I am having an issue with crashing the game client all the day today. Then it is relogging constantly (via Arelog) and then crashes again every few minutes. Seems very strange, viruses not found. Any idea why the connection is terminated and crashing the client?
[8:55:55 PM:757] Starting Game
[8:55:55 PM:767] Waiting for Game to idle
[8:56:12 PM:426] [PID: 328] Selecting BNet Account
[8:56:16 PM:99] [PID: 328] Selecting character and entering world.
[8:56:16 PM:849] [PID: 328] Logged in! Waiting on loading screen.
[8:56:27 PM:349] [PID: 328] Starting buddy
[8:57:27 PM:197] System.Net.Sockets.SocketException (0x80004005): An established connection was aborted by the software in your host machine
at System.Net.Sockets.Socket.Send(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags)
at System.Net.Sockets.Socket.Send(Byte[] buffer)
at ..(Byte , Byte[] )
at ..( )
at ..()
at ARelog.Monitor.()
[8:57:32 PM:850] [PID: 328] Killing buddy since the game has exited.
[8:57:32 PM:890] [PID: 328] Restarting Game