal @ 60% HP')

Oracle is nothing like any other healing CR seen on these forums (it has logic that PQR could only dream of having), it's cutting edge and pushes new un-explored boundaries for healing logic.

I only have the weekends free to code as I work long hours. Stay tuned though it's very very close. (and of course Oracle will be completely free)

Wulf


I keep rereading this, gitty with anticipation! woot!
 
Any can explain me what its the diference in PR experimental?? I have lag redution to false, but i dont see any diference that i put true
 
can you please add "Disable click to move" option in general settings?
 
can you please add "Disable click to move" option in general settings?
I have seen this option in more cr's, but just in general; why would we want to have the CR disable this? What happens if you leave it on? My click-to-move is on in WOW settings without issues?
 
I have seen this option in more cr's, but just in general; why would we want to have the CR disable this? What happens if you leave it on? My click-to-move is on in WOW settings without issues?
Some people are just overly lazy and want to not have to do much for themselves. Nothing happens if you leave it on as the you have noticed. Just a lot of people do not like it on. Personally I love it on when I use HB because I move using the keyboard and the mouse, as well as click to move in some instances.
 
DK PureRotation

Hi Millz,

Look like the cr doesnt work probably with the new update of HB. Spaming Plague Strike instead of Scourge Strike, and doesnt use Goul Transform.
 

Attachments

Hi Millz,

Look like the cr doesnt work probably with the new update of HB. Spaming Plague Strike instead of Scourge Strike, and doesnt use Goul Transform.

what i can see from your log ... both is used, but will test when i'm back home
 
Some people are just overly lazy and want to not have to do much for themselves. Nothing happens if you leave it on as the you have noticed. Just a lot of people do not like it on. Personally I love it on when I use HB because I move using the keyboard and the mouse, as well as click to move in some instances.


some people use right click on targets to target them if you missclick them your char will move.

i always manually disable it cause it annoys the shit out of me.
 
The current rotation is based off IcyVeins and SimCraft. Describe the encounter you're having issues with so I can see if something is missing.

Sent from my Nexus 7 using TheBuddyForum mobile app

It's not some situations, it's every situation, where heavy AoE must be unleashed 5+ pack, normally Fire Nova becomes Prio on every CD, but it never does that, it keeps casting StormStrike hard casting Chain lightning n other 1 single target spells.
 
Im having some issues with BM Hunter rotation pausing, seemes to happen sometimes right before it would typically use kill command. then if i use kill comand it continues the rotation as normal straight away.

i also use pure for my warlock and have no such issues. Looked at the log and nothing jumps out at me.
View attachment 5164 2013-07-01 21.17.txt
 
StormChasing - first off let me say thank you for the awesome build! I definitely enjoy using it.

I do have a question for you though. I am sure this is true for other classes, but not familiar with them. So, I'll ask you from a Windwalker's perspective.

There has been many debates about reforging into high haste and never touching Fists of Fury prior to receiving the RoR. Have you thought about adding the ability to turn off specific spells into the control panel for the routine? This would be the same for flying serpent kick as well.
 
StormChasing - first off let me say thank you for the awesome build! I definitely enjoy using it.

I do have a question for you though. I am sure this is true for other classes, but not familiar with them. So, I'll ask you from a Windwalker's perspective.

There has been many debates about reforging into high haste and never touching Fists of Fury prior to receiving the RoR. Have you thought about adding the ability to turn off specific spells into the control panel for the routine? This would be the same for flying serpent kick as well.

this strategy (turning off spells) is only for a specific "gear built", when goin for haste in this case?
I'm familar with different gearing strategies for different classes (mainly deathknight - all speccs, paladin holy/protection)
In deathknight we added a costum rotation for the specific gearing strategies (deathknight differs between DW and 2H usage, but here the priority of some spells also change so it wasn't an option to turn off / on spells)

Well back to topic, it is partially true for other classes, but in no case (none that i know, and i don't know all .. by far not!) there was disabling a single (or maybe two) spells an option.

we could add this for WW monks of course, but give us some time for researching (or maybe link us your sources to speed it up), if this is really the only needed change, i'm sure we can/will add it.
 
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