fpsware
Community Developer
- Joined
- Jan 15, 2010
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EDIT: For clarification, this botbase does not use profiles of any kind nor does it provide any boss encounter logic. Read the description!
Navigation issue when zoning: Those of you who have used this over the last week will be familar with the navigation issue when you zone in/out of an instance. This issue is still present with the latest build of HB. But, there is now a work around. Instead of closing and restarting HB simply hit the Stop button, choose another botbase (I choose LazyRaider) hit Start. Then hit Stop, change back to Fpsware LazyBoxer and hit Start. Navigation will once again be working.
Newest build: [24 06 2013]. Again, lots of changes and tweaks so it would be a good idea to backup your existing copy in case something goes horribly wrong. This will be the last beta release, if there are no major bugs and issue it will be released in a new thread. Now is the time to report any and all bugs / issue as well as offer any suggestions you might have.
OK I've elected to forgo my usual closed beta testing and release this directly. Therefore you will find bugs, probably plenty of them.
What is LazyBoxer?
In its simplest form its an alternative to Raid Bot, Combat Bot & Lazy Raider. But in its more complex form its a fully capable, feature rich multi-botting botbase capable of fulfilling the specific requirements of those who run multiple bots in a raid / party simultaneously.
What does that mean for me?
If you only run a single bot at a time, then not much. You will find some of the features a welcome addition over the afore mentioned botbases. But where LazyBoxer comes into its own is when you run multiple characters / bots simultaneously in a party or raid and would like a tight master slave relationship between them.
What CC(s) will this work with?
It should work with almost any CC, but to be honest I've only used it with my CCs (not publically released yet). When using it with my CCs I disable movement in the CC itself and let the botbase take over. I would suggest doing that with whatever CC you are using if you experience erratic movement.
Navigation
Before anyone comments about navigation.... this is using HB's navigation. If its getting stuck or not moving properly then its HB, NOT the botbase.
So how do I setup a multi-botting team?
Quit simply the master needs almost no setting up. You can leave all the settings as default if you wish. The slave's only requirement is that you set the Leader (on the Follower tab). Everything else can be left off if you wish, but for the ideal slave setup I recommend using the following settings... Targeting: Assist Leader. Face Target, Move to Target: set to Always. If you're questing you may want to turn on all the quest related settings for both Master and Slave.
So here we go, this is a very brief rundown over some of the features you need to know about.
The Common tab is mostly self explanatory and if you're only running a single bot this is about all you'll use.
Common
Ticks Per Second: This is the 'speed' at which the botbase will run. The higher the number the more times it will 'tick' per second. Keep in mind higher numbers means more CPU usage.
Looting: Don't want to loot yourself, this will do it for you.
Plug-ins: Disabling plug-ins can increase performance in some cases.
Targeting and Movement
Targeting: This allows the botbase to control targeting and choose an appropriate target for you. If you're a tank, you'll probably want to choose Lowest Threat option.
Face Target, Move to Target and Attack from Behind are pretty obvious.
Automation
Frequently I found myself wanting to bypass these specific popup boxes and simply click yes. This does just that.
The Follower tab provides the means of following a chosen leader.
Follower
Leader / Assist: If set to none, no leader or assist will be used. If set to Automatic then the best target is chosen as your follow / assist target. You can also chose a specific character from the list as your leader. This list is populated each time you open the UI and uses all players within your immediate vicinity. If for some reason a character name does not appear in the list close the UI and open it again, the list will be repopulated.
Force Auto Attack: Required for some CCs as they may not properly initiate combat when the leader does.
Combat Follow
There are a number of times during combat when I've wanted my slaves to follow their leader regardless, enabling this options does just that. Where the leader goes they follow.
Key Bindings allow quick control and the ability to toggle a number of options with ease.
Key bindings are NOT global.
Chat Commands allow the leader to issue commands via party, whisper, raid and say.
NOTE: Currently some forms of chat messages are not recognised, this appears to be a bug within HB itself. There is nothing I can do about this until an update is released. Unrecognised chat message are Party and Raid.
You can have multiple phrases per chat command, simple seperate them with the 'pipe' character | For example, to disable looting you can type "disable looting" or "no looting", or to have your slave use a Hearthstone you can type "use item hearthstone" or "use inventory item hearth". Partial names are recognised for the commands Use Inventory Item and Interact With.
There is a difference between Use Inventory Item and Interact With. Use Inventory Item is specifically for items in your slaves bags. And Interact With is for game objects in the world. For example a mailbox you would type "click the mailbox".
Quests and Interactions is where LazyBoxer allows your slaves to pick up, turn in and basically interact with objects.
Questing
Pick Up, Turn In: If the character is the slave this applies to the leaders current target. If the character is the master it applies to your current target. If the target is a quest giver, it will check if you can either turn in or pickup a quest. If it can it will move to and interact with appropriately.
Reward: This feature needs some work, but it will try to choose the best reward given multiple options available. Use with care as it may not always be the best option.
Object Interaction: This applies to wanted posters and such, it will pickup available quest. NOTE: This is currently buggy and once it picks up the quest from this type of object it does not move away. You need to stop and start HB to break out of this action.
Harvesting and Interacting
Skinning, Mining & Herbalism:All are self explanatory. It will either interact with them when in range or it won't. The range at which the character automatically interacts is set by the Max Range option.
Loot Rolling
This has not yet been tested. But the idea is that it automatically rolls on loot as per your choice.
Installation instructions:
Extract the contents of the zip file to ...HB\Bots
It should look like this when done:
Navigation issue when zoning: Those of you who have used this over the last week will be familar with the navigation issue when you zone in/out of an instance. This issue is still present with the latest build of HB. But, there is now a work around. Instead of closing and restarting HB simply hit the Stop button, choose another botbase (I choose LazyRaider) hit Start. Then hit Stop, change back to Fpsware LazyBoxer and hit Start. Navigation will once again be working.
Newest build: [24 06 2013]. Again, lots of changes and tweaks so it would be a good idea to backup your existing copy in case something goes horribly wrong. This will be the last beta release, if there are no major bugs and issue it will be released in a new thread. Now is the time to report any and all bugs / issue as well as offer any suggestions you might have.
OK I've elected to forgo my usual closed beta testing and release this directly. Therefore you will find bugs, probably plenty of them.
What is LazyBoxer?
In its simplest form its an alternative to Raid Bot, Combat Bot & Lazy Raider. But in its more complex form its a fully capable, feature rich multi-botting botbase capable of fulfilling the specific requirements of those who run multiple bots in a raid / party simultaneously.
What does that mean for me?
If you only run a single bot at a time, then not much. You will find some of the features a welcome addition over the afore mentioned botbases. But where LazyBoxer comes into its own is when you run multiple characters / bots simultaneously in a party or raid and would like a tight master slave relationship between them.
What CC(s) will this work with?
It should work with almost any CC, but to be honest I've only used it with my CCs (not publically released yet). When using it with my CCs I disable movement in the CC itself and let the botbase take over. I would suggest doing that with whatever CC you are using if you experience erratic movement.
Navigation
Before anyone comments about navigation.... this is using HB's navigation. If its getting stuck or not moving properly then its HB, NOT the botbase.
So how do I setup a multi-botting team?
Quit simply the master needs almost no setting up. You can leave all the settings as default if you wish. The slave's only requirement is that you set the Leader (on the Follower tab). Everything else can be left off if you wish, but for the ideal slave setup I recommend using the following settings... Targeting: Assist Leader. Face Target, Move to Target: set to Always. If you're questing you may want to turn on all the quest related settings for both Master and Slave.
So here we go, this is a very brief rundown over some of the features you need to know about.
The Common tab is mostly self explanatory and if you're only running a single bot this is about all you'll use.

Common
Ticks Per Second: This is the 'speed' at which the botbase will run. The higher the number the more times it will 'tick' per second. Keep in mind higher numbers means more CPU usage.
Looting: Don't want to loot yourself, this will do it for you.
Plug-ins: Disabling plug-ins can increase performance in some cases.
Targeting and Movement
Targeting: This allows the botbase to control targeting and choose an appropriate target for you. If you're a tank, you'll probably want to choose Lowest Threat option.
Face Target, Move to Target and Attack from Behind are pretty obvious.
Automation
Frequently I found myself wanting to bypass these specific popup boxes and simply click yes. This does just that.
The Follower tab provides the means of following a chosen leader.

Follower
Leader / Assist: If set to none, no leader or assist will be used. If set to Automatic then the best target is chosen as your follow / assist target. You can also chose a specific character from the list as your leader. This list is populated each time you open the UI and uses all players within your immediate vicinity. If for some reason a character name does not appear in the list close the UI and open it again, the list will be repopulated.
Force Auto Attack: Required for some CCs as they may not properly initiate combat when the leader does.
Combat Follow
There are a number of times during combat when I've wanted my slaves to follow their leader regardless, enabling this options does just that. Where the leader goes they follow.
Key Bindings allow quick control and the ability to toggle a number of options with ease.

Key bindings are NOT global.
Chat Commands allow the leader to issue commands via party, whisper, raid and say.

NOTE: Currently some forms of chat messages are not recognised, this appears to be a bug within HB itself. There is nothing I can do about this until an update is released. Unrecognised chat message are Party and Raid.
You can have multiple phrases per chat command, simple seperate them with the 'pipe' character | For example, to disable looting you can type "disable looting" or "no looting", or to have your slave use a Hearthstone you can type "use item hearthstone" or "use inventory item hearth". Partial names are recognised for the commands Use Inventory Item and Interact With.
There is a difference between Use Inventory Item and Interact With. Use Inventory Item is specifically for items in your slaves bags. And Interact With is for game objects in the world. For example a mailbox you would type "click the mailbox".
Quests and Interactions is where LazyBoxer allows your slaves to pick up, turn in and basically interact with objects.

Questing
Pick Up, Turn In: If the character is the slave this applies to the leaders current target. If the character is the master it applies to your current target. If the target is a quest giver, it will check if you can either turn in or pickup a quest. If it can it will move to and interact with appropriately.
Reward: This feature needs some work, but it will try to choose the best reward given multiple options available. Use with care as it may not always be the best option.
Object Interaction: This applies to wanted posters and such, it will pickup available quest. NOTE: This is currently buggy and once it picks up the quest from this type of object it does not move away. You need to stop and start HB to break out of this action.
Harvesting and Interacting
Skinning, Mining & Herbalism:All are self explanatory. It will either interact with them when in range or it won't. The range at which the character automatically interacts is set by the Max Range option.
Loot Rolling
This has not yet been tested. But the idea is that it automatically rolls on loot as per your choice.
Installation instructions:
Extract the contents of the zip file to ...HB\Bots
It should look like this when done:

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