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WSG/BG's Profile/Mesh

Should BG meshes be redone?

  • Yes!!!!

    Votes: 0 0.0%
  • Some/Maybe

    Votes: 0 0.0%
  • No!!!!

    Votes: 0 0.0%

  • Total voters
    0

greaterdeath

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Joined
Apr 2, 2010
Messages
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I like to sap Honorable Kills from people with Mixed WSG so far. But there is one downside; THE PATH. If someone could make a WSG mesh, I'd really love them. Who else thinks there should be new BG scripts?
 
Would be rather nice. kind of stand out when I'm the only one at tunnel during start and the only one running circles in mid the whole time haha.
 
Take a look at the HB2 posts/videos. You will see why this post will soon be completely irrelevant.
 
Take a look at the HB2 posts/videos. You will see why this post will soon be completely irrelevant.
Yea this is all fine and dandy when it comes out. But it hasn't come out yet.
 
i know off topic but is anyone getting AV to come up since the patch
 
Its been delayed - so I vote continued support to HB1. I highly doubt HB1 will be removed for quite a few months.
 
just me im working on some awesome stuff in HB2, that will make it worth while. as for hb1, dont be lazy, make your own meshes. theres plenty of guides on the forms, its not hard to do, and will pay off in the end.
 
I noticed in WSG, for Alliance, after rezzing in a graveyard, it tries to jump down the hill, and it cant get to one particular way point, and every time, it tries to go, fails, then does the lateral move to get clear, then goes to that node, then jumps down. Very bottish looking behavior. Is this something that the profile needs to be fixed on or the mesh?
 
i keep getting reported afk or somthing in WSG so i get the deserter debuff...
 
honestly they all need to be redone even after hb2
they are obvious the targetting system needs alot of work my guy targets pple 100yards away and stands there trying to attack and mounts again... does it 2-3x sometimes
Hopefully they will look into this ": (
 
Or we could all go pick a BG and make a simple mesh that starts out and defends one of the closer bases. This way your guy isnt running in enemy territory when your team is losing by a thousand points and it doesnt look that obvious. If everyone made a simple mesh, we would have dozens to pick from.
 
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