SafeClick(PartyLeaderBossAccept, ClickDelay.Delay, "Boss Portal Accept");
SafeClick(PartyFollowerBossAccept, ClickDelay.Delay, "Boss Portal Accept");
SafeClick(PartyLeaderBossAccept, ClickDelay.NoDelay, "Boss Portal Accept");
SafeClick(PartyFollowerBossAccept, ClickDelay.NoDelay, "Boss Portal Accept");
BEAR IN MIND THAT IF YOU USE THIS FOR THE BOT ATM, IT WILL SPAM SEND ACCEPT REQUESTS. BLIZZ IS LIKELY TO FIGURE OUT THAT A BOT IS RUNNING DUE TO THE RATE.
Not true, SafeClick won't click unless the button is visible.
Anyways, the bug has nothing to do with SimpleFollow, it has to do with either the UseObject or MoveToActor tag which will continue to interact with the boss portal, which resets the timer on SafeClick.
Hello. Can somone explain how can i powerlevel? I want to 3 bots follow me (Ii would run manualy).
<Profile>
<Name>BlankProfile</Name>
<KillMonsters>False</KillMonsters>
<PickupLoot>False</PickupLoot>
<Order>
<While condition="True">
</While>
</Order>
</Profile>
Hi,
Just what I am about to do, as I have a new account turning up soon, thus making 8, so I gave it a go. Not bothered since the start of the year, as all my chars are 60 and have completed all levels.
Anyway, how to get this to work with you controlling the leader:
On the leader DB, make sure you use a blank profile.
This is all the code in the blank profile:
PHP:<Profile> <Name>BlankProfile</Name> <KillMonsters>False</KillMonsters> <PickupLoot>False</PickupLoot> <Order> <While condition="True"> </While> </Order> </Profile>
That's it.
The Combat and Looting can be activated (True) or deactivated (False), it's up to you. I like to control the leader fully.
I have found that the followers sometimes quit, but they do come back![]()
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Everything else is as you'd set up when all the toons are controlled by the bot.
<Profile>
<Name>BlankProfile</Name>
<KillMonsters>False</KillMonsters>
<Order>
<ToggleTargeting combat="False" looting="False" />
<While condition="True">
</While>
</Order>
</Profile>
does it freeze when the leader is in town? just as its inviting the first bot? (social window open)i tried setting up a party of 2 bots, after 2-3 runs the DB on the leader will freeze for no reason, need to kill it manually via task manager, happens everytime
does it freeze when the leader is in town? just as its inviting the first bot? (social window open)
yeah i was having the same problem, i spoke to rrrix but he never has the issue. anyway a few hours before i was banned i was trying out things to fix it. in Social.cs find the OpenSocialWindow() method and change:Yes it is, as soon as he start a new game, just before inviting the follower bots.
GameUI.SafeClick(ToggleSocialButton, ClickDelay.NoDelay, "Social Window");
GameUI.SafeClick(ToggleSocialButton, ClickDelay.Delay, "Social Window");
the followers move to a location that is broadcast by the leader which obviously requires demonbuddy and the plugin running. you could try having demonbuddy running a blank profile and manually run around with your leader and it should work (although i havent tested).Hm, guys, i was thinking about power leveling 3 chars with, say, a manually played wizard. I was experimenting with that plugin and i can't seem to make it work manually. Am i missing something here or what? As soon as you stop or pause the leader bot, it all breaks down. What would be the way around that?