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| void | Toggle () |
| override string | ToString () |
| void | UpdatePointer (IntPtr newptr) |
| | Updates the pointer to a new value and triggers any necessary update mechanisms.
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| | AgentInterface (IntPtr pointer) |
| | RemoteObject (IntPtr pointer) |
| | Represents the base class for objects that manage pointers to external memory in the game or application.
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| virtual void | OnUpdatePointer (IntPtr ptr) |
| | Invoked when the pointer to external memory is updated.
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| static T | Instance [get] |
| int | Id [get, set] |
| virtual bool | IsValid [get] |
| | Indicates whether the instance is valid and points to a valid reference or object.
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| IntPtr | VTable [get] |
| | Gets the virtual function table (VTable) pointer for the remote object.
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| IntPtr | Pointer [get, set] |
| | Gets or sets the memory pointer for the associated object or entity.
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