erenion
New Member
- Joined
- Jan 15, 2010
- Messages
- 321
- Reaction score
- 6
First off, please, read the the whole post, for my sanity. This plugin, is specifically for DPS USERS IN INSTANCES WITH A TANK (specifically MoP Heroics). Anyone else using it will have a bad time.
Theoretically this is in beta... Just a heads up. Appears to work well with ranged and mele DPS though.
What is it?
It's a plugin that overwrites the targeting logic in Honorbuddy. While it could be used with any bot, it was written with only DungeonBuddy in mind and will likely die in a horrible fire if used with anything else (or you will!).
How is it different?
It takes into account many more variables than the default DungeonBuddy targeting system does.
What it looks at when choosing a target:
Who you're currently attacking
Who can use it:
It's is made to be used on DPS characters with DungeonBuddy in a party with a tank (ie the tank must have a tank icon by his name). It has only been tested with a ret pally on MoP heroics as of yet. I will, however, say that it is quite a big difference. It seems much more intelligent than DungeonBuddy did previously. However, if you are not a DPS character, trying to use this will end terribly for you as it is for DPS only. I also have no idea how it will preform with ranged DPS as I only have one account/character to test it with currently. I can't see it being bad though.
Is it actually better?
I find it to be a huge difference. Before I found DungeonBuddy to be on occasion wondering and attacking stupid targets. Now it seems much more intelligent, staying much closer to the group, especially the tank. I am biased however, so check for yourself!
Anything I should know?
Yes, because it overwrites the other targeting system, while it does attempt to restore it after you disable the plugin, it may fail. You may need to restart Honorbuddy to get normal targeting back. I think stopping and starting Honorbuddy should do the trick, however I may be wrong. Also, using this with anything other than DungeonBuddy as a DPS will end very, very badly. Also, since you're actually reading this, if you include the number 5 (five is okay too) in your post I will make sure to answer it (for support, or general awesomeness, I'll ignore trolls). Try and be sneaky about including it.
Any DungeonBuddy settings I need?
You should have the follow distance set to under 40, 20 works very well as far as I can see.
As a developer can I take your code and use it?
Sure! Feel free to do whatever you want with it, as long as you keep my little blurb at the top of the plugin and follow what it says. Pretty much it says no using it for commercial products, no removing the blurb and if you release your code at all, it must be in a .cs format (no .dll's!). Check the source code for more info.
Why is there and e in front of the very long name of the plugin?
Because all of my plugins used to have an e in front of their names, I figured I may as well carry on the tradition. The long name is an attempt at showing it's functionality so people who are tanks/healers/questers/doing battlegrounds don't get angry when they die in a horrible fiery flame using it.
Planned features
I may or may not add functionality for tanks and healers eventually. Other than that I have no idea.
Suggestions?
I'm always up for suggestions, leave a reply or send me a PM. Even if you think your idea is stupid let me know (unless it actually sucks, like making a bot that will take you to the moon
). I always find that the "stupidest" ideas always end up being the best.
Enjoy =)

What is it?
It's a plugin that overwrites the targeting logic in Honorbuddy. While it could be used with any bot, it was written with only DungeonBuddy in mind and will likely die in a horrible fire if used with anything else (or you will!).
How is it different?
It takes into account many more variables than the default DungeonBuddy targeting system does.
What it looks at when choosing a target:
Who you're currently attacking
- Won't switch to a new target from your current one unless it has a good reason
- It looks at who your tank is attacking when deciding who it should be attacking
- It also looks at who is attacking your tank, giving a higher priority to those who are
- It will also look at all party members and take their targets into account
- The farther away the target is, the less priority it gets, so you don't run half way across the instance every 10 seconds
- The same as above, but with the tank, keeping you close to the tank and hopefully your group
- This has a much higher weighting than the distance you are from the target so you'll stay close to the tank and won't wonder!
- The lower the health of the target, the more likely you'll choose to attack it
Who can use it:
It's is made to be used on DPS characters with DungeonBuddy in a party with a tank (ie the tank must have a tank icon by his name). It has only been tested with a ret pally on MoP heroics as of yet. I will, however, say that it is quite a big difference. It seems much more intelligent than DungeonBuddy did previously. However, if you are not a DPS character, trying to use this will end terribly for you as it is for DPS only. I also have no idea how it will preform with ranged DPS as I only have one account/character to test it with currently. I can't see it being bad though.
Is it actually better?
I find it to be a huge difference. Before I found DungeonBuddy to be on occasion wondering and attacking stupid targets. Now it seems much more intelligent, staying much closer to the group, especially the tank. I am biased however, so check for yourself!
Anything I should know?
Yes, because it overwrites the other targeting system, while it does attempt to restore it after you disable the plugin, it may fail. You may need to restart Honorbuddy to get normal targeting back. I think stopping and starting Honorbuddy should do the trick, however I may be wrong. Also, using this with anything other than DungeonBuddy as a DPS will end very, very badly. Also, since you're actually reading this, if you include the number 5 (five is okay too) in your post I will make sure to answer it (for support, or general awesomeness, I'll ignore trolls). Try and be sneaky about including it.
Any DungeonBuddy settings I need?
You should have the follow distance set to under 40, 20 works very well as far as I can see.
As a developer can I take your code and use it?
Sure! Feel free to do whatever you want with it, as long as you keep my little blurb at the top of the plugin and follow what it says. Pretty much it says no using it for commercial products, no removing the blurb and if you release your code at all, it must be in a .cs format (no .dll's!). Check the source code for more info.
Why is there and e in front of the very long name of the plugin?
Because all of my plugins used to have an e in front of their names, I figured I may as well carry on the tradition. The long name is an attempt at showing it's functionality so people who are tanks/healers/questers/doing battlegrounds don't get angry when they die in a horrible fiery flame using it.
Planned features
I may or may not add functionality for tanks and healers eventually. Other than that I have no idea.
Suggestions?
I'm always up for suggestions, leave a reply or send me a PM. Even if you think your idea is stupid let me know (unless it actually sucks, like making a bot that will take you to the moon

Enjoy =)
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