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[Released] YBMoP-BT-Rogue

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Xcesius

Community Developer
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Team-Random Presents ->

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Welcome to YBMoP-BT-Rogue Thread!





Thanks go out to Wulf, Stormchasing, Mirabis, Dagradt, Lao, Ama, Handnavi, natfoth, Weischbier, haxced


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  • Wulf
  • Stormchasing
  • Weischbier
  • Dagradt
  • Handnavi
  • Mirabis
  • Lao
  • Ama
  • Natfoth
  • ​Haxced (Logo and Bars!)

Donation Link! Updates will arrive quicker if you decide to give me some redbulls!







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YBMoP-BT-Rogue Features

  • Hotkey system for cooldown usage and AoE usage.
  • Fast CC for raiding environments.
  • GUI with customizable options (Cooldowns, trinket usage etc).
  • Supports Tyrael BotBase, and LazyRaider without movement (Tyrael is adviced).
  • Pre-Combat Poison (PvE Poisons, NOT IMPLANTED YET).
  • Tricks of the Trade on focus target.


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  • Movement.
  • Targetting.

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Supported specs in YBMoP-BT-Rogue

  • Assassination
  • Combat (soon)




With framelock enabled:
30 ticks < 60 fps
60 ticks > 60 fps


With framelock disabled:
Doesn't matter, select whatever you feel is right.

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Preview over GUI
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Whoohoo! PvE Rogue CR! Now my rogue won't have to sit at level 85 for the rest of its life, yay!

Oh, and by the way, first. lol
 
nice, 1 thing though, check your paste "What will never be added to PureRotation" :p
 
nice, 1 thing though, check your paste "What will never be added to PureRotation" :p

Oops! You didn't see what wasn't there in the first place. If you did, I have to kill you :v
 
Whoohoo! PvE Rogue CR! Now my rogue won't have to sit at level 85 for the rest of its life, yay!

Oh, and by the way, first. lol

Are you saying my roguebt isn't usable? If you noticed something broken about it please tell me...

edit: you might want to wait on coding your hotkeys until apoc releases his hotkey manager. It should be part of the api in the next honorbuddy release
 
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Are you saying my roguebt isn't usage? If you noticed something broken about it please tell me...

edit: you might want to wait on coding your hotkeys until apoc releases his hotkey manager. It should be part of the api in the next honorbuddy release
I didn't know this project was still active. The last time I looked at it it seemed like development had been halted. As it stands there aren't many routines for rogues. It's almost as though rogues are the most hated class to play on this game. There are lots of Singular patches for rogues, but nothing specifically for rogues, unless it's PvP based. I saw your routine and had hopes, but then one day it seemed like it just died in development stages, and so I gave up hope. Then I saw this routine being put up by a very active developer, and I had hope once again, even though it's a combat based routine (i.e. Lazy Raider type, with no movement coded, so questing would have to be done by hand). I was holding out for Fpsware to finally get rogues programmed into his AIO/Multiplicity CR, but as I said, there is very little rogue love on these forums unless they're being used for PvP. PvP is something I loathe, and have personally never had an interest in, so the PvP routines would do me no good for my dusty little rogue.
 
dude, look at my change log, I haven't gone more than a couple days without updating...


and you said development seemed to die but what else do I need to change?
I find bugs in it all the time so I know they're there but no one ever posts anything...

edit: sorry if I'm being rude...just a little frustrated...
 
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dude, look at my change log, I haven't gone more than a couple days without updating...


and you said development seemed to die but what else do I need to change?
I find bugs in it all the time so I know they're there but no one ever posts anything...
My apologies. I wasn't trying to flame you, or anything like that. I understand that you can't make changes if testers don't post bugs, suggestions, and criticisms. That's why my weight sets thread rarely gets touched. Not much to do there since no one really makes any comments, etc. It just seemed to me that there was a gap in development that I mistook for lack of development. I'm only human, and I make mistakes in judgement. Once again, I do apologize. I wasn't inferring that you stopped working, didn't work, or just gave up. I honestly thought the project died at one point a little while back, so I stopped paying attention to the thread until you brought it back to my attention.
 
Hmm some drama in my thread /disapprove.

Anyways, Beta release is up! Untested settings, rotation works 99.9% though.
 
Hmm some drama in my thread /disapprove.

Anyways, Beta release is up! Untested settings, rotation works 99.9% though.
Nope. No drama here. Didn't meant to muddle your thread. I look forward to another great CR. I use your warrior one frequently.
 
:D! We are expanding our products! After this, and for the warrior version arms and prot are done ... who knows what will happen for a next class! :D
 
:D! We are expanding our products! After this, and for the warrior version arms and prot are done ... who knows what will happen for a next class! :D
A proper mage routine would be nice, but whatever comes next will be grand, I'm sure. :)
 
Thanks for the routine.

As someone who currently uses PureRotation, is this different than your work that's current in there?

I use PureRotation for multiple classes, so if this is different I'll definitely be giving this a shot.

Thanks
 
Thanks for the routine.

As someone who currently uses PureRotation, is this different than your work that's current in there?

I use PureRotation for multiple classes, so if this is different I'll definitely be giving this a shot.

Thanks

All my new changes for assassination rogues will come here first to test rather than testing on purerotation :)
 
* Fixed interrupts properly
* Fixed hopefully Shadow Blades cooldown to respond only when Slice and Dice is equal to it's duration.
 
Hi,

a question:

I deactive "always stealth" but he go in stealth and are running in stealth mode.

Why? Is that a bug?

Thanks!
 
Hi,

a question:

I deactive "always stealth" but he go in stealth and are running in stealth mode.

Why? Is that a bug?

Thanks!

I think you're in the wrong cc thread. I don't even have stealth options.
 
Correct me if im wrong, but this routine and the one in PureRotation is going to be basicly the same, but this one will get the updates etc first? :)
 
All my new changes for assassination rogues will come here first to test rather than testing on purerotation :)
Yay, going to try it on the next LFR ids ;)


So basically this is the PR rotation of ass. without all the classes/specs, since its smaller it should be fast, less cpu/mem usage as PR?



BW
 
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