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Bot Crash

urielseptim7

New Member
Joined
Nov 25, 2012
Messages
4
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The bot still crash after a tank is choosen, it crashes exactly when the batlle starts, I bought the permanent key, I think is so dificult to solve a problem like this, and realease a stable version, we are waiting so long.
 
We're still at work all day for the past three days to fix the problems that arise.
 
Well, I was following the posts eversince I registered in in TL and bought it with no account on forums. I created the forum account today.Just to confirm this exact same problem.

Otherwise, I did bot just 1 time continuous for 6 hours and never enjoyed it again :)

Anyway wish everything goes ok so I can bot safely.
 
Well, I was following the posts eversince I registered in in TL and bought it with no account on forums. I created the forum account today.Just to confirm this exact same problem.

Otherwise, I did bot just 1 time continuous for 6 hours and never enjoyed it again :)

Anyway wish everything goes ok so I can bot safely.


May I add what is this bug ??

[00:31:55.478] [Debug] Generated path to <160, 19.01675, 328> in 370.91 ms
[00:31:55.482] [Debug] Moving to: <160, 19.01675, 328>
[00:31:57.934] New Objective: Search and destroy!
[00:31:57.936] [Debug] System.IndexOutOfRangeException: Index was outside the bounds of the array.
at TankLeader.Logic.Edea.TankBehaviour.“Ž()
at TankLeader.Logic.Edea.TankBehaviour.˜™(Object )
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Switch`1.<Execute>d__2.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Switch`1.<Execute>d__2.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TankLeader.TankLeaderBot.Tick(Object Ž›)
[00:31:58.015] [Debug] Moving to: <160, 19.01675, 328>
[00:32:04.568] [Debug] Generated path to <160, 19.01675, 328> in 390.83 ms
[00:32:04.638] [Debug] Moving to: <160, 19.01675, 328>
[00:32:13.596] [Debug] Generated path to <160, 19.01675, 328> in 401.82 ms
[00:32:13.661] [Debug] Moving to: <160, 19.01675, 328>
[00:32:22.623] [Debug] Generated path to <160, 19.01675, 328> in 416.16 ms
[00:32:22.669] [Debug] Moving to: <160, 19.01675, 328>
[00:32:31.628] [Debug] Generated path to <160, 19.01675, 328> in 407.95 ms
[00:32:31.696] [Debug] Moving to: <160, 19.01675, 328>
[00:32:36.752] Status: Aiming

cause i had it all night yesterday
 
May I add what is this bug ??

[00:31:55.478] [Debug] Generated path to <160, 19.01675, 328> in 370.91 ms
[00:31:55.482] [Debug] Moving to: <160, 19.01675, 328>
[00:31:57.934] New Objective: Search and destroy!
[00:31:57.936] [Debug] System.IndexOutOfRangeException: Index was outside the bounds of the array.
at TankLeader.Logic.Edea.TankBehaviour.??()
at TankLeader.Logic.Edea.TankBehaviour.??(Object )
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Switch`1.<Execute>d__2.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Switch`1.<Execute>d__2.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TankLeader.TankLeaderBot.Tick(Object ??)
[00:31:58.015] [Debug] Moving to: <160, 19.01675, 328>
[00:32:04.568] [Debug] Generated path to <160, 19.01675, 328> in 390.83 ms
[00:32:04.638] [Debug] Moving to: <160, 19.01675, 328>
[00:32:13.596] [Debug] Generated path to <160, 19.01675, 328> in 401.82 ms
[00:32:13.661] [Debug] Moving to: <160, 19.01675, 328>
[00:32:22.623] [Debug] Generated path to <160, 19.01675, 328> in 416.16 ms
[00:32:22.669] [Debug] Moving to: <160, 19.01675, 328>
[00:32:31.628] [Debug] Generated path to <160, 19.01675, 328> in 407.95 ms
[00:32:31.696] [Debug] Moving to: <160, 19.01675, 328>
[00:32:36.752] Status: Aiming

cause i had it all night yesterday

Ah well looks like it somehow tried to get a value from an Array which didn't contain the expected value, it was empty and even out of bounds :P
 
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