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Trinity 1.7.2.13

rrrix

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Joined
Jul 11, 2010
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Download Trinity 1.7.2.13

Changelog 1.7.2.13:


  • Added FireWorldTransferStart() to TrinityInteract - this wil help prevent TrinityInteract from crashing DB. TrinityInteract will probably be removed in a future version of Trinity - use the DB UseObject tag instead.
  • Added FireItemLooted event, Demonbuddy Item Stats in UI now shows items looted counters when using Trinity
  • ItemRules.log archive into one file now, better to use for itemViewer
  • Corrected default Cache Refresh Rate in UI
  • Completely disabled Avoidance cancellation timers
  • Disabled ClientNav LoS check (Performance per Nesox)
  • Changed WD Sacrifice range to 9f
  • Added additional OnStart/Nav logic to TrinityMoveTo and TrinityInteract
  • Fixed exceptions flushing Persistent Stats streams
  • Added UseProfileManager class - helper class to record and manage profiles and profile blacklists
  • Moving a few "maintenance" tasks (UsedProfileManager.RecordProfile and output item stats report) into Plugin Pulse
  • Fixed Demonhunter Sentry (I think) [herbfunk/Nazair]
  • Added additional safety check on Plugin Pulse
  • Added try/catch around Test Scoring and Order Stash commands, hopefully prevents DB from crashing
  • Fixed incorrect ZetaDia.Actors.Me references (should be ZetaDia.Me)
  • Added un-openable FoS gate to blacklist
 
i've been testing most of the stuff since posted on the git and everything has been looking good
 
I'm just gonna respond to only one of your topics filled with updates but the overall idea is "The Christmas feeling!"

I've got something to do for tomorrow and for that, i thank you! :D
 
Though I don't understand a single sentence in the change log, liked and now testing :)
Thx rrrix
 
okay will test it now

rrix what you can say btw about DH's strafe? very often bot using it without any mobs, just when mooving to pick up some items or gold
can you fix this?

i think its the similar as old WW problem with the same description
 
Testing if it will attack the birds in act 2 (Gore Harrier)

EDIT: It still ignores the Gore Harrier birds :(

Is there a code that I can input somewhere in trinity so it will attack them?
 
Last edited:
another question - if i will have this crashes after salvaging again

i can gove remote contol to you, and you will see this by urself, deal?
 
is it just me, but rrrix's YAR stops the bot immediately upon starting the game?
1. opens diablo - ok
2. opens db - ok
3. loads profile - ok
4. stops profile immediately when ingame - not OK :((
this i have tried with 3 profiles and i used the relogger xml file for each profile, so what gives?? :((

ok did a fresh install of demonbuddy and at least the first profile i created works, but the second identical profile leads to a standstill
[13:02:38.311 N] Y A R LOADER -
[13:02:38.946 N] Loaded profile Fallen Profile
[13:02:38.990 N] -=Fallen Run Now Starting=-
[13:02:39.415 N] [Trinity]Loading new profile.
[13:02:39.762 N] Loaded profile Fallen Highlands
[13:02:40.958 N] Profile completed
[13:02:40.958 N] Number of games completed:1

Any ideas?
 
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Bot runs well so far but I have noticed quite an issue with new avoidance.
My barb was fighting some elites with plague and these little red craters. He was waltzing right into aoe dmg, run back, and again into aoe until he died :D
He just doesn't want to attack mobs inside aoe but he couldn't avoid it correctly either.

Will try to modify options a little and keep you posted.

Keep up the good work Rrrix :)
 
is it just me, but rrrix's YAR stops the bot immediately upon starting the game?
1. opens diablo - ok
2. opens db - ok
3. loads profile - ok
4. stops profile immediately when ingame - not OK :((
this i have tried with 3 profiles and i used the relogger xml file for each profile, so what gives?? :((

ok did a fresh install of demonbuddy and at least the first profile i created works, but the second identical profile leads to a standstill
[13:02:38.311 N] Y A R LOADER -
[13:02:38.946 N] Loaded profile Fallen Profile
[13:02:38.990 N] -=Fallen Run Now Starting=-
[13:02:39.415 N] [Trinity]Loading new profile.
[13:02:39.762 N] Loaded profile Fallen Highlands
[13:02:40.958 N] Profile completed
[13:02:40.958 N] Number of games completed:1

Any ideas?

Try a different profile
 
Trinity combat routine isn't needed anymore?
I deleted DB completely cos i wanted to do a clean install but when I went to download Trinity I only found the plugin (and the older version). The combat routine isn't in the 'Download Trinity' thread anymore.
 
okay will test it now

rrix what you can say btw about DH's strafe? very often bot using it without any mobs, just when mooving to pick up some items or gold
can you fix this?

i think its the similar as old WW problem with the same description

:confused:
 
Hey rrrix. Thanks for all your work on trinity.

it still ignores the Gore Harrier birds in act 2

Do you know why?
 
Hey rrrix. Thanks for all your work on trinity.

it still ignores the Gore Harrier birds in act 2

Do you know why?

i reproted to rrix this bug long time ago, pre 1.0.7
but still not fixed

very often they interrupt tp to town, etc
 
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