hot12345
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- Feb 3, 2013
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Will need to bring this up with rrrix. This is using a specific Trinity Tag that moves to the Scene (basically it found the exit scene but can't make a "smart" path to it hence why it got stuck there. If Keeps 2 wasn't so random, I had applied some manual fixes for this, but I kept finding more issues with it.
This is why I have the profile start off with an explore until the entrance disappears off the loaded scenes, and then hunt for the exit. In most instances where the exit loads right near the entrance, that setup works. Unfortunately looks like the map that generated for you, didn't. I'll see about getting some options from rrrix on that tag when I have a free moment.
Yea please fix this / those kind of bugss
Thanks Magi