CodenameG
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Zerfall - A Warlock CC
Version 1.2.5 - 1/27/12 - Celestia
Notes:
Zerfall Currently has support for levels 1-85 - All Specs and Instaces, & PVP
And LazyRaider Support!
What is this?
Zerfall is a Warlock CC Supporting all 3 specs, and aims to the best warlock CC ever made.
Known bugs:
Fixed--Pet Double Summoning - Summoning the pet again after dismounting and using flight trainers.
Version Notes:
1.0: Updated the framework from Zerfall to work with WoW Version 4.0.3 and up, and incorporated framework and helper class Fixes from amplify. Added Pet and Pull Spell Down dialogs as well UI settings for other things. Added support for Health stones to be used to regen health instead of eating, as well as in combat.
1.0.1:Fixed Talent Detection issues. Fixed Mana and Health Potion Null issues, Added PetSpell Support, added ReCouping Soulshards with Drainsoul, Added Felgaurd and Felhunter in the pet list, as well as Pet Spells, BloodPact and Sacrifice. fixed nulls with HealthStones, Changed Zerfall Framework to Switch Rotations on Different Needs (PvE,PvP,Instances)
1.1.1: More Rotation Fixes and updates, LastCast System added to prevent double casting, added support for Felguard, and felguard spells, FelGuard will attempt to use Axe Throw to Stun Mobs and Interrupt Casts. Legion Strike on more then 2 adds. removed Raf Logic, It wasn't needed from the amplify framework, and gives a boost in instances because its not trying to keep the leaders target the same as yours. Changed Health Stone Creation to PreCombat Buffs this should allow you to make stones any time you needed them, not just when rest settings where tripped. Added Armor Dropdown. Curse, Bane and Pet Selection Dropdowns - Automatic is not Yet setup please refrain from using it. Changed Wait Times for Pet Summons, it should be more generous when waiting for pets to spawn.
1.1.2: some more rotation fixes and aoe options, felstorm is automatic, and rain of fire only works for destruction in instance mode. added soul fire to pull options. changed immolate so all are effected by LastCast.
1.1.3: LastCast now works on Spell ID this should fix issues with none english clients. changed pet actions, they should work no matter what bar they are on or how they are setup. changed Line of Sight Routine to blacklist the mob for 10sec, so it can find a better mob to get into combat with. changed all settings, EVERY Automatic setting should work now. Added more Checks for Spell Validity when casting spells to avoid the CC from locking up trying to cast a spell it doesn't have.
1.2.2: Added LazyRaider Support, just enable the "No Movement" option in the CC. Rain of Fire / Add Settings Properly Detects Adds now, Adds = All Enemy units in Combat, Default Options setup for the CC, should be ready to go out of the box.
1.2.3: Movement Disabled, now hits all checks properly no more moving to target location, Spell Toggles and Settings how moved to thier proper tabs if they ONLY effect in that spec, such as "Drain Life instead of shadow bolt" Speed fixes by ditching the Waiting while Spellcasting, instead it will just return so plugins or anything else that needs to be done during combat will pulse properly.Changed in combat pet summoning, no more waiting for pet to appear, its timer based, so it instantly resummons pet, this is awesome since if you have a soul stone it will do an instant cast summon on the pet, so if it dies, only takes about half a second or two, to bring a new one out, increasing survivability.
1.2.4: added Fel Flame as pull spell, Changed rotations so it now actually does pvp rotations, changed Demo Rotations spam spell to incineration.
1.2.5: Updated to use new LoS Api.
Version 1.2.5 - 1/27/12 - Celestia
Notes:
Zerfall Currently has support for levels 1-85 - All Specs and Instaces, & PVP
And LazyRaider Support!
What is this?
Zerfall is a Warlock CC Supporting all 3 specs, and aims to the best warlock CC ever made.
Known bugs:
Fixed--Pet Double Summoning - Summoning the pet again after dismounting and using flight trainers.
Version Notes:
1.0: Updated the framework from Zerfall to work with WoW Version 4.0.3 and up, and incorporated framework and helper class Fixes from amplify. Added Pet and Pull Spell Down dialogs as well UI settings for other things. Added support for Health stones to be used to regen health instead of eating, as well as in combat.
1.0.1:Fixed Talent Detection issues. Fixed Mana and Health Potion Null issues, Added PetSpell Support, added ReCouping Soulshards with Drainsoul, Added Felgaurd and Felhunter in the pet list, as well as Pet Spells, BloodPact and Sacrifice. fixed nulls with HealthStones, Changed Zerfall Framework to Switch Rotations on Different Needs (PvE,PvP,Instances)
1.1.1: More Rotation Fixes and updates, LastCast System added to prevent double casting, added support for Felguard, and felguard spells, FelGuard will attempt to use Axe Throw to Stun Mobs and Interrupt Casts. Legion Strike on more then 2 adds. removed Raf Logic, It wasn't needed from the amplify framework, and gives a boost in instances because its not trying to keep the leaders target the same as yours. Changed Health Stone Creation to PreCombat Buffs this should allow you to make stones any time you needed them, not just when rest settings where tripped. Added Armor Dropdown. Curse, Bane and Pet Selection Dropdowns - Automatic is not Yet setup please refrain from using it. Changed Wait Times for Pet Summons, it should be more generous when waiting for pets to spawn.
1.1.2: some more rotation fixes and aoe options, felstorm is automatic, and rain of fire only works for destruction in instance mode. added soul fire to pull options. changed immolate so all are effected by LastCast.
1.1.3: LastCast now works on Spell ID this should fix issues with none english clients. changed pet actions, they should work no matter what bar they are on or how they are setup. changed Line of Sight Routine to blacklist the mob for 10sec, so it can find a better mob to get into combat with. changed all settings, EVERY Automatic setting should work now. Added more Checks for Spell Validity when casting spells to avoid the CC from locking up trying to cast a spell it doesn't have.
1.2.2: Added LazyRaider Support, just enable the "No Movement" option in the CC. Rain of Fire / Add Settings Properly Detects Adds now, Adds = All Enemy units in Combat, Default Options setup for the CC, should be ready to go out of the box.
1.2.3: Movement Disabled, now hits all checks properly no more moving to target location, Spell Toggles and Settings how moved to thier proper tabs if they ONLY effect in that spec, such as "Drain Life instead of shadow bolt" Speed fixes by ditching the Waiting while Spellcasting, instead it will just return so plugins or anything else that needs to be done during combat will pulse properly.Changed in combat pet summoning, no more waiting for pet to appear, its timer based, so it instantly resummons pet, this is awesome since if you have a soul stone it will do an instant cast summon on the pet, so if it dies, only takes about half a second or two, to bring a new one out, increasing survivability.
1.2.4: added Fel Flame as pull spell, Changed rotations so it now actually does pvp rotations, changed Demo Rotations spam spell to incineration.
1.2.5: Updated to use new LoS Api.
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