quadrotony
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- Feb 14, 2013
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i am glad to see you, magi! there is some reports from me on the last pages 

ty so much magi, ever since my toon went to that corner then ignored it i havent seen him do it again, so i think once it sees the npc it fixes the problem. i jump back and forth between profile depending on what i want to do when im not botting, ill let you know if i see it again when im back on this profile.This was an issue before...that door was triggering something in Trinity I believe. I had blocked it, but looks like the character is going back to it as I just watched my toon do it. Perhaps a new ID for the door, looking into it now.
well we'd lose Leah and Adria starting from a new quest, also if you remove Alcarnus which is good for at least 1 elite, it's possible to run out of elites before hitting Oasis. Not likely, but possible. I'd have to add more areas to explore to ensure NV5 before Oasis. I've actually managed to go through all maps and still end up with NV4 before Oasis, but that was only 1 time I ever caught that happening.
I'm actually contemplating going after the warden first, upon finding him, leave, get the rest of NV5, and go back. The getaway is the tricky part. Going to test it out.
Another tips, Magi
1) may be A2 run should start from another quest? because it starts from the Caldeum Bazaar and wasting time to tp-out into the camp
2) Road to the Alcarnus - bot still explore this territory like searching goblins (diablo 3 summer edition) - we need skip this and go directly to the Alcarnus
Has anyone else have an issue where their bot will stop as soon as it finds the Key warden with 5 stacks? It acknowledges that it found it and then says it is out of range. Then it will simply idle there until an inactivity timer is reached and logs off. Very frustrating.
Yeah I'm going to run through these. It's been awhile since I've really used them and Trinity/DB have gone through a number of iterations. I'll be tinkering with it for a bit to make sure it runs well in most situations. I added some wait timers for the NV5 warps and warden drop (5 seconds). This never actually worked for loot pickup before, but perhaps now it will? Maybe? Hope? Also, I set my wait for loot to drop in trinity to 800ms...that was the default a long time ago and it seems to be working well for me now.
If only I can get a damn key to drop on MP4?!? Trying to keep things speedy and don't feel like upping MP level. Everything seems to be working thus far.
Your all welcome to my latest stuff here (they will update as I update them so look at the date modified):
Profile files:
https://www.dropbox.com/sh/2dgtl6wfzbq38bc/QQ2PZACiiD
KeyRun:
https://www.dropbox.com/sh/04z5dny4pbgythj/hQFdNC-gkk
had the same prob a couple timesHas anyone else have an issue where their bot will stop as soon as it finds the Key warden with 5 stacks? It acknowledges that it found it and then says it is out of range. Then it will simply idle there until an inactivity timer is reached and logs off. Very frustrating.
[12:53:54.768 N] [KeyRun] ========== KEYWARDEN FOUND ============
[12:53:54.777 D] Replaced hook [ProfileOrderBehavior_Hook] d4fc79b2-5452-4fd0-958b-0c05450455d1
[12:53:55.197 D] [YetAnotherRelogger] Scanned 2 log items in 1.0001ms
[12:53:55.502 D] Successfully generated path from {X=334,Y=833} to {X=297,Y=860} in 00:00:00.0010032 with 42(4) hops
[12:53:55.698 D] [YetAnotherRelogger] Scanned 2 log items in 0ms
[12:53:56.665 N] [KeyRun] WARDEN HP: 4990030
[12:53:56.665 N] [KeyRun] ========== KEYWARDEN OUT OF RANGE ============
One more things report, Magi if you're gonna remake a better key farm profile
As soon as a 5 valor buffed, Bot attempt to find Keywarden, Sometimes The Character just stops there
DB Log comes up with this
It will just stand there and just wait until the MY Gold Timmer runs out.
It is still happening (once every few runs, more often than the Door kissing bug)
I am thinking that is because DB/Trinity update, Keyrun don't reset cache or something to let DB/Trintity to take over or have conflicts among them?
I was getting that problem once in a while, now I just did a fresh install on my laptop because I'm in the middle of moving and my PC isn't avaliable and I'm now getting errors running trinity 1.7.2.10 and KeyHunt 1.7 where it wont even compile the addon's saying that KeyHunt.cs has commands that have changed in the new trinity and stops at that point so it won't compile anymore plugins
[05:37:37.553 N] Demonbuddy v1.0.1370.304 started
[05:37:39.627 N] Logging in...
[05:37:40.811 N] Attached to Diablo III with pid: 44
[05:37:40.901 N] Flashing window
[05:37:42.510 D] Executable Path: C:\Users\Blah\Downloads\Buddy\Demonbuddy.exe
[05:37:42.510 D] OS Architecture: AMD64
[05:37:42.514 D] OS: Windows 7 64-bit
[05:37:42.514 D] OS Language: English (United States)
[05:37:42.597 D] Reloading AssemblyLoader<Zeta.CommonBot.ICombat> - Initializing
[05:37:45.266 D] Reloading AssemblyLoader<Zeta.Common.Plugins.IPlugin> - Initializing
[05:37:47.698 N] Compiler Error: c:\Users\Blah\Downloads\Buddy\Plugins\KeyRun\KeyRun.cs(377,5) : warning CS0618: 'Zeta.Internals.Service.BnetGames.LeaveGame(bool)' is obsolete: 'This method is obsolete, please use ZetaDia.Service.Party.LeaveGame'
[05:37:47.699 N] Compiler Error: c:\Users\Blah\Downloads\Buddy\Plugins\KeyRun\KeyRun.cs(378,31) : error CS0117: 'GilesTrinity.GilesTrinity' does not contain a definition for 'GilesResetEverythingNewGame'
[05:37:47.699 N] Compiler Error: c:\Users\Blah\Downloads\Buddy\Plugins\KeyRun\KeyRun.cs(732,17) : warning CS0618: 'Zeta.Internals.Service.BnetGames.LeaveGame(bool)' is obsolete: 'This method is obsolete, please use ZetaDia.Service.Party.LeaveGame'
[05:37:47.699 N] Compiler Error: c:\Users\Blah\Downloads\Buddy\Plugins\KeyRun\KeyRun.cs(733,31) : error CS0117: 'GilesTrinity.GilesTrinity' does not contain a definition for 'GilesResetEverythingNewGame'
[05:37:47.699 N] Compiler Error: c:\Users\Blah\Downloads\Buddy\Plugins\KeyRun\KeyRun.cs(836,19) : warning CS0472: The result of the expression is always 'true' since a value of type 'float' is never equal to 'null' of type 'float?'
[05:37:48.786 D] There are 1 plugins
[05:42:45.287 D] Cannot stop a bot when it is not running.
[05:42:45.289 D] Forcing closed all current windows.
i provide some tests and figure out that leah and adria did too low dmg, and mobs usually not attack them
and about saving of time - would be great to delete exploration of the road to alcarnus because there is no leets and goblins anymore, just in the alcarnus itself
and sometimes bot going to push on the quest balls in the Warriors Rest and another dungeon in the festering woods
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