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FallenDev Act1 Profile

Read second post on page one of this Thread please.

Fallen if you want to direct me to post 2 and not give suggestions that's fine, I'll see if anyone else can help.

I found that not having a main fury generating skill on my barbarian was the problem. I usually use whirlwind has my main attack with overpower / killing spree as my right click but I switched to bash and now it doesn't get stuck at the doors. I got the hunch to try this because when it would stare at doors it looked as if it wasnted to whirlwind but it never did. Weird, now its running fine with the yar file.

nevermind - stuck at a door again. Weiird, ah well going back to the Modded version of your profile.

is anyone else having this problem, and if you fixed it how did you do it?
 
Last edited:
I think there is an error in the shortrun profile.

Seems agony2.xml and agony3.xml are referring to

<TrinityLoadProfile file="Festering.xml" nodelay="true" exit="false" />

which doesn't exist.
 
Last edited:
Chulie
i have similar problem with grenades - bot cant broke doors with it - but with entangling shot all fine
 
as promised - my log
Diablo3 Act1 v1.3

btw whats the diffenrences with this new 3.7?

Damage: 244299.81
Effective Health: 215609
DH
mp1


Code:
===== Misc Statistics =====
Total tracking time: 24h 1,00m 7s
Total deaths: 114 [4,75 per hour]
Total games (approx): 1 [0,04 per hour]
Total XP gained: 0,00 million [0,00 million per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 9831 [409,31 per hour]
Items dropped by ilvl: 
- ilvl58: 589 [24,52 per hour] {5,99 %}
- ilvl59: 251 [10,45 per hour] {2,55 %}
- ilvl60: 1467 [61,08 per hour] {14,92 %}
- ilvl61: 3323 [138,35 per hour] {33,80 %}
- ilvl62: 2689 [111,95 per hour] {27,35 %}
- ilvl63: 1512 [62,95 per hour] {15,38 %}

Items dropped by quality: 
- White: 3363 [140,02 per hour] {34,21 %}
--- ilvl 58 White: 169 [7,04 per hour] {1,72 %}
--- ilvl 59 White: 64 [2,66 per hour] {0,65 %}
--- ilvl 60 White: 361 [15,03 per hour] {3,67 %}
--- ilvl 61 White: 1113 [46,34 per hour] {11,32 %}
--- ilvl 62 White: 991 [41,26 per hour] {10,08 %}
--- ilvl 63 White: 665 [27,69 per hour] {6,76 %}
- Magic: 4352 [181,19 per hour] {44,27 %}
--- ilvl 58 Magic: 275 [11,45 per hour] {2,80 %}
--- ilvl 59 Magic: 125 [5,20 per hour] {1,27 %}
--- ilvl 60 Magic: 766 [31,89 per hour] {7,79 %}
--- ilvl 61 Magic: 1484 [61,79 per hour] {15,10 %}
--- ilvl 62 Magic: 1156 [48,13 per hour] {11,76 %}
--- ilvl 63 Magic: 546 [22,73 per hour] {5,55 %}
- Rare: 2091 [87,06 per hour] {21,27 %}
--- ilvl 58 Rare: 144 [6,00 per hour] {1,46 %}
--- ilvl 59 Rare: 62 [2,58 per hour] {0,63 %}
--- ilvl 60 Rare: 337 [14,03 per hour] {3,43 %}
--- ilvl 61 Rare: 722 [30,06 per hour] {7,34 %}
--- ilvl 62 Rare: 535 [22,27 per hour] {5,44 %}
--- ilvl 63 Rare: 291 [12,12 per hour] {2,96 %}
- Legendary: 25 [1,04 per hour] {0,25 %}
--- ilvl 58 Legendary: 1 [0,04 per hour] {0,01 %}
--- ilvl 60 Legendary: 3 [0,12 per hour] {0,03 %}
--- ilvl 61 Legendary: 4 [0,17 per hour] {0,04 %}
--- ilvl 62 Legendary: 7 [0,29 per hour] {0,07 %}
--- ilvl 63 Legendary: 10 [0,42 per hour] {0,10 %}

i dont know why so many deaths
may be because of poison flawers, bull charges and big daddy's explodings

so seems a3 profiles is better for my bot but i will test again

and game counter broken?
 
Last edited:
I got problem with no highlands profile. After clearing first location it tps to city going to portal opening locations list and dc's....how to fix it?
 
i see only 1 problem with profile (on my computer and friend)
holly / misery - bots just stands and do nothing for few seconds - later he runs and all is fine.
next stops and nothing...in this time 3-5 second - he can die, i play on mp5

never had this issue on act3

made a short video
barbarian - YouTube

u can see stops on:
2m:15sec
5:09 // 7:18 // 9:13
just an example
 
Last edited:
Wow yea that's not normal behavior :P
But the selling at the start of the profile is. I put that in incase someone starts a profile with a near full bag, you don't want to be teleporting back and fourth during the run. Keeps it efficient :)
But the logging out after loading the profile the first time.. you might need to reinstall everything again :P
Your not using any type of relogger or Yar are you? I don't currently support them, mainly because I don't use them.

Hope besides that, your enjoying the profile :)
I am not paying too much attention how my bots run the profile which is not intentional. Pretty busy those days but at the end of the day when i check what they've got .. i see full 3 stash pages with 550 gph :) which makes me happy. I have some free time this weekend so .. i am gonna check in details what exactly is going on and let you know if everything looks wrong or can be improved.
No i am not using a relogger. Crashes(which occur really rare) kind of simulate real human behavior and i prefer that way. Just noticed that i was still using 3.1 version of No highlands. So...the update might do the trick :).
 
i see only 1 problem with profile (on my computer and friend)
holly / misery - bots just stands and do nothing for few seconds - later he runs and all is fine.
next stops and nothing...in this time 3-5 second - he can die, i play on mp5

never had this issue on act3

made a short video
barbarian - YouTube

u can see stops on:
2m:15sec
5:09 // 7:18 // 9:13
just an example

I'm having the same problem, using Trinity 1.7.2.12, db 310, gniller loot rules and nothing more.
EDIT: Also yar 12 with newest kickstart.
 
Last edited:
[18:52:10.640 N] ToggleTargeting, new values: Looting:True LootRadius:60 Combat:True KillRadius:60
[18:52:10.791 N] [Trinity]Loading new profile.
[18:52:11.112 N] Loaded profile Fallen Agony 2
[18:52:12.236 N] In Town?
[18:52:15.298 N] Using Waypoint Waypoint_Town-11 Number:14
[18:52:18.036 N] ========== Grid segmentation resetting!!! ============
[18:52:19.009 N] ========== Grid segmentation resetting!!! ============
[18:52:39.396 N] [Trinity]Visited all nodes but objective not complete, forcing grid reset!
[18:52:39.397 N] ========== Grid segmentation resetting!!! ============
[18:54:50.572 N] [Trinity]Found exitNameHash 1241437688!
[18:54:50.615 N] Using town portal
[18:54:56.370 N] ========== Grid segmentation resetting!!! ============
[18:54:56.742 N] Townportal successfull, we are in town!
[18:54:58.270 N] [Trinity]Loading new profile.
[18:54:58.270 N] Failed to load profile: Path to profile element is not valid; file not found
[18:54:58.596 N] Profile completed
[18:54:58.596 N] Number of games completed:2
[18:54:58.607 N] [Trinity]Loading new profile.
[18:54:58.607 N] Failed to load profile: Path to profile element is not valid; file not found
[18:54:58.948 N] [Trinity]Loading new profile.
[18:54:58.949 N] Failed to load profile: Path to profile element is not valid; file not found
[18:54:59.305 N] [Trinity]Loading new profile.
[18:54:59.306 N] Failed to load profile: Path to profile element is not valid; file not found
[18:54:59.640 N] [Trinity]Loading new profile.
[18:54:59.640 N] Failed to load profile: Path to profile element is not valid; file not found
[18:54:59.978 N] [Trinity]Loading new profile.
[18:54:59.978 N] Failed to load profile: Path to profile element is not valid; file not found
[18:55:00.320 N] [Trinity]Loading new profile.
[18:55:00.320 N] Failed to load profile: Path to profile element is not valid; file not found
[18:55:00.654 N] [Trinity]Loading new profile.
[18:55:00.654 N] Failed to load profile: Path to profile element is not valid; file not found
[18:55:00.992 N] [Trinity]Loading new profile.
[18:55:00.992 N] Failed to load profile: Path to profile element is not valid; file not found
[18:55:01.332 N] [Trinity]Loading new profile.
[18:55:01.332 N] Failed to load profile: Path to profile element is not valid; file not found
[18:55:01.670 N] [Trinity]Loading new profile.
[18:55:01.670 N] Failed to load profile: Path to profile element is not valid; file not found
[18:55:02.010 N] [Trinity]Loading new profile.
[18:55:02.010 N] Failed to load profile: Path to profile element is not valid; file not found
[18:55:02.349 N] [Trinity]Loading new profile.
[18:55:02.350 N] Failed to load profile: Path to profile element is not valid; file not found
[18:55:02.689 N] [Trinity]Loading new profile.
[18:55:02.690 N] Failed to load profile: Path to profile element is not valid; file not found
[18:55:03.031 N] [Trinity]Loading new profile.
[18:55:03.031 N] Failed to load profile: Path to profile element is not valid; file not found
[18:55:03.371 N] [Trinity]Loading new profile.
[18:55:03.372 N] Failed to load profile: Path to profile element is not valid; file not found
[18:55:03.714 N] [Trinity]Loading new profile.
[18:55:03.714 N] Failed to load profile: Path to profile element is not valid; file not found
[18:55:04.052 N] [Trinity]Loading new profile.
[18:55:04.052 N] Failed to load profile: Path to profile element is not valid; file not found
[18:55:04.385 N] [Trinity]Loading new profile.
[18:55:04.385 N] Failed to load profile: Path to profile element is not valid; file not found
[18:55:04.729 N] [Trinity]Loading new profile.
[18:55:04.729 N] Failed to load profile: Path to profile element is not valid; file not found
[18:55:05.071 N] [Trinity]Loading new profile.
[18:55:05.071 N] Failed to load profile: Path to profile element is not valid; file not found
[18:55:05.406 N] [Trinity]Loading new profile.
[18:55:05.406 N] Failed to load profile: Path to profile element is not valid; file not found
[18:55:05.712 N] Stopping the bot.
[18:55:05.731 N] Bot Thread Ended. Was this requested?


after agony 2...WITH SHORT RUN PROFILE....
 
Last edited:
Any chance you could add the "Decaying Crypts" to this profile? I have no clue how to do it myself, and that cave has insane mob density and exp.
 
Hey Fallen,
i have REAL CHALLENGE for ya!
Fields of Misery - Decaying Crypt Dungeon
Diablo 3 Patch 1.0.8 Best Farming Area Gameplay - YouTube

Whats so good about this dung, well, Spiewing Horror, they are spawning 3 mobs up to 5 times, so 1 SH = 15 mobs. Most epic thing is, they did NOT NERF drop rates of those mobs. And WAVES of those mobs are just epic, non stop, whole screen is covered by items.
Did a run today with my main and i was STUNNED. 3x LEGS by 1 run, i just let spiewing horror to spawn mobs.

This dung WAS NOT NERFED in drops like WH or FoM.
Monster Health and Drop Rate Changes in Patch 1.08 Clarification ? DiabloHub

The sad thing, is random spawned dungeon ;C. But if u could catch this dung and do ur magic, this will be EPIC.
Thought about blacklisting spiewing horror, so bot dont kill them and let zombies come.
U should try this manually, its freaking fun!

=================================
EDIT
Haha Tricon :D. Yea, its fking EPIC.
 
Last edited:
===== Misc Statistics =====
Total tracking time: 7h 50m 58s
Total deaths: 2 [0.25 per hour]
Total games (approx): 0 [0 per hour]
(your games left value may be bugged @ 0 due to profile managers/routines etc., now showing games joined instead:)
Total games joined: 1 [0.13 per hour]
Total XP gained: 487.7 million [62.13 million per hour]
Total Gold gained: 5254.69 Thousand [669.43 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 5190 [661.19 per hour]
Items dropped by ilvl:
- ilvl58: 316 [40.26 per hour] {6.09 %}
- ilvl59: 129 [16.43 per hour] {2.49 %}
- ilvl60: 791 [100.77 per hour] {15.24 %}
- ilvl61: 1776 [226.26 per hour] {34.22 %}
- ilvl62: 1410 [179.63 per hour] {27.17 %}
- ilvl63: 768 [97.84 per hour] {14.8 %}

Items dropped by quality:
- White: 1686 [214.79 per hour] {32.49 %}
--- ilvl 58 White: 77 [9.81 per hour] {1.48 %}
--- ilvl 59 White: 38 [4.84 per hour] {0.73 %}
--- ilvl 60 White: 208 [26.5 per hour] {4.01 %}
--- ilvl 61 White: 538 [68.54 per hour] {10.37 %}
--- ilvl 62 White: 517 [65.86 per hour] {9.96 %}
--- ilvl 63 White: 308 [39.24 per hour] {5.93 %}
- Magic: 2531 [322.44 per hour] {48.77 %}
--- ilvl 58 Magic: 156 [19.87 per hour] {3.01 %}
--- ilvl 59 Magic: 59 [7.52 per hour] {1.14 %}
--- ilvl 60 Magic: 428 [54.53 per hour] {8.25 %}
--- ilvl 61 Magic: 912 [116.19 per hour] {17.57 %}
--- ilvl 62 Magic: 645 [82.17 per hour] {12.43 %}
--- ilvl 63 Magic: 331 [42.17 per hour] {6.38 %}
- Rare: 960 [122.3 per hour] {18.5 %}
--- ilvl 58 Rare: 83 [10.57 per hour] {1.6 %}
--- ilvl 59 Rare: 32 [4.08 per hour] {0.62 %}
--- ilvl 60 Rare: 154 [19.62 per hour] {2.97 %}
--- ilvl 61 Rare: 324 [41.28 per hour] {6.24 %}
--- ilvl 62 Rare: 245 [31.21 per hour] {4.72 %}
--- ilvl 63 Rare: 122 [15.54 per hour] {2.35 %}
- Legendary: 13 [1.66 per hour] {0.25 %}
--- ilvl 60 Legendary: 1 [0.13 per hour] {0.02 %}
--- ilvl 61 Legendary: 2 [0.25 per hour] {0.04 %}
--- ilvl 62 Legendary: 3 [0.38 per hour] {0.06 %}
--- ilvl 63 Legendary: 7 [0.89 per hour] {0.13 %}

Potion Drops:
Total potions: 285 [36.31 per hour]
- ilvl 60: 285 [36.31 per hour] {100 %}

Gem Drops:
Total gems: 134 [17.07 per hour]
- Ruby: 38 [4.84 per hour] {28.36 %}
--- ilvl 60 Ruby: 38 [4.84 per hour] {28.36 %}
- Topaz: 39 [4.97 per hour] {29.1 %}
--- ilvl 60 Topaz: 39 [4.97 per hour] {29.1 %}
- Amethyst: 25 [3.18 per hour] {18.66 %}
--- ilvl 60 Amethyst: 25 [3.18 per hour] {18.66 %}
- Emerald: 32 [4.08 per hour] {23.88 %}
--- ilvl 60 Emerald: 32 [4.08 per hour] {23.88 %}
Infernal Key Drops:
Total Keys: 4 [0.51 per hour]
 
Last edited:
Hey Fallen,
i have REAL CHALLENGE for ya!
Fields of Misery - Decaying Crypt Dungeon
Diablo 3 Patch 1.0.8 Best Farming Area Gameplay - YouTube

Whats so good about this dung, well, Spiewing Horror, they are spawning 3 mobs up to 5 times, so 1 SH = 15 mobs. Most epic thing is, they did NOT NERF drop rates of those mobs. And WAVES of those mobs are just epic, non stop, whole screen is covered by items.
Did a run today with my main and i was STUNNED. 3x LEGS by 1 run, i just let spiewing horror to spawn mobs.

This dung WAS NOT NERFED in drops like WH or FoM.
Monster Health and Drop Rate Changes in Patch 1.08 Clarification ? DiabloHub

The sad thing, is random spawned dungeon ;C. But if u could catch this dung and do ur magic, this will be EPIC.
Thought about blacklisting spiewing horror, so bot dont kill them and let zombies come.
U should try this manually, its freaking fun!

=================================
EDIT
Haha Tricon :D. Yea, its fking EPIC.

Hey, never been there, seems like a static map, so no bugged exploration.
Two possible loc Fields of Misery map - Diablo Wiki

I don't know if it's possible to check random pop objects though ;)
 
Hey Fallen,
i have REAL CHALLENGE for ya!
Fields of Misery - Decaying Crypt Dungeon
Diablo 3 Patch 1.0.8 Best Farming Area Gameplay - YouTube

Whats so good about this dung, well, Spiewing Horror, they are spawning 3 mobs up to 5 times, so 1 SH = 15 mobs. Most epic thing is, they did NOT NERF drop rates of those mobs. And WAVES of those mobs are just epic, non stop, whole screen is covered by items.
Did a run today with my main and i was STUNNED. 3x LEGS by 1 run, i just let spiewing horror to spawn mobs.

This dung WAS NOT NERFED in drops like WH or FoM.
Monster Health and Drop Rate Changes in Patch 1.08 Clarification ? DiabloHub

The sad thing, is random spawned dungeon ;C. But if u could catch this dung and do ur magic, this will be EPIC.
Thought about blacklisting spiewing horror, so bot dont kill them and let zombies come.
U should try this manually, its freaking fun!

=================================
EDIT
Haha Tricon :D. Yea, its fking EPIC.


Good to see more people than me have noticed this, I almost cream my pants when I go in there on my Archon Wizard.

I've gotten over 26 mil exp in there on my Archon in MP10 4 Man party, HF Ring, Red Gem. (Without Anniversary)
And over 2 legendaries more than a few times as well.
 
Hi guys,

Looks like this profile is heavily using the TrinityInteract tag - I thought no one used this tag - apparently I was wrong.

FallenDev - I would suggest using UseObject tag instead of TrinityInteract. The built-in DB UseObject works much, much better! There is absolutely no reason to use TrinityInteract. I don't even know who made it or why it exists. I will probably remove it in a future version.

TrinityInteract currently has no safety checks when doing interactions, and WILL cause D3 to crash.

I've added the safety mechanisms to the NEXT version of Trinity (not currently available to the general populace).

Cheers,

rrrix
 
===== Misc Statistics =====
Total tracking time: 1h 42m 34s
Total deaths: 4 [2,34 per hour]
Total games (approx): 10 [5,85 per hour]
Total XP gained: 82,3 million [48,14 million per hour]
Total Gold gained: 441,08 Thousand [257,99 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 865 [505,94 per hour]
Items dropped by ilvl:
- ilvl58: 47 [27,49 per hour] {5,43 %}
- ilvl59: 34 [19,89 per hour] {3,93 %}
- ilvl60: 133 [77,79 per hour] {15,38 %}
- ilvl61: 260 [152,08 per hour] {30,06 %}
- ilvl62: 255 [149,15 per hour] {29,48 %}
- ilvl63: 136 [79,55 per hour] {15,72 %}

Items dropped by quality:
- White: 363 [212,32 per hour] {41,97 %}
--- ilvl 58 White: 10 [5,85 per hour] {1,16 %}
--- ilvl 59 White: 16 [9,36 per hour] {1,85 %}
--- ilvl 60 White: 43 [25,15 per hour] {4,97 %}
--- ilvl 61 White: 108 [63,17 per hour] {12,49 %}
--- ilvl 62 White: 119 [69,6 per hour] {13,76 %}
--- ilvl 63 White: 67 [39,19 per hour] {7,75 %}
- Magic: 406 [237,47 per hour] {46,94 %}
--- ilvl 58 Magic: 30 [17,55 per hour] {3,47 %}
--- ilvl 59 Magic: 13 [7,6 per hour] {1,5 %}
--- ilvl 60 Magic: 83 [48,55 per hour] {9,6 %}
--- ilvl 61 Magic: 120 [70,19 per hour] {13,87 %}
--- ilvl 62 Magic: 104 [60,83 per hour] {12,02 %}
--- ilvl 63 Magic: 56 [32,75 per hour] {6,47 %}
- Rare: 95 [55,57 per hour] {10,98 %}
--- ilvl 58 Rare: 7 [4,09 per hour] {0,81 %}
--- ilvl 59 Rare: 5 [2,92 per hour] {0,58 %}
--- ilvl 60 Rare: 7 [4,09 per hour] {0,81 %}
--- ilvl 61 Rare: 32 [18,72 per hour] {3,7 %}
--- ilvl 62 Rare: 31 [18,13 per hour] {3,58 %}
--- ilvl 63 Rare: 13 [7,6 per hour] {1,5 %}
- Legendary: 1 [0,58 per hour] {0,12 %}
--- ilvl 62 Legendary: 1 [0,58 per hour] {0,12 %}

Potion Drops:
Total potions: 52 [30,42 per hour]
- ilvl 60: 52 [30,42 per hour] {100 %}

Gem Drops:
Total gems: 23 [13,45 per hour]
- Ruby: 3 [1,75 per hour] {13,04 %}
--- ilvl 60 Ruby: 3 [1,75 per hour] {13,04 %}
- Topaz: 11 [6,43 per hour] {47,83 %}
--- ilvl 60 Topaz: 11 [6,43 per hour] {47,83 %}
- Amethyst: 4 [2,34 per hour] {17,39 %}
--- ilvl 60 Amethyst: 4 [2,34 per hour] {17,39 %}
- Emerald: 5 [2,92 per hour] {21,74 %}
--- ilvl 60 Emerald: 5 [2,92 per hour] {21,74 %}
Infernal Key Drops:
Total Keys: 1 [0,58 per hour]


===== Item PICKUP Statistics =====
Items:
Total items picked up: 18 [10,53 per hour]
Item picked up by ilvl:
- ilvl61: 1 [0,58 per hour] {5,56 %}
- ilvl62: 3 [1,75 per hour] {16,67 %}
- ilvl63: 14 [8,19 per hour] {77,78 %}

Items picked up by quality:
- Rare: 17 [9,94 per hour] {94,44 %}
--- ilvl 61 Rare: 1 [0,58 per hour] {5,56 %}
--- ilvl 62 Rare: 2 [1,17 per hour] {11,11 %}
--- ilvl 63 Rare: 14 [8,19 per hour] {77,78 %}
- Legendary: 1 [0,58 per hour] {5,56 %}
--- ilvl 62 Legendary: 1 [0,58 per hour] {5,56 %}

(note: 8 follower items ignored for being ilvl <60 or blue)
Potion Pickups:
Total potions: 18 [10,53 per hour]
- ilvl 60: 18 [10,53 per hour] {100 %}

===== End Of Report =====



cheers

/edit i picked up only 63+ weps,armor and 58+ jewlery

That's amazing, I'll try those settings later ;)
 
Hi guys,

Looks like this profile is heavily using the TrinityInteract tag - I thought no one used this tag - apparently I was wrong.

FallenDev - I would suggest using UseObject tag instead of TrinityInteract. The built-in DB UseObject works much, much better! There is absolutely no reason to use TrinityInteract. I don't even know who made it or why it exists. I will probably remove it in a future version.

TrinityInteract currently has no safety checks when doing interactions, and WILL cause D3 to crash.

I've added the safety mechanisms to the NEXT version of Trinity (not currently available to the general populace).

Cheers,

rrrix

Extremely happy you looked at the profile, this could be why I've been hearing lag spike reports from my profile.
Thank you and I'll go ahead and create a version with UseObject Tags instead. That way I have a back up
for when you switch over to the next version of Trinity.

Thanks rrrix,
~Fallen
 
Hey Fallen,
i have REAL CHALLENGE for ya!
Fields of Misery - Decaying Crypt Dungeon
Diablo 3 Patch 1.0.8 Best Farming Area Gameplay - YouTube

Whats so good about this dung, well, Spiewing Horror, they are spawning 3 mobs up to 5 times, so 1 SH = 15 mobs. Most epic thing is, they did NOT NERF drop rates of those mobs. And WAVES of those mobs are just epic, non stop, whole screen is covered by items.
Did a run today with my main and i was STUNNED. 3x LEGS by 1 run, i just let spiewing horror to spawn mobs.

This dung WAS NOT NERFED in drops like WH or FoM.
Monster Health and Drop Rate Changes in Patch 1.08 Clarification ? DiabloHub

The sad thing, is random spawned dungeon ;C. But if u could catch this dung and do ur magic, this will be EPIC.
Thought about blacklisting spiewing horror, so bot dont kill them and let zombies come.
U should try this manually, its freaking fun!

=================================
EDIT
Haha Tricon :D. Yea, its fking EPIC.

Damn, going to really look into this. And sure I can add an exception to that dungeon to blacklist that mob.
Also can make an exception that if that dungeon gets in range to use it then to explore it.
After my concluded tests of Act4 I really want to get this working.

Thank you!
~Fallen
 
as promised - my log
Diablo3 Act1 v1.3

btw whats the diffenrences with this new 3.7?

Damage: 244299.81
Effective Health: 215609
DH
mp1


Code:
===== Misc Statistics =====
Total tracking time: 24h 1,00m 7s
Total deaths: 114 [4,75 per hour]
Total games (approx): 1 [0,04 per hour]
Total XP gained: 0,00 million [0,00 million per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 9831 [409,31 per hour]
Items dropped by ilvl: 
- ilvl58: 589 [24,52 per hour] {5,99 %}
- ilvl59: 251 [10,45 per hour] {2,55 %}
- ilvl60: 1467 [61,08 per hour] {14,92 %}
- ilvl61: 3323 [138,35 per hour] {33,80 %}
- ilvl62: 2689 [111,95 per hour] {27,35 %}
- ilvl63: 1512 [62,95 per hour] {15,38 %}

Items dropped by quality: 
- White: 3363 [140,02 per hour] {34,21 %}
--- ilvl 58 White: 169 [7,04 per hour] {1,72 %}
--- ilvl 59 White: 64 [2,66 per hour] {0,65 %}
--- ilvl 60 White: 361 [15,03 per hour] {3,67 %}
--- ilvl 61 White: 1113 [46,34 per hour] {11,32 %}
--- ilvl 62 White: 991 [41,26 per hour] {10,08 %}
--- ilvl 63 White: 665 [27,69 per hour] {6,76 %}
- Magic: 4352 [181,19 per hour] {44,27 %}
--- ilvl 58 Magic: 275 [11,45 per hour] {2,80 %}
--- ilvl 59 Magic: 125 [5,20 per hour] {1,27 %}
--- ilvl 60 Magic: 766 [31,89 per hour] {7,79 %}
--- ilvl 61 Magic: 1484 [61,79 per hour] {15,10 %}
--- ilvl 62 Magic: 1156 [48,13 per hour] {11,76 %}
--- ilvl 63 Magic: 546 [22,73 per hour] {5,55 %}
- Rare: 2091 [87,06 per hour] {21,27 %}
--- ilvl 58 Rare: 144 [6,00 per hour] {1,46 %}
--- ilvl 59 Rare: 62 [2,58 per hour] {0,63 %}
--- ilvl 60 Rare: 337 [14,03 per hour] {3,43 %}
--- ilvl 61 Rare: 722 [30,06 per hour] {7,34 %}
--- ilvl 62 Rare: 535 [22,27 per hour] {5,44 %}
--- ilvl 63 Rare: 291 [12,12 per hour] {2,96 %}
- Legendary: 25 [1,04 per hour] {0,25 %}
--- ilvl 58 Legendary: 1 [0,04 per hour] {0,01 %}
--- ilvl 60 Legendary: 3 [0,12 per hour] {0,03 %}
--- ilvl 61 Legendary: 4 [0,17 per hour] {0,04 %}
--- ilvl 62 Legendary: 7 [0,29 per hour] {0,07 %}
--- ilvl 63 Legendary: 10 [0,42 per hour] {0,10 %}

i dont know why so many deaths
may be because of poison flawers, bull charges and big daddy's explodings

so seems a3 profiles is better for my bot but i will test again

and game counter broken?

lol... your still using 1.3 man that is sooo old and buggy!!
I post a changelog on the first page, and update this script almost every day
to fix stuck locations, bugs, etc. If your still using v1.3 I don't know what to say.
 
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