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Wizard - Top Solo Build Testing.

Swe

New Member
Joined
Apr 8, 2014
Messages
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So with Rank#1 GR60: Aether Walker Tal Rasha Stunport Meteor Shower Build - Wizard - Diablo III Builds - Diablo Fans for instance (most of them are the same)
being a very nice build, I've been looking at my bot while it plays... and noticed that mostly it never used Meteor...

So I changed the WizardCombat alittle. (DB\Plugins\Trinity\Combat\Abilities)


From:
[HIDE] // Blizzard
float blizzardRadius = Runes.Wizard.Apocalypse.IsActive ? 30f : 12f;
if (!Player.IsIncapacitated && CanCast(SNOPower.Wizard_Blizzard, CanCastFlags.NoTimer) && !ShouldWaitForConventionElement(Skills.Wizard.Blizzard) &&
(TargetUtil.ClusterExists(blizzardRadius, 90f, 2, false) || CurrentTarget.IsBossOrEliteRareUnique || !HasPrimarySkill) &&
(Player.PrimaryResource >= 40 || (Runes.Wizard.Snowbound.IsActive && Player.PrimaryResource >= 20)))
{
var bestClusterPoint = TargetUtil.GetBestClusterPoint(blizzardRadius, 65f, false);
return new TrinityPower(SNOPower.Wizard_Blizzard, 65f, bestClusterPoint);
}

// Meteor - no arcane dynamo
if (!Player.IsIncapacitated && !Passives.Wizard.ArcaneDynamo.IsActive && CanCast(SNOPower.Wizard_Meteor, CanCastFlags.NoTimer) && !ShouldWaitForConventionElement(Skills.Wizard.Meteor) &&
(TargetUtil.EliteOrTrashInRange(65) || TargetUtil.ClusterExists(15f, 65, 2)))
{
return new TrinityPower(SNOPower.Wizard_Meteor, 65f, TargetUtil.GetBestClusterPoint());
}[/HIDE]

To:
[HIDE] // Shock Pulse
if (CanCast(SNOPower.Wizard_ShockPulse) && (Player.PrimaryResource <= 20))
{
return new TrinityPower(SNOPower.Wizard_ShockPulse, 10f, CurrentTarget.ACDGuid);
}
// Meteor - no arcane dynamo
if (!Player.IsIncapacitated && !Passives.Wizard.ArcaneDynamo.IsActive && CanCast(SNOPower.Wizard_Meteor, CanCastFlags.NoTimer) && !ShouldWaitForConventionElement(Skills.Wizard.Meteor) &&
(TargetUtil.EliteOrTrashInRange(65) || TargetUtil.ClusterExists(15f, 65, 2) || (Player.PrimaryResource >= 40)))
{
return new TrinityPower(SNOPower.Wizard_Meteor, 65f, TargetUtil.GetBestClusterPoint());
}

// Blizzard
float blizzardRadius = Runes.Wizard.Apocalypse.IsActive ? 30f : 12f;
if (!Player.IsIncapacitated && CanCast(SNOPower.Wizard_Blizzard, CanCastFlags.NoTimer) && !ShouldWaitForConventionElement(Skills.Wizard.Blizzard) &&
(TargetUtil.ClusterExists(blizzardRadius, 90f, 2, false) || CurrentTarget.IsBossOrEliteRareUnique || !HasPrimarySkill) &&
(Player.PrimaryResource >= 40 || (Runes.Wizard.Snowbound.IsActive && Player.PrimaryResource >= 20)))
{
var bestClusterPoint = TargetUtil.GetBestClusterPoint(blizzardRadius, 65f, false);
return new TrinityPower(SNOPower.Wizard_Blizzard, 65f, bestClusterPoint);
}[/HIDE]

And abit further down I just removed the Shock pule sentry.

And now my bot uses Meteor all the time, except if I am low on AP (if anyone know how to set a Cooldown on a skill I'd use that for shock pulse instead)

View attachment WizardCombat.cs

With help from the wizards here, we might be able to make it even better!
 
The bot can do GR 38's with time to spare (My weapon is crap, since I personally think my highest is 40 when I play by hand)

This is basicly only for people that already got an AW Wizard and needs a better profile.

It struggled with 36's before I changed the profile.
 
I did 48 with the build malice posted.. had bunch of 49s but never tried cause 48 was like 50% chance to complete.. to problem is the boss.. I get to him pretty fast.. with zero to 2 deaths.. but in the boss.. it dies a lot.
 
Last edited:
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