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Combat Routines, which class to play for best one?

I know what you asked here, but im not sure that you are asking right question.. Are you really willing to play a class with best CRoutine, regardless will you like it or not?

But, nwm that, from the classes that i used, which are, Enhance Shaman, Fury/Arms Warrior, Frost DK, Rogue, Monk, Feral Druid and Paladin ill give you the count.

1. DK, Monk and Pala (all specs) - TuanHA donor versions - all spec supported, and frequently updated. DK is still in development, so you will not top the charts, but you prolly will one day. IF you have money to throw away, fire it that way, you cant miss.
2. Enhance shaman - KingWoW - Fresh routine, regular updates form Dev by taking in concern suggestions from posters.
3. Fury/Arms warrior - YourBuddyMoP - Best there is out there, NomNom is frequently updating it and hes following latest stat/rotations on ElitistJerks, Theorycrafting and Simcraft. One of most fluent and precise routines that i used so far.
4. Rogue - Altec's routine was good and precise, unfortunately Altec is missing in action, it wasnt updated recently. Next noticeable routine are RogueBT (which i havent had chance to test, but i heard A LOT! of good things about it) and YBMoP-BT-Rogue which is, as much as i see, based on NomNoms warrior interface with one of his buddies as Devs, cant fail.
5. Feral Druid - Superbad, my edit. Unfortunately, original has small bugs that might result you killed sometimes. My edit correct that. One of NomNom team members told me that they will take on Feral Druid project too, so you might keep an eye on that one also.

All mentioned routines are PvE! TuanHA's do support PvP, but i never tested it.

So, as you see.. there are a lot of routines and all are good, some better than others, but you cant fail with TuanHA or NomNom team, but, that doesnt stop you to try other ones and find what you like.
 
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makes me cry that gorunn didn't mention my rogue cr T_T
 
makes me cry that gorunn didn't mention my rogue cr T_T


Updated version of "MutaRaidBT?"

Yea, i heard really good thing about it from some of my friends, i know that you are frequently update it and take in concerns from people in posts, but, unfortunately havent had chance to test it as my raid doesnt need rogues any more so hes benched atm.
Updating previous comment :D
 
in patch 5.2 which class will be favored? I had a warrior, but it seems that will bring big nerf .. and I think there are many meles ... wanted to make a paladin
 
in patch 5.2 which class will be favored? I had a warrior, but it seems that will bring big nerf .. and I think there are many meles ... wanted to make a paladin


This is question with two sides, first side if you just want to know favored class, and second side is if you want to know best class-routine combo.

You can find current and most detailed patch notes for every class on PTR HERE:

Heres what i dug up from few theorycrafting sites, official blizzards patch notes and a bit of thinking:

OP DKs are getting buffed, mainly healing, they even now die extremely hard, with this buff they will be fortress.

Monk, currently best melee DPS is getting huge re-wrap and buff across all specs. Mistweavers will finally favor "Fistweaver" style of healing over classic iddle one.

Rogues..fine tuned and a bit buffed and reworked, i have seen numbers of "ranged rogue", on "Shuriken Toss" which can pull similar DPS as they were in melee (~10-15% DPS loss). Taking this into concern, and that were talking about rogues, this looks interesting.
Blade Flurry is reworked (nerfed/buffed?) but that Tempest AoE attack will be insane, base DPS increase to Combat and Sub, which should bring them close to Assassination numbers now.

Mages nerf across Fire and Arcane spec, frost got buffed.

Priests, nerf of Discipline, Holy buffed a bit.

Warriors.. besides DK's and Monk's another class for "Faceroll" (if you know how to play them correctly). Everybody sees nerf of "Second Wind" and removal of "Deadly Calm" as huge nerfs, noone noticed that benefit from haste went up by 100%, with Haste as main secondary stat (instead of current Crit) warriors will hit fast and hard, no matter what i play, i dont want to get close to them when they pop Reck+Avatar+sBanner combo, specially not close to Fury warrior.

So.. my thoughts are as following.. we will see increased number of Monks above all, followed by DKs and Rogues/Warriors, but we will see increased number of monks for sure, not even they are even now top melee DPS spec, they are getting re-worked and completely buffed across all specs, making them not even top DPSers but also fun to play.
 
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