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Druid CC - Expressions of interest and ideas

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yes it works - since iam only lvl 16 i cant tell if it works fine ^^

noticed: i set travelform to True in the config but he doesnt go into travel form...
 
this language problem should be gone with the next hb release, some spells were checked by name not id, and therefore not found in german wow ;)
 
Innervate would be a good spell to add to the CC (or am I missing something?). Fantastic work on travel form though, that's great! :)
 
well, I am missing Savage Roar on high level druid cats.. it?s so much dps you are losing.
Maybe add that to rotation..
 
well, I am missing Savage Roar on high level druid cats.. it?s so much dps you are losing.
Maybe add that to rotation..

I thought I added that already, but a quick check and its definately not there. I'll do something about that tomorrow.
 
Thanks!

And it would be perfect, if there are 3+ mobs - he should use swipe (cat)
;)
 
Level 18...
CC not switching to travelform at all......
I too tried to edit the config file "TheOneCC.config" to enable travelform..... here is what I changed. What am I missing?

<Druid>
<TravelForm>True</TravelForm>

See the first post, the UI is not connected.
 
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You're missing a log file.

Travel Form works, its on by default. The setting in the config file is for the old druid CC, it is not used for this druid.

It will not use Travel Form if there are mobs in the range of (Mob Aggro Range * 1.5). And it will only use Travel Form if you are moving to; pickup / turnin quest, repair / sell / train / mail. AND the distance must be more than 50 yards.

Once the UI is working, I'll add an option to allow the use of Travel Form regardless of HB's status and allow you to base it on destination distance. So, if you're moving to a grind area and the destination is 400 yards it will use Travel Form.
 
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hey fps is there a chance your going to include swipe as a multi mob dps thing? maybe it would be a good idea to add it in even if it had to be turned on in the gui. for instance buddy maybe?

edit: just saw instancebuddy got shitcanned... maybe he will come back but i know someone will pick it up. i was actually impressed with it too

edit2: maybe make it use innervate on itself when its too low on mana to shift into cat?
 
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Tested and working well.
Logic in combat (Cat):
Code:
if (!Me.CurrentTarget.Auras.ContainsKey("Faerie Fire (Feral)"))
    FaerieFireFeral();
if (((Me.ComboPoints == 1 || Me.ComboPoints == 2) &&  !Me.CurrentTarget.Auras.ContainsKey("Rake")) && Me.CurrentEnergy  > SpellManager.KnownSpells["Rake"].PowerCost)
    Rake();
if ((Me.ComboPoints == 0 || (Me.ComboPoints >= 2 &&  Me.ComboPoints < 5)) && Me.CurrentEnergy >  SpellManager.KnownSpells["Mangle (Cat)"].PowerCost)
    MangleCat();
if ((SpellManagerEx.HasSpell("Ferocious Bite") &&  (Me.ComboPoints == 5 || Me.CurrentTarget.HealthPercent < 15))  && Me.CurrentEnergy > SpellManager.KnownSpells["Ferocious  Bite"].PowerCost)
    FerociousBite();
else if (!SpellManagerEx.HasSpell("Ferocious Bite")) Rip();
if (Me.CurrentPower <= 29)
    TigersFury();
Rotation:
0: Mangle
1: Rake
2-4: Mangle
5: Ferocious Bite (Rip)
 
I've come across a few problems, it's attacking hunters pets, and also. It's not attacking players in pvp. Sorry i have no log for you, i'm pretty new to HB.
 
I actually came in here to say the same thing as Nexxy. Here's the few problems I have noticed so far:

1. Attacks hunter pets in PvP which is a red flag for a bot and will of course never win a fight this way. (side note though I don't know what he's talking about not attacking players. if it's not a hunter it attacks them just fine.)
2. The thing shifts forms entirely too much and wastes a ton of mana doing it. I would suggest that if the next target is within a certain distance never shift out of cat.
3. Sometimes when it pops out out to heal in a fight instead of going straight back into cat it will cast a wrath and then swich. A few times the wrath eats up the mana that would allow a switch and then im stuck melee'ing stuff out of form.
4. The two problems above compound this one. The CC drinks at like 50% which with the form switching and occasional wrath + healing I find myself drinking like every 2nd or 3rd pull. Drinking is ok but a Feral druid doesn't need to drink at 50% something along the lines of 25% would be adequate.

I realize the drinking thing will likely get fixed with the customization of the UI so the real problem here just seems to be the random wrath spam thrown in and the hunter pet thing.

Edit: I'll add FPS that so far I've used your CC in feral from 20-50 and still going. Overall a very good job.
 
Hasp, thanks for the informative post. But without a log file I don't even get out of bed.
 
Ok I'll try to get a log that isn't forever long and catch some of this stuff.
 
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