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[A1 - A3 Inferno] Keywarden Hunt (Randomized)

I got this error

[23:11:38.137 N] Failed to load profile: Element SafeMoveTo is not supported. Please check your XML and try again. (<SafeMoveTo questId="101758" stepId="1" x="4054" y="3722" z="0" statusText="Clearing Stonefort pt 1" pathPrecision="50" unsafeRandomDistance="15" />) Line 15

How can I fix this problem?
Thank you


EDIT: Solved !!!!

key hunt version 4.0 and key run 1.8 solved the problem
 
Last edited:
It just startedcrashing again out of nowhere, no changes made :confused:
 
Hey guys...been off the boards for a bit. I was working on a completely different approach to KeyHunting last week, but been really tied up. I've been prepping my Dropbox version of KeyRun 1.8, without breaking it for the profile version currently in use. If I did break something, my apologies. If any of you would like to start playing around with v4 of the profile, you're welcome to here:

https://www.dropbox.com/sh/70pu8ssbwgyxv99/jRgGVnflLu

You'll need my latest KeyRun off my signature as well.

It's still a work in progress, so don't expect perfection. Bot will first go after the warden now, grab as many elites until it finds the warden. If it finds the warden with NV5, it kills him. If not, it attempts to run away. That is the tricky part which I think I've got working fairly well. I still need to watch it more and tweak as necessary. Bot will then warp out, grab the remaining elites necessary, and then warp back. Upon returning, it will walk straight back to the warden (it doesn't re-explore).

It seemed to work pretty good for me when I watched it, the only issue I noticed is the bot in A2 can and will get stuck on those stupid wagons on the walk back to the warden. I dunno why Trinity doesn't want to smash those. I remember putting in the SNO to the wagons too and it still didn't work. Put some firewalkers on, problem solved :)

Wife goes into surgery on Wednesday so I'm out for awhile gents. If anyone wants to mess around with this stuff while I'm gone, you're welcome to! Thanks -M


Thank you for this, fixed oasis!
 
I don?t, all I have not only enabled but in the plugins folder AT ALL is trinity and keyrun... still facing constant crashes :confused:

Can you post a new log for me to look at, please?

:)

Magi's Keyruns are the shit lol I don't want you missing out!
 
Alright... it was working, now it just freezes in fields of misery... EVERY TIME.
 
Ok guys so the least amount of keys i have is act 2 so my bot runs the field and looks for the keymaster then attempts to run but never does ???
Here is a log. I only have KeyRun 1.8 and trinity 1.7.2.4
 

Attachments

hi i was trying to use this profile, i have trinity last version and keyrun plugin when i launch DB i have this message :


[18:50:40.196 N] Compiler Error: c:\Users\pierre\Downloads\Demonbuddy 1.0.1370.304\Plugins\KeyRun\KeyRun.cs(377,5) : warning CS0618: 'Zeta.Internals.Service.BnetGames.LeaveGame(bool)' est obsol?te*: 'This method is obsolete, please use ZetaDia.Service.Party.LeaveGame'
[18:50:40.196 N] Compiler Error: c:\Users\pierre\Downloads\Demonbuddy 1.0.1370.304\Plugins\KeyRun\KeyRun.cs(378,31) : error CS0117: 'GilesTrinity.GilesTrinity' ne contient pas de d?finition pour 'GilesResetEverythingNewGame'
[18:50:40.196 N] Compiler Error: c:\Users\pierre\Downloads\Demonbuddy 1.0.1370.304\Plugins\KeyRun\KeyRun.cs(732,17) : warning CS0618: 'Zeta.Internals.Service.BnetGames.LeaveGame(bool)' est obsol?te*: 'This method is obsolete, please use ZetaDia.Service.Party.LeaveGame'
[18:50:40.196 N] Compiler Error: c:\Users\pierre\Downloads\Demonbuddy 1.0.1370.304\Plugins\KeyRun\KeyRun.cs(733,31) : error CS0117: 'GilesTrinity.GilesTrinity' ne contient pas de d?finition pour 'GilesResetEverythingNewGame'
[18:50:40.196 N] Compiler Error: c:\Users\pierre\Downloads\Demonbuddy 1.0.1370.304\Plugins\KeyRun\KeyRun.cs(836,19) : warning CS0472: Le r?sultat de l'expression est toujours 'true', car une valeur de type 'float' n'est jamais ?gale ? 'null' du type 'float?'


i click start and i have an error message in diablo at the end of the countdown...

Could someone help me?
 
hi i was trying to use this profile, i have trinity last version and keyrun plugin when i launch DB i have this message :


[18:50:40.196 N] Compiler Error: c:\Users\pierre\Downloads\Demonbuddy 1.0.1370.304\Plugins\KeyRun\KeyRun.cs(377,5) : warning CS0618: 'Zeta.Internals.Service.BnetGames.LeaveGame(bool)' est obsol?te*: 'This method is obsolete, please use ZetaDia.Service.Party.LeaveGame'
[18:50:40.196 N] Compiler Error: c:\Users\pierre\Downloads\Demonbuddy 1.0.1370.304\Plugins\KeyRun\KeyRun.cs(378,31) : error CS0117: 'GilesTrinity.GilesTrinity' ne contient pas de d?finition pour 'GilesResetEverythingNewGame'
[18:50:40.196 N] Compiler Error: c:\Users\pierre\Downloads\Demonbuddy 1.0.1370.304\Plugins\KeyRun\KeyRun.cs(732,17) : warning CS0618: 'Zeta.Internals.Service.BnetGames.LeaveGame(bool)' est obsol?te*: 'This method is obsolete, please use ZetaDia.Service.Party.LeaveGame'
[18:50:40.196 N] Compiler Error: c:\Users\pierre\Downloads\Demonbuddy 1.0.1370.304\Plugins\KeyRun\KeyRun.cs(733,31) : error CS0117: 'GilesTrinity.GilesTrinity' ne contient pas de d?finition pour 'GilesResetEverythingNewGame'
[18:50:40.196 N] Compiler Error: c:\Users\pierre\Downloads\Demonbuddy 1.0.1370.304\Plugins\KeyRun\KeyRun.cs(836,19) : warning CS0472: Le r?sultat de l'expression est toujours 'true', car une valeur de type 'float' n'est jamais ?gale ? 'null' du type 'float?'


i click start and i have an error message in diablo at the end of the countdown...

Could someone help me?

can someone would help me?
 
MP reset to 0

Having an issue when I log in the character and about to start the bot I make sure that the MP lvl is 5 and start... but whenever he changes acts the MP is set to 0 please help.
 

Attachments

killing KW with 4 nv ._.
lTdiUzP.jpg
 
after this bot doing vendoring - tp back to the fields and idle till gold timer
 
now ive noticed bot killing KW in the A1 WITHOUT ANY NV

FFS MAGI GONE WE ALL ADANDONED THIS PROFILE BROKEN.... WILL FARM KEYS BY MYSELF.....
 
Please make one zip fail with all stuff that need it coz i try after dl almost everything from posts and still get error :

[14:22:14.770 N] [Trinity]ENABLED: Trinity v1.7.2.12 now in action!
[14:22:16.092 N] Failed to load profile: Path to profile element is not valid; file not found
[14:22:42.702 N] Failed to load profile: Data at the root level is invalid. Line 1, position 1.
[14:23:15.017 N] Failed to load profile: Element KeyRunProfile is not supported. Please check your XML and try again. (<KeyRunProfile questId="1" act1profile="act1_start.xml" act2profile="act2_start.xml" act3profile="act3_start.xml" />) Line 18
[14:27:39.522 N] Failed to load profile: Element KeyRunProfile is not supported. Please check your XML and try again. (<KeyRunProfile questId="1" act1profile="act1_start.xml" act2profile="act2_start.xml" act3profile="act3_start.xml" />) Line 18
[14:32:20.420 N] Failed to load profile: Element KeyRunProfile is not supported. Please check your XML and try again. (<KeyRunProfile questId="1" act1profile="act1_start.xml" act2profile="act2_start.xml" act3profile="act3_start.xml" />) Line 18



I really need work profile with plugins and combat route ...
 
Whats wrong with my Keyrun plugin?

The profile is showing up and the routine. The plugin is getting messed up so how.
Image
View attachment 90997

Only Trinity plugin is showing up. But when I get rid of the key run with zip. The quest tools shows up I know I don't need it for this setup but it just makes me think of what i'm doing wrong. I'm sick of running act 3 been doing it for 3 months lol.

My log
View attachment 90996
KeyRunProfile is not supported whats that mean? Sorry i'm a uber noob at super duper trip c scripts lol. You guys are bomb at what you do :).
 
i found that i had to download the keyrun 1.8 which is in Magi's signature. If you can't find it send me a pm and i'll email it to you.

Is anyone else getting stuck in act 2 in the oasis when it reaches 5NV? He walks all the way to the bottom to where there's sometimes a random cave (for the staff of herding) and gets stuck at the door, then doesn't move and times out.
 
i found that i had to download the keyrun 1.8 which is in Magi's signature. If you can't find it send me a pm and i'll email it to you.

Is anyone else getting stuck in act 2 in the oasis when it reaches 5NV? He walks all the way to the bottom to where there's sometimes a random cave (for the staff of herding) and gets stuck at the door, then doesn't move and times out.

I used to get stuck there all the time.
This is what I did:
1. Deleted my demonbuddy folder with all the plugins.
2. Received the newest demonbuddy client (308).
3. Installed the current Trinity puglin.
4. Installed the linked keyrun 1.8 you were speaking of (made by Magi).
5. Created the profile folder for the Act1-3 Keyhunt (version 3.2).
6. Restarted the client.

Somehow, now it works properly. Although I had to comment out the first 18 waypoints from Skycrown so the bot doesn't get stuck on Skycrown.
 
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