Handles interacting with the InputNumeric game window.
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| static void | Ok (uint value) |
| | Selects the Ok option.
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| static void | Close () |
| | Closes the InputNumeric game window.
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| static bool | IsOpen [get] |
| | Checks if the InputNumeric game window is currently open.
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| static RemoteIntegerField | Field [get] |
| | Get the input field for the window.
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| bool | IsVisible [get] |
| | Checks if the window is currently visible.
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| RectangleF? | Bounds [get] |
| | Gets the 2D bounding region for the window.
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| virtual bool | IsValid [get] |
| | Indicates whether the instance is valid and points to a valid reference or object.
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| IntPtr | VTable [get] |
| | Gets the virtual function table (VTable) pointer for the remote object.
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| IntPtr | Pointer [get, set] |
| | Gets or sets the memory pointer for the associated object or entity.
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| void | SendAction (int pairCount, params ulong[] param) |
| | Sends commands directly to the window.
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| AgentInterface | TryFindAgentInterface () |
| | Attempts to find the agent that provides information for window.
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| RemoteButton | FindButton (int id) |
| | Gets a remotebutton for a given id.
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| RemoteLabel | FindLabel (int id) |
| | Gets a remotelabel for a given id.
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| override string | ToString () |
| void | UpdatePointer (IntPtr newptr) |
| | Updates the pointer to a new value and triggers any necessary update mechanisms.
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| readonly string | Name |
| | RemoteObject (IntPtr pointer) |
| | Represents the base class for objects that manage pointers to external memory in the game or application.
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| virtual void | OnUpdatePointer (IntPtr ptr) |
| | Invoked when the pointer to external memory is updated.
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Handles interacting with the InputNumeric game window.
◆ Close()
| void ff14bot.RemoteWindows.InputNumeric.Close |
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| ) |
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◆ Ok()
| void ff14bot.RemoteWindows.InputNumeric.Ok |
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uint | value | ) |
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Selects the Ok option.
- Parameters
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◆ Field
Get the input field for the window.
◆ IsOpen
| bool ff14bot.RemoteWindows.InputNumeric.IsOpen |
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staticget |