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[A3 Inferno] Tinnkaizer

[13:09:38.754 N] [Tinnkaizer] Circling Tower of the Damned Level 1
[13:12:40.236 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #1 of 15 attempts) Act="A3" questId="101758" stepId="1" worldId="79401"
[13:12:50.268 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #2 of 15 attempts) Act="A3" questId="101758" stepId="1" worldId="79401"
[13:13:05.335 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #3 of 15 attempts) Act="A3" questId="101758" stepId="1" worldId="79401"
[13:13:15.376 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #4 of 15 attempts) Act="A3" questId="101758" stepId="1" worldId="79401"
[13:13:25.490 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #5 of 15 attempts) Act="A3" questId="101758" stepId="1" worldId="79401"
[13:13:35.560 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #6 of 15 attempts) Act="A3" questId="101758" stepId="1" worldId="79401"
 
This may have started out as an Alkaizer run, but has turned in to something more over time. The name of the game is still efficiency, mainly trying to not use TP unless we absolutely have to.

Required Plugins
Trinity 1.7.2.4 (or newer)

Required Quest
7.3 Kill Azmodan
The profile requires that you be able to hit resume and enter a game at the required quest.
If you're not on the right quest when D3 starts, simply switch to 7.3 and hit "Start Game".
You can then start to run the profile from inside that game or you can exit the game and you'll be able to resume from the correct quest.

What it Does
  • Core of Arreat: Azmodan's Door Checkpoint to WP
    OR (If you didn't start at Azmodan's door)
    Core of Arreat: WP to Azmodan's Door Checkpoint to Town​
  • Tower of the Damned Level 1: Circle WP to WP
  • Keep Depths Level 2: Entrance to Exit
  • Keep Depths Level 3: Entrance to WP
  • Rakkis Crossing: WP to Fields of Slaughter
  • Fields of Slaughter: Rakkis Crossing Entrance to Bridge of Korsikk WP
  • Arreat Crater Level 2: WP to Exit to Tower of the Cursed Leve 1 WP
  • Skycrown Battlements: Stonefort WP to Skycrown Exit to Entrance to Town for New Game

Other Recommendations
Run at mp0 or mp1. The faster you kill the more XP per hour and the more loot that gets dropped so accordingly, GPH goes up too.
If you can run about the same speed at mp1 as you do at mp0, all the better for mf. I wouldn't go much higher than that myself, both for speed and for the other big rule of thumb which is no deaths.
Deaths are an efficiency killer (pun sort of intended) so trying to run those higher mp levels may actually be hurting your overall productivity

Changelog
Code:
v0.8 Smart Dungeons
[INDENT]Random dungeons now use the TrinityExplore function to find exits quickly
More death handling checks
Removed Stonefort in favor of running Skycrown backwards to Town
Removed Arreat Crater Level 1 due to low mob density
Added nitrous oxide boosters and special sauce to increase run efficiency[/INDENT]
v0.7 New Areas
[INDENT]Added Skycrown and Stonefort after AC2
Kind of boring update, but should help lengthen run
Older versions no longer linked in thread but always available in git repository[/INDENT]
v0.6 I'm Back Baby
[INDENT]Trinity is now REQUIRED
Replaced many MoveTo elements with TrinityMoveTo for efficiency
Added unsafeRandomDistance to most TrinityMoveTo elements to help wiht randomization
Improved error and death handling
Anyone read these changelogs?
Reversed Keeps exploring order to make it more solid and reliable
Added a pinch of magic
Included RelogLoader to help reloggers now that TrinityMoveTo is used[/INDENT]
v0.5 TPs are bad mmkay
[INDENT]Run is now Core > Crater 1 > Tower 1 > Keeps 2 + 3 > Rakki > FoS > Crater 2
Thank you Magi!
No TPs welcome here[/INDENT]
v0.4 Streamline
[INDENT]Added some coordinate points back to Core and Tower to remove nav server hits (less dependency = a good thing)
Improved code to find Exits/WPs in random areas (Keeps, Crater)
Tweaked ExploreArea tags more for random areas to improve reliability
Better Death handling, now attempts to resume if profile gets reloaded on death due to a plugin
Extra dash of awesome[/INDENT]
v0.3 Overhaul
[INDENT]Run now does Core > Tower > Keeps 2 > Keeps 3 > Crater 2
Removed extraneous coordinates from Core and Tower sections
Ensure clearing around Crater 2 Exit
More tweaking to ExplorArea tags
Now leaves game if you have a plugin that reloads profile on death
Probably other things I forgot[/INDENT]
v0.2 Random Area Improvements
[INDENT]Tweaked the ExplareArea tags on Crater and Keeps to make the be cleared more evenly
Added a little logic to get Keeps to stop exploring once The Breach is found
Some code maintenence, questIds, stepIds, etc.[/INDENT]
v0.1 Initial Release
[INDENT]Yup, first version[/INDENT]

Proposed Changes
Here are some things I'm planning on doing for v0.9, make your voice heard:

Randomize the middle
I'll be [attempting to] randomize the middle of the run. The start will still be Core and Tower to gather NV, but from there will, in random order, Keeps 2+3, Rakki+FoS, Crater 2. Finally the run will still finish with Skycrown run to Town for a quick game exit.​
Random Crater 1
I'm considering adding a random chance to run Crater 1 after Tower of the Damned. The idea would be to run around Tower and then, if the random chance hits, we'll run up the stairs (instead of to WP) and run Crater 1 backwards. Then use the Crater 1 WP to continue the run.
Vote on the random chance here: Straw Poll

Git Repository
https://www.assembla.com/code/tinnkaizer/git/nodes
Previous releases will always be available in the master branch
Feel free to try versions in the development branch but be warned they are unproven and very likely to have bugs (big nasty ones with hair on their legs and venom dripping from their mandibles)

Reloggers
I've now included TinnkaizerRelogLoader.xml for those who use a relogger such as YAR, ARelog, etc.
This file is used when getting the "Failed to load profile: Element TrinityMoveTo is not supported" error.
It happens because the profile gets loaded before the plugins when using a relogger. Since TrinityMoveTo is given by the Trinity plugin, this causes a problem.
The TinnkaizerRelogLoader.xml linked below will always be kept up to date with the latest version and won't be needed on versions before 0.6.

First off I just want to say out of all the profiles that I have used for act 3 this is the best one I have used. Your profile is absolutely fantastic man.
With that being said, I wanted to ask you if it would be possible for me to have my guy clear STONEFORT. I would very much like him to clear STONEFORT priar to going through the door and clearing SKYCROWN. That way I have a chance for a key and also there are usually 2-3 champ packs in stonefort.

If you ever find yourself coming through Indiana the beer is on me brother, all you can drink.

PS: I really have no idea how to "change" profiles and didn't even want to attempt it without first asking your permission. But if you can give me any pointers I would appreciate it. I am still a novice when it comes to Diablo 3 boting.
 
First off I just want to say out of all the profiles that I have used for act 3 this is the best one I have used. Your profile is absolutely fantastic man.
With that being said, I wanted to ask you if it would be possible for me to have my guy clear STONEFORT. I would very much like him to clear STONEFORT priar to going through the door and clearing SKYCROWN. That way I have a chance for a key and also there are usually 2-3 champ packs in stonefort.

If you ever find yourself coming through Indiana the beer is on me brother, all you can drink.

PS: I really have no idea how to "change" profiles and didn't even want to attempt it without first asking your permission. But if you can give me any pointers I would appreciate it. I am still a novice when it comes to Diablo 3 boting.

Glad you like the profile, and I'll for sure hit you up if I ever come to India. I have tried putting in Stonefort before Skycrown before, but the added time to kill keywarden in addition to the extra time for teleporting at the end of stonefort makes it much less worth it. If you would like to modify my profile, please be my guest, it is totally open source, but also consider Magi's key farming setup if you're after keys. He's got it down so that it only hunts the ones you need, pretty slick.
 
Great job on this profile. Just one concern, Keeps looping in "The Keep Depths Level 3" in far south corner. I just babysit it back on track and it finishes run. Just an FYI.
 
My char just go down to the TP and then go up after 2 sec and exit game.
What could be the problem?
 
Can anyone confirm that this is working well? I'm currently running gnome, seems to be going really well, but it's the only profile i've ever used.
 
Can tinnkaizer be considered as THE VERY BEST run for IPH optimization?
buddystats don't provide iph statistics, so bad TT
 
Glad you like the profile, and I'll for sure hit you up if I ever come to India. I have tried putting in Stonefort before Skycrown before, but the added time to kill keywarden in addition to the extra time for teleporting at the end of stonefort makes it much less worth it. If you would like to modify my profile, please be my guest, it is totally open source, but also consider Magi's key farming setup if you're after keys. He's got it down so that it only hunts the ones you need, pretty slick.
the difference between Indiana and India is huge!!!
 
Hello I'm new to DB, currently getting this error: [20:27:16.165 N] Failed to load profile: Element TrinityMoveTo is not supported. Please check your XML and try again. (<TrinityMoveTo questId="101758" stepId="1" x="1140.686" y="732.1945" z="0.1000002" pathPrecision="10" navigation="True" unsafeRandomDistance="15" name="Arreat Core-01" />) Line 23

Any ideas?
 
So load game log in, select character once in main screen load bot?
 
Correct.

Select Act 3 / Kill Azmo Quest then whatever MP u want the bot to run...

Choose the right Quest for the Profile you want to use.
 
So load game log in, select character once in main screen load bot?
Yes.

Unless you're using a relogger (such as YAR). If that is the case, you'll want to point YAR at the TinnkaizerRelogLoader.xml file that you can download from the first post.

This error happens because DB doesn't initialize plugins (such as Trinity) before your character screen is up. It does check the validity of the xml document it is pointed to, however, and if a tag such as TrinityMoveTo, that is provided by the Trinity plugin, is present, it will say it is invalid because it is an unknown tag until Trinity is loaded.
 
Sorry for the newbish questions.

What is YAR how do i know I have it, also How do I know if Trinity loaded or not.. just downloaded some plug in..

Edit: receiving something called max sessions also.

Final Edit: Got everything working!, seems it prefers my wiz for botting
 
Last edited:
I don't understand why is my bot spiking more then half maps, only do 2-3 and starts again. :(

Skipping
Tower of the Damned Level 1: Circle WP to WP
Keep Depths Level 2: Entrance to Exit
Keep Depths Level 3
and some more..
 
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