Sometimes, completely random, my WoW decides to shut down, and i am faced with this error. Only when botting, though! It happens every time i bot, and i'm sick of facing this error in the morning. What to do? 


[22:18:09:862] System.Exception: Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired.
at BlueMagic.ExecutorRand.Execute()
at Styx.WoWInternals.WoWMovement.(MovementDirection dir, Boolean stop)
at Styx.WoWInternals.WoWMovement.Move(MovementDirection direction)
at ..(MovementDirection dir)
at ..()
at ..Unstick()
at Styx.Logic.Pathing.MeshNavigator.(MeshMovePath path)
at Styx.Logic.Pathing.MeshNavigator.MovePath(MeshMovePath path)
at Styx.Logic.Pathing.MeshNavigator.MoveTo(WoWPoint location)
at Styx.Logic.Pathing.Navigator.MoveTo(WoWPoint location)
at CommonBehaviors.Actions.NavigationAction.Run(Object context)
at TreeSharp.Action.RunAction(Object context)
at TreeSharp.Action..MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Sequence..MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.DecoratorContinue..MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Sequence..MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator..MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector..MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector..MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator..MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector..MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector..MoveNext()
at TreeSharp.Composite.Tick(Object context)
at Styx.Logic.BehaviorTree.TreeRoot.()
[22:18:09:873] Cleared POI - Reason Exception in Root.Tick()
[22:18:09:874] Cleared POI