seems like WW barb doing much better in all areas maybe its time to look at HOTA performance. Main issue with HOTA is that they can't zap thru mobs to a wanted coordinates therefor they got stuck constantly. When that happens bad things follow, they stuck inside mob packs trying to move out while taking serious beatings, that's why my barb is only running grift 54 currently with gears capable of 60+ because he can't tank like that in 60+. Also if barb trying to grab a pylon but got stuck inside a mob pack for few seconds when he finally got out he is gonna ignore the pylon afterward thinking its already used. these are just my observations so far, if other users know any other bugs please post here maybe developers will do something.