bubublanco
New Member
- Joined
- Sep 5, 2010
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[8:03:19 PM:139] HB Pull Distance: 30
[8:03:19 PM:381] Fulmination: will wait for 9 stacks of Lightning Shield before using Earth Shock
[8:03:19 PM:381] Cleanse Spirit: can only remove Curses
[8:03:19 PM:381] Stoneclaw Totem: missing glyph, no Shaman Bubble available
[8:03:19 PM:381] % Totem Bar: setting slot #2 to 'Stoneskin Totem'
[8:03:19 PM:547] % Totem Bar: setting slot #1 to 'Searing Totem'
[8:03:19 PM:651] % Totem Bar: setting slot #3 to 'Mana Spring Totem'
[8:03:19 PM:654] % Totem Bar: setting slot #4 to 'Wrath of Air Totem'
[8:03:19 PM:656] ^Totem Bar - Earth: Stoneskin Totem
[8:03:19 PM:656] ^Totem Bar - Fire : Searing Totem
[8:03:19 PM:656] ^Totem Bar - Water: Mana Spring Totem
[8:03:19 PM:656] ^Totem Bar - Air : Wrath of Air Totem
[8:03:19 PM:793] Activity: Waiting for BattlefieldPort
[8:10:32 PM:940] Activity: Accepting battlefield port...
[8:10:32 PM:940] Wait 6 seconds and then accept battlefield port.
[8:10:53 PM:371] System.Exception: Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired.
at BlueMagic.ExecutorRand.Execute()
at Styx.WoWInternals.WoWObjects.WoWObject.GetObjectName()
[8:12:23 PM:504] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired.
at BlueMagic.ExecutorRand.Execute()
at Styx.WoWInternals.World.GameWorld.MassTraceLine(WorldLine[] lines, CGWorldFrameHitFlags[] flags, Boolean[]& hitResults, WoWPoint[]& hitPoints)
at Styx.WoWInternals.World.GameWorld.MassTraceLine(WorldLine[] lines, CGWorldFrameHitFlags[] flags, Boolean[]& hitResults)
at Styx.WoWInternals.World.GameWorld.MassTraceLine(WorldLine[] lines, CGWorldFrameHitFlags flag, Boolean[]& hitResults)
at Styx.Logic.Targeting.DefaultTargetWeight(List`1 units)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle._InvokeMethodFast(Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
at System.RuntimeMethodHandle.InvokeMethodFast(Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at Styx.Logic.Targeting.a(Delegate A_0, Object[] A_1)
[8:12:33 PM:513] % Detected loading screen... sleeping for 1 sec
[8:12:34 PM:526] Activity: Downloading mesh.
[8:12:37 PM:578] Downloaded Kalimdor_40_28.trimesh
[8:12:39 PM:624] Downloaded Kalimdor_29_29.trimesh
[8:12:39 PM:869] Could not generate path from <1655.969, -4422.756, 16.60463> to <1180.515, 1587.064, 309.7397> (end)!
[8:12:39 PM:945] Not in game or Me == null
[8:30:37 PM:616] Wow exited, Honorbuddy stopped!
[8:30:37 PM:617] Not in game or Me == null
[8:30:47 PM:648] System.Exception: Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired.
at BlueMagic.ExecutorRand.GrabFrame()
at Styx.Logic.BehaviorTree.TreeRoot.Stop()
[8:03:19 PM:381] Fulmination: will wait for 9 stacks of Lightning Shield before using Earth Shock
[8:03:19 PM:381] Cleanse Spirit: can only remove Curses
[8:03:19 PM:381] Stoneclaw Totem: missing glyph, no Shaman Bubble available
[8:03:19 PM:381] % Totem Bar: setting slot #2 to 'Stoneskin Totem'
[8:03:19 PM:547] % Totem Bar: setting slot #1 to 'Searing Totem'
[8:03:19 PM:651] % Totem Bar: setting slot #3 to 'Mana Spring Totem'
[8:03:19 PM:654] % Totem Bar: setting slot #4 to 'Wrath of Air Totem'
[8:03:19 PM:656] ^Totem Bar - Earth: Stoneskin Totem
[8:03:19 PM:656] ^Totem Bar - Fire : Searing Totem
[8:03:19 PM:656] ^Totem Bar - Water: Mana Spring Totem
[8:03:19 PM:656] ^Totem Bar - Air : Wrath of Air Totem
[8:03:19 PM:793] Activity: Waiting for BattlefieldPort
[8:10:32 PM:940] Activity: Accepting battlefield port...
[8:10:32 PM:940] Wait 6 seconds and then accept battlefield port.
[8:10:53 PM:371] System.Exception: Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired.
at BlueMagic.ExecutorRand.Execute()
at Styx.WoWInternals.WoWObjects.WoWObject.GetObjectName()
[8:12:23 PM:504] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired.
at BlueMagic.ExecutorRand.Execute()
at Styx.WoWInternals.World.GameWorld.MassTraceLine(WorldLine[] lines, CGWorldFrameHitFlags[] flags, Boolean[]& hitResults, WoWPoint[]& hitPoints)
at Styx.WoWInternals.World.GameWorld.MassTraceLine(WorldLine[] lines, CGWorldFrameHitFlags[] flags, Boolean[]& hitResults)
at Styx.WoWInternals.World.GameWorld.MassTraceLine(WorldLine[] lines, CGWorldFrameHitFlags flag, Boolean[]& hitResults)
at Styx.Logic.Targeting.DefaultTargetWeight(List`1 units)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle._InvokeMethodFast(Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
at System.RuntimeMethodHandle.InvokeMethodFast(Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at Styx.Logic.Targeting.a(Delegate A_0, Object[] A_1)
[8:12:33 PM:513] % Detected loading screen... sleeping for 1 sec
[8:12:34 PM:526] Activity: Downloading mesh.
[8:12:37 PM:578] Downloaded Kalimdor_40_28.trimesh
[8:12:39 PM:624] Downloaded Kalimdor_29_29.trimesh
[8:12:39 PM:869] Could not generate path from <1655.969, -4422.756, 16.60463> to <1180.515, 1587.064, 309.7397> (end)!
[8:12:39 PM:945] Not in game or Me == null
[8:30:37 PM:616] Wow exited, Honorbuddy stopped!
[8:30:37 PM:617] Not in game or Me == null
[8:30:47 PM:648] System.Exception: Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired.
at BlueMagic.ExecutorRand.GrabFrame()
at Styx.Logic.BehaviorTree.TreeRoot.Stop()